pokecrystal/maps/TinTower6F.asm

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object_const_def
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const TINTOWER6F_POKE_BALL
TinTower6F_MapScripts:
def_scene_scripts
def_callbacks
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TinTower6FMaxPotion:
itemball MAX_POTION
TinTower6F_MapEvents:
db 0, 0 ; filler
def_warp_events
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warp_event 3, 9, TIN_TOWER_7F, 1
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warp_event 11, 15, TIN_TOWER_5F, 1
def_coord_events
def_bg_events
def_object_events
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object_event 8, 8, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower6FMaxPotion, EVENT_TIN_TOWER_6F_MAX_POTION