pokecrystal/home/tilemap.asm

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NASM
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PushWindow:: ; 1c00
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callfar _PushWindow
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ret
; 1c07
ExitMenu:: ; 0x1c07
push af
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callfar _ExitMenu
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pop af
ret
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InitVerticalMenuCursor:: ; 0x1c10
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callfar _InitVerticalMenuCursor
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ret
CloseWindow:: ; 0x1c17
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push af
call ExitMenu
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call ApplyTilemap
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call UpdateSprites
pop af
ret
RestoreTileBackup:: ; 0x1c23
call MenuBoxCoord2Tile
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call .copy
call MenuBoxCoord2Attr
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call .copy
ret
; 0x1c30
.copy ; 0x1c30
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call GetMenuBoxDims
inc b
inc c
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.row
push bc
push hl
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.col
ld a, [de]
ld [hli], a
dec de
dec c
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jr nz, .col ; 0x1c3b $fa
pop hl
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ld bc, SCREEN_WIDTH
add hl, bc
pop bc
dec b
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jr nz, .row ; 0x1c44 $ef
ret
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PopWindow:: ; 0x1c47
ld b, $10
ld de, wMenuFlags
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.loop
ld a, [hld]
ld [de], a
inc de
dec b
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jr nz, .loop ; 0x1c50 $fa
ret
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GetMenuBoxDims:: ; 0x1c53
ld a, [wMenuBorderTopCoord] ; top
ld b, a
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ld a, [wMenuBorderBottomCoord] ; bottom
sub b
ld b, a
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ld a, [wMenuBorderLeftCoord] ; left
ld c, a
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ld a, [wMenuBorderRightCoord] ; right
sub c
ld c, a
ret
; 0x1c66
CopyMenuData2:: ; 1c66
push hl
push de
push bc
push af
ld hl, wMenuData2Pointer
ld a, [hli]
ld h, [hl]
ld l, a
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ld de, wMenuData2Flags
ld bc, wMenuData2End - wMenuData2Flags
call CopyBytes
pop af
pop bc
pop de
pop hl
ret
; 1c7e
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GetWindowStackTop:: ; 1c7e
ld hl, wWindowStackPointer
ld a, [hli]
ld h, [hl]
ld l, a
inc hl
ld a, [hli]
ld h, [hl]
ld l, a
ret
; 1c89
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PlaceVerticalMenuItems:: ; 1c89
call CopyMenuData2
ld hl, wMenuData2Pointer
ld e, [hl]
inc hl
ld d, [hl]
call GetMenuTextStartCoord
call Coord2Tile ; hl now contains the TileMap address where we will start printing text.
inc de
ld a, [de] ; Number of items
inc de
ld b, a
.loop
push bc
call PlaceString
inc de
ld bc, 2 * SCREEN_WIDTH
add hl, bc
pop bc
dec b
jr nz, .loop
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ld a, [wMenuData2Flags]
bit 4, a
ret z
call MenuBoxCoord2Tile
ld a, [de]
ld c, a
inc de
ld b, $0
add hl, bc
jp PlaceString
; 1cbb
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MenuBox:: ; 1cbb
call MenuBoxCoord2Tile
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call GetMenuBoxDims
dec b
dec c
jp TextBox
; 1cc6
GetMenuTextStartCoord:: ; 1cc6
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ld a, [wMenuBorderTopCoord]
ld b, a
inc b
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ld a, [wMenuBorderLeftCoord]
ld c, a
inc c
; bit 6: if not set, leave extra room on top
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ld a, [wMenuData2Flags]
bit 6, a
jr nz, .bit_6_set
inc b
.bit_6_set
; bit 7: if set, leave extra room on the left
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ld a, [wMenuData2Flags]
bit 7, a
jr z, .bit_7_clear
inc c
.bit_7_clear
ret
; 1ce1
ClearMenuBoxInterior:: ; 1ce1
call MenuBoxCoord2Tile
ld bc, SCREEN_WIDTH + 1
add hl, bc
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call GetMenuBoxDims
dec b
dec c
call ClearBox
ret
; 1cf1
ClearWholeMenuBox:: ; 1cf1
call MenuBoxCoord2Tile
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call GetMenuBoxDims
inc c
inc b
call ClearBox
ret
; 1cfd
MenuBoxCoord2Tile:: ; 1cfd
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ld a, [wMenuBorderLeftCoord]
ld c, a
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ld a, [wMenuBorderTopCoord]
ld b, a
; 1d05
Coord2Tile:: ; 1d05
; Return the address of TileMap(c, b) in hl.
xor a
ld h, a
ld l, b
ld a, c
ld b, h
ld c, l
add hl, hl
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add hl, hl
add hl, bc
add hl, hl
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add hl, hl
ld c, a
xor a
ld b, a
add hl, bc
bccoord 0, 0
add hl, bc
ret
; 1d19
MenuBoxCoord2Attr:: ; 1d19
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ld a, [wMenuBorderLeftCoord]
ld c, a
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ld a, [wMenuBorderTopCoord]
ld b, a
Coord2Attr:: ; 1d21
; Return the address of AttrMap(c, b) in hl.
xor a
ld h, a
ld l, b
ld a, c
ld b, h
ld c, l
add hl, hl
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add hl, hl
add hl, bc
add hl, hl
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add hl, hl
ld c, a
xor a
ld b, a
add hl, bc
bccoord 0, 0, AttrMap
add hl, bc
ret
; 1d35