pokecrystal/maps/Route12.asm

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const_value set 2 ; object constants
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const ROUTE12_FISHER1
const ROUTE12_FISHER2
const ROUTE12_FISHER3
const ROUTE12_FISHER4
const ROUTE12_POKE_BALL1
const ROUTE12_POKE_BALL2
Route12_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
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TrainerFisherKyle:
trainer FISHER, KYLE, EVENT_BEAT_FISHER_KYLE, FisherKyleSeenText, FisherKyleBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext FisherKyleAfterBattleText
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waitbutton
closetext
end
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TrainerFisherMartin:
trainer FISHER, MARTIN, EVENT_BEAT_FISHER_MARTIN, FisherMartinSeenText, FisherMartinBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext FisherMartinAfterBattleText
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waitbutton
closetext
end
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TrainerFisherStephen:
trainer FISHER, STEPHEN, EVENT_BEAT_FISHER_STEPHEN, FisherStephenSeenText, FisherStephenBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext FisherStephenAfterBattleText
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waitbutton
closetext
end
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TrainerFisherBarney:
trainer FISHER, BARNEY, EVENT_BEAT_FISHER_BARNEY, FisherBarneySeenText, FisherBarneyBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext FisherBarneyAfterBattleText
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waitbutton
closetext
end
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Route12Sign:
jumptext Route12SignText
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FishingSpotSign:
jumptext FishingSpotSignText
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Route12Calcium:
itemball CALCIUM
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Route12Nugget:
itemball NUGGET
Route12HiddenElixer:
hiddenitem ELIXER, EVENT_ROUTE_12_HIDDEN_ELIXER
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FisherMartinSeenText:
text "Patience is the"
line "key to both fish-"
cont "ing and #MON."
done
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FisherMartinBeatenText:
text "Gwaaah!"
done
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FisherMartinAfterBattleText:
text "I'm too impatient"
line "for fishing…"
done
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FisherStephenSeenText:
text "I feel so content,"
line "fishing while lis-"
cont "tening to some"
cont "tunes on my radio."
done
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FisherStephenBeatenText:
text "My stupid radio"
line "distracted me!"
done
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FisherStephenAfterBattleText:
text "Have you checked"
line "out KANTO's radio"
para "programs? We get a"
line "good variety here."
done
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FisherBarneySeenText:
text "What's most impor-"
line "tant in our every-"
cont "day lives?"
done
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FisherBarneyBeatenText:
text "The answer is"
line "coming up next!"
done
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FisherBarneyAfterBattleText:
text "I think electric-"
line "ity is the most"
para "important thing in"
line "our daily lives."
para "If it weren't,"
line "people wouldn't"
para "have made such a"
line "fuss when the"
para "POWER PLANT went"
line "out of commission."
done
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FisherKyleSeenText:
text "Do you remember?"
done
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FisherKyleBeatenText:
text "You do remember?"
done
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FisherKyleAfterBattleText:
text "The tug you feel"
line "on the ROD when"
para "you hook a #-"
line "MON…"
para "That's the best"
line "feeling ever for"
cont "an angler like me."
done
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Route12SignText:
text "ROUTE 12"
para "NORTH TO LAVENDER"
line "TOWN"
done
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FishingSpotSignText:
text "FISHING SPOT"
done
Route12_MapEvents:
db 0, 0 ; filler
db 1 ; warp events
warp_event 11, 33, 1, ROUTE_12_SUPER_ROD_HOUSE
db 0 ; coord events
db 3 ; bg events
bg_event 11, 27, BGEVENT_READ, Route12Sign
bg_event 13, 9, BGEVENT_READ, FishingSpotSign
bg_event 14, 13, BGEVENT_ITEM, Route12HiddenElixer
db 6 ; object events
object_event 5, 13, SPRITE_FISHER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 1, TrainerFisherMartin, -1
object_event 14, 23, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 1, TrainerFisherStephen, -1
object_event 10, 38, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 5, TrainerFisherBarney, -1
object_event 6, 7, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerFisherKyle, -1
object_event 5, 43, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route12Calcium, EVENT_ROUTE_12_CALCIUM
object_event 5, 51, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route12Nugget, EVENT_ROUTE_12_NUGGET