pokecrystal/maps/SilverCaveItemRooms.asm

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object_const_def
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const SILVERCAVEITEMROOMS_POKE_BALL1
const SILVERCAVEITEMROOMS_POKE_BALL2
SilverCaveItemRooms_MapScripts:
def_scene_scripts
def_callbacks
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SilverCaveItemRoomsMaxRevive:
itemball MAX_REVIVE
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SilverCaveItemRoomsFullRestore:
itemball FULL_RESTORE
SilverCaveItemRooms_MapEvents:
db 0, 0 ; filler
def_warp_events
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warp_event 13, 3, SILVER_CAVE_ROOM_2, 3
warp_event 7, 15, SILVER_CAVE_ROOM_2, 4
def_coord_events
def_bg_events
def_object_events
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object_event 6, 3, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveItemRoomsMaxRevive, EVENT_SILVER_CAVE_ITEM_ROOMS_MAX_REVIVE
object_event 15, 11, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveItemRoomsFullRestore, EVENT_SILVER_CAVE_ITEM_ROOMS_FULL_RESTORE