pokecrystal/engine/events/print_unown.asm

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UNOWNSTAMP_BOLD_A EQU "♂" ; $ef
UNOWNSTAMP_BOLD_B EQU "♀" ; $f5
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_UnownPrinter:
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ld a, [wUnownDex]
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and a
ret z
ldh a, [hInMenu]
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push af
ld a, $1
ldh [hInMenu], a
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ld a, [wOptions]
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push af
set NO_TEXT_SCROLL, a
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ld [wOptions], a
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call ClearBGPalettes
call ClearTilemap
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ld de, UnownDexATile
ld hl, vTiles0 tile UNOWNSTAMP_BOLD_A
lb bc, BANK(UnownDexATile), 1
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call Request1bpp
ld de, UnownDexBTile
ld hl, vTiles0 tile UNOWNSTAMP_BOLD_B
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lb bc, BANK(UnownDexBTile), 1
call Request1bpp
hlcoord 0, 0
lb bc, 3, 18
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call Textbox
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hlcoord 0, 5
lb bc, 7, 7
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call Textbox
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hlcoord 0, 14
lb bc, 2, 18
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call Textbox
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hlcoord 1, 2
ld de, AlphRuinsStampString
call PlaceString
hlcoord 1, 16
ld de, UnownDexDoWhatString
call PlaceString
hlcoord 10, 6
ld de, UnownDexMenuString
call PlaceString
xor a
ld [wJumptableIndex], a
call .UpdateUnownFrontpic
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call WaitBGMap
ld a, UNOWN
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ld [wCurPartySpecies], a
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xor a
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ld [wTempMonDVs], a
ld [wTempMonDVs + 1], a
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ld b, SCGB_TRAINER_OR_MON_FRONTPIC_PALS
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call GetSGBLayout
call SetPalettes
.joy_loop
call JoyTextDelay
ldh a, [hJoyPressed]
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and B_BUTTON
jr nz, .pressed_b
ldh a, [hJoyPressed]
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and A_BUTTON
jr nz, .pressed_a
call .LeftRight
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call DelayFrame
jr .joy_loop
.pressed_a
ld a, [wJumptableIndex]
push af
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farcall PrintUnownStamp
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call RestartMapMusic
pop af
ld [wJumptableIndex], a
jr .joy_loop
.pressed_b
pop af
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ld [wOptions], a
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pop af
ldh [hInMenu], a
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call ReturnToMapFromSubmenu
ret
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.LeftRight:
ldh a, [hJoyLast]
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and D_RIGHT
jr nz, .press_right
ldh a, [hJoyLast]
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and D_LEFT
jr nz, .press_left
ret
.press_left
ld hl, wJumptableIndex
ld a, [hl]
and a
jr nz, .wrap_around_left
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ld [hl], NUM_UNOWN + 1
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.wrap_around_left
dec [hl]
jr .return
.press_right
ld hl, wJumptableIndex
ld a, [hl]
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cp NUM_UNOWN
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jr c, .wrap_around_right
ld [hl], -1
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.wrap_around_right
inc [hl]
.return
call .UpdateUnownFrontpic
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ret
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.UpdateUnownFrontpic:
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ld a, [wJumptableIndex]
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cp NUM_UNOWN
jr z, .vacant
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inc a
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ld [wUnownLetter], a
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ld a, UNOWN
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ld [wCurPartySpecies], a
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xor a
ld [wBoxAlignment], a
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ld de, vTiles2
predef GetMonFrontpic
call .Load2bppToSRAM
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hlcoord 1, 6
xor a
ldh [hGraphicStartTile], a
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lb bc, 7, 7
predef PlaceGraphic
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ld de, vTiles2 tile $31
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farcall RotateUnownFrontpic
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ret
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.Load2bppToSRAM:
ldh a, [rSVBK]
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push af
ld a, BANK(wDecompressScratch)
ldh [rSVBK], a
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ld a, BANK(sScratch)
call OpenSRAM
ld de, wDecompressScratch
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ld hl, sScratch
ldh a, [hROMBank]
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ld b, a
ld c, $31
call Get2bpp
call CloseSRAM
pop af
ldh [rSVBK], a
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ret
.vacant
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hlcoord 1, 6
lb bc, 7, 7
call ClearBox
hlcoord 1, 9
ld de, UnownDexVacantString
call PlaceString
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xor a ; sScratch
call OpenSRAM
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ld hl, sScratch
ld bc, $31 tiles
xor a
call ByteFill
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ld hl, vTiles2 tile $31
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ld de, sScratch
ld c, $31
ldh a, [hROMBank]
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ld b, a
call Get2bpp
call CloseSRAM
ld c, 20
call DelayFrames
ret
AlphRuinsStampString:
db " ALPH RUINS STAMP@"
UnownDexDoWhatString:
db "Do what?@"
UnownDexMenuString:
db UNOWNSTAMP_BOLD_A, " PRINT"
next UNOWNSTAMP_BOLD_B, " CANCEL"
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next "← PREVIOUS"
next "→ NEXT"
db "@"
UnownDexVacantString:
db "VACANT@"
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UnownDexATile:
INCBIN "gfx/printer/bold_a.1bpp"
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UnownDexBTile:
INCBIN "gfx/printer/bold_b.1bpp"
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PlaceUnownPrinterFrontpic:
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hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
ld a, " "
call ByteFill
hlcoord 7, 11
ld a, $31
ldh [hGraphicStartTile], a
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lb bc, 7, 7
predef PlaceGraphic
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ret