pokecrystal/maps/EcruteakCity.asm

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object_const_def
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const ECRUTEAKCITY_GRAMPS1
const ECRUTEAKCITY_GRAMPS2
const ECRUTEAKCITY_LASS1
const ECRUTEAKCITY_LASS2
const ECRUTEAKCITY_FISHER
const ECRUTEAKCITY_YOUNGSTER
const ECRUTEAKCITY_GRAMPS3
EcruteakCity_MapScripts:
def_scene_scripts
def_callbacks
callback MAPCALLBACK_NEWMAP, .FlyPoint
.FlyPoint:
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setflag ENGINE_FLYPOINT_ECRUTEAK
endcallback
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EcruteakCityGramps1Script:
jumptextfaceplayer EcruteakCityGramps1Text
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EcruteakCityGramps2Script:
jumptextfaceplayer EcruteakCityGramps2Text
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EcruteakCityGramps3Script:
jumptextfaceplayer EcruteakCityGramps3Text
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EcruteakCityLass1Script:
jumptextfaceplayer EcruteakCityLass1Text
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EcruteakCityLass2Script:
faceplayer
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opentext
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checkevent EVENT_RELEASED_THE_BEASTS
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iftrue .ReleasedBeasts
writetext EcruteakCityLass2Text
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waitbutton
closetext
end
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.ReleasedBeasts:
writetext EcruteakCityLass2Text_ReleasedBeasts
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waitbutton
closetext
end
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EcruteakCityFisherScript:
faceplayer
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opentext
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checkevent EVENT_JASMINE_RETURNED_TO_GYM
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iftrue .JasmineReturned
writetext EcruteakCityFisherText
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waitbutton
closetext
end
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.JasmineReturned:
writetext EcruteakCityFisherText_JasmineReturned
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waitbutton
closetext
end
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EcruteakCityYoungsterScript:
jumptextfaceplayer EcruteakCityYoungsterText
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EcruteakCitySign:
jumptext EcruteakCitySignText
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TinTowerSign:
jumptext TinTowerSignText
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EcruteakGymSign:
jumptext EcruteakGymSignText
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EcruteakDanceTheaterSign:
jumptext EcruteakDanceTheaterSignText
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BurnedTowerSign:
jumptext BurnedTowerSignText
EcruteakCityPokecenterSign:
jumpstd PokecenterSignScript
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EcruteakCityMartSign:
jumpstd MartSignScript
EcruteakCityHiddenHyperPotion:
hiddenitem HYPER_POTION, EVENT_ECRUTEAK_CITY_HIDDEN_HYPER_POTION
UnusedMissingDaughterText: ; unreferenced
text "Oh, no. Oh, no…"
para "My daughter is"
line "missing."
para "No… She couldn't"
line "have gone to the"
cont "BURNED TOWER."
para "I told her not to"
line "go near it…"
para "People seem to"
line "disappear there…"
para "Oh, what should I"
line "do…?"
done
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EcruteakCityGramps1Text:
text "ECRUTEAK used to"
line "have two towers:"
para "one each in the"
line "east and west."
done
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EcruteakCityGramps2Text:
text "Ah, child."
line "Have you learned"
para "to dance like the"
line "KIMONO GIRLS?"
para "If you go to their"
line "DANCE THEATER, an"
para "odd old man will"
line "give you something"
cont "nice, I hear."
done
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EcruteakCityLass1Text:
text "I'm going to prac-"
line "tice at the DANCE"
para "THEATER. Care to"
line "join me?"
done
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EcruteakCityLass2Text:
text "The tower that"
line "used to be here…"
para "My grandma told me"
line "it used to be much"
cont "taller."
done
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EcruteakCityLass2Text_ReleasedBeasts:
text "Three big #MON"
line "ran off in differ-"
cont "ent directions."
cont "What were they?"
done
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EcruteakCityFisherText:
text "I heard a rumor"
line "about OLIVINE"
cont "LIGHTHOUSE."
para "The #MON that"
line "serves as the"
para "beacon fell ill."
line "Sounds like they"
cont "are in trouble."
done
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EcruteakCityFisherText_JasmineReturned:
text "The #MON at"
line "OLIVINE LIGHTHOUSE"
cont "has been cured."
para "Boats can safely"
line "sail out to sea at"
cont "night again."
done
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EcruteakCityYoungsterText:
text "I hear #MON are"
line "rampaging at the"
para "LAKE OF RAGE. I'd"
line "like to see that."
done
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EcruteakCityGramps3Text:
text "In the distant"
line "past…"
para "This tower burned"
line "in a fire. Three"
para "nameless #MON"
line "perished in it."
para "A rainbow-colored"
line "#MON descended"
para "from the sky and"
line "resurrected them…"
para "It's a legend that"
line "has been passed"
para "down by ECRUTEAK"
line "GYM LEADERS."
para "Me?"
para "I was a trainer"
line "way back when."
cont "Hohoho!"
done
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EcruteakCitySignText:
text "ECRUTEAK CITY"
line "A Historical City"
para "Where the Past"
line "Meets the Present"
done
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TinTowerSignText:
text "TIN TOWER"
para "A legendary #-"
line "MON is said to"
cont "roost here."
done
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EcruteakGymSignText:
text "ECRUTEAK CITY"
line "#MON GYM"
cont "LEADER: MORTY"
para "The Mystic Seer of"
line "the Future"
done
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EcruteakDanceTheaterSignText:
text "ECRUTEAK DANCE"
line "THEATER"
done
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BurnedTowerSignText:
text "BURNED TOWER"
para "It was destroyed"
line "by a mysterious"
cont "fire."
para "Please stay away,"
line "as it is unsafe."
done
EcruteakCity_MapEvents:
db 0, 0 ; filler
def_warp_events
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warp_event 35, 26, ROUTE_42_ECRUTEAK_GATE, 1
warp_event 35, 27, ROUTE_42_ECRUTEAK_GATE, 2
warp_event 18, 11, ECRUTEAK_TIN_TOWER_ENTRANCE, 1
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warp_event 20, 2, WISE_TRIOS_ROOM, 1
warp_event 20, 3, WISE_TRIOS_ROOM, 2
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warp_event 23, 27, ECRUTEAK_POKECENTER_1F, 1
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warp_event 5, 21, ECRUTEAK_LUGIA_SPEECH_HOUSE, 1
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warp_event 23, 21, DANCE_THEATRE, 1
warp_event 29, 21, ECRUTEAK_MART, 2
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warp_event 6, 27, ECRUTEAK_GYM, 1
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warp_event 13, 27, ECRUTEAK_ITEMFINDER_HOUSE, 1
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warp_event 37, 7, TIN_TOWER_1F, 1
warp_event 5, 5, BURNED_TOWER_1F, 1
warp_event 0, 18, ROUTE_38_ECRUTEAK_GATE, 3
warp_event 0, 19, ROUTE_38_ECRUTEAK_GATE, 4
def_coord_events
def_bg_events
bg_event 15, 21, BGEVENT_READ, EcruteakCitySign
bg_event 38, 10, BGEVENT_READ, TinTowerSign
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bg_event 8, 28, BGEVENT_READ, EcruteakGymSign
bg_event 21, 21, BGEVENT_READ, EcruteakDanceTheaterSign
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bg_event 2, 10, BGEVENT_READ, BurnedTowerSign
bg_event 24, 27, BGEVENT_READ, EcruteakCityPokecenterSign
bg_event 30, 21, BGEVENT_READ, EcruteakCityMartSign
bg_event 23, 14, BGEVENT_ITEM, EcruteakCityHiddenHyperPotion
def_object_events
object_event 18, 15, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakCityGramps1Script, -1
object_event 20, 21, SPRITE_GRAMPS, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakCityGramps2Script, -1
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object_event 21, 29, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, EcruteakCityLass1Script, -1
object_event 3, 9, SPRITE_LASS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakCityLass2Script, -1
object_event 9, 22, SPRITE_FISHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, EcruteakCityFisherScript, -1
object_event 10, 14, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, EcruteakCityYoungsterScript, -1
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object_event 3, 7, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, EcruteakCityGramps3Script, EVENT_ECRUTEAK_CITY_GRAMPS