pokecrystal/maps/BattleTower1F.asm

769 lines
15 KiB
NASM
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BattleTower1F_MapScriptHeader: ; 0x9e393
; trigger count
db 2
; triggers
dw UnknownScript_0x9e39d, $0000
dw $63d3, $0000
; callback count
db 0
; 0x9e39d
UnknownScript_0x9e39d: ; 0x9e39d
writebyte $9
special $0086
iffalse UnknownScript_0x9e3d1
writebyte $2
special $0086
if_equal $0, UnknownScript_0x9e3d1
if_equal $2, UnknownScript_0x9e3c4
if_equal $3, UnknownScript_0x9e3d1
if_equal $4, UnknownScript_0x9e3d1
loadfont
2writetext UnknownText_0x9f037
closetext
loadmovesprites
priorityjump UnknownScript_0x9e44e
end
; 0x9e3c4
UnknownScript_0x9e3c4: ; 0x9e3c4
priorityjump UnknownScript_0x9e555
; 0x9e3c7
UnknownScript_0x9e3c7: ; 0x9e3c7
writebyte $4
special $0086
writebyte $6
special $0086
UnknownScript_0x9e3d1: ; 0x9e3d1
dotrigger $1
end
; 0x9e3d4
MapBattleTower1FSignpost0Script: ; 0x9e3d4
loadfont
2writetext UnknownText_0x9ed3c
yesorno
iffalse UnknownScript_0x9e3e0
2writetext UnknownText_0x9ed72
closetext
UnknownScript_0x9e3e0: ; 0x9e3e0
loadmovesprites
end
; 0x9e3e2
UnknownScript_0x9e3e2: ; 0x9e3e2
writebyte $2
special $0086
if_equal $3, $74e4 ; wtf ?
loadfont
2writetext UnknownText_0x9e5ab
keeptextopen
writebyte $0
special $0086
if_not_equal $0, UnknownScript_0x9e3fc
2jump UnknownScript_0x9e49e
; 0x9e3fc
UnknownScript_0x9e3fc: ; 0x9e3fc
2writetext UnknownText_0x9e5ea
writebyte $1
special $0088
if_equal $1, UnknownScript_0x9e40f
if_equal $2, UnknownScript_0x9e4a5
2jump UnknownScript_0x9e4b0
; 0x9e40f
UnknownScript_0x9e40f: ; 0x9e40f
writebyte $1a
special $0086
special $007c
if_not_equal $0, UnknownScript_0x9e4bb
2writetext UnknownText_0x9ef1f
yesorno
iffalse UnknownScript_0x9e3fc
dotrigger $0
special $0004
iffalse UnknownScript_0x9e3fc
dotrigger $1
writebyte $1
special $0086
special $0074
if_equal $a, UnknownScript_0x9e3fc
if_not_equal $0, UnknownScript_0x9e550
writebyte $11
special $0086
2writetext UnknownText_0x9e60a
closetext
loadmovesprites
writebyte $1e
special $0086
2jump UnknownScript_0x9e454
; 0x9e44e
UnknownScript_0x9e44e: ; 0x9e44e
loadmovesprites
writebyte $8
special $0086
UnknownScript_0x9e454: ; 0x9e454
musicfadeout $0000, $8
domaptrigger GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM, $0
domaptrigger GROUP_BATTLE_TOWER_ELEVATOR, MAP_BATTLE_TOWER_ELEVATOR, $0
domaptrigger GROUP_BATTLE_TOWER_HALLWAY, MAP_BATTLE_TOWER_HALLWAY, $0
follow $2, $0
applymovement $2, MovementData_0x9e571
writebyte $a
special $0086
warpsound
disappear $2
stopfollow
applymovement $0, $6576
warpcheck
end
; 0x9e47a
UnknownScript_0x9e47a: ; 0x9e47a
writebyte $1c
special $0086
writebyte $1b
special $0086
if_equal $12, UnknownScript_0x9e498
itemtotext $0, $1
giveitem $ff, $5
2writetext UnknownText_0x9eb7e
writebyte $1d
special $0086
loadmovesprites
end
; 0x9e498
UnknownScript_0x9e498: ; 0x9e498
2writetext UnknownText_0x9eb94
closetext
loadmovesprites
end
; 0x9e49e
UnknownScript_0x9e49e: ; 0x9e49e
2writetext UnknownText_0x9ec3d
yesorno
iffalse UnknownScript_0x9e4a8
UnknownScript_0x9e4a5: ; 0x9e4a5
2writetext UnknownText_0x9e886
UnknownScript_0x9e4a8: ; 0x9e4a8
writebyte $1
special $0086
2jump UnknownScript_0x9e3fc
; 0x9e4b0
UnknownScript_0x9e4b0: ; 0x9e4b0
2writetext UnknownText_0x9ec09
closetext
loadmovesprites
end
; 0x9e4b6
UnknownScript_0x9e4b6: ; 0x9e4b6
special $008b
loadmovesprites
end
; 0x9e4bb
UnknownScript_0x9e4bb: ; 0x9e4bb
closetext
loadmovesprites
end
; 0x9e4be
INCBIN "baserom.gbc",$9e4be,$9e4e4 - $9e4be
UnknownScript_0x9e4e4: ; 0x9e4e4
closetext
spriteface $2, $0
loadmovesprites
end
; 0x9e4ea
UnknownScript_0x9e4ea: ; 0x9e4ea
writebyte $18
special $0086
if_not_equal $0, UnknownScript_0x9e542
writebyte $19
special $0086
if_not_equal $0, UnknownScript_0x9e549
special $007c
if_not_equal $0, UnknownScript_0x9e4bb
writebyte $5
special $0086
if_equal $0, UnknownScript_0x9e512
2writetext UnknownText_0x9ecb0
2jump UnknownScript_0x9e515
; 0x9e512
UnknownScript_0x9e512: ; 0x9e512
2writetext UnknownText_0x9ec6d
UnknownScript_0x9e515: ; 0x9e515
yesorno
iffalse UnknownScript_0x9e3fc
2writetext UnknownText_0x9ef79
yesorno
iffalse UnknownScript_0x9e3fc
dotrigger $0
special $0004
iffalse UnknownScript_0x9e3fc
dotrigger $1
writebyte $6
special $0086
writebyte $12
special $0086
2writetext UnknownText_0x9e60a
closetext
2jump UnknownScript_0x9e44e
; 0x9e53b
UnknownScript_0x9e53b: ; 0x9e53b
2writetext UnknownText_0x9f076
closetext
2jump UnknownScript_0x9e4b0
; 0x9e542
UnknownScript_0x9e542: ; 0x9e542
2writetext UnknownText_0x9f1e5
closetext
2jump UnknownScript_0x9e3fc
; 0x9e549
UnknownScript_0x9e549: ; 0x9e549
2writetext UnknownText_0x9f217
closetext
2jump UnknownScript_0x9e3fc
; 0x9e550
UnknownScript_0x9e550: ; 0x9e550
special $008b
loadmovesprites
end
; 0x9e555
UnknownScript_0x9e555: ; 0x9e555
loadfont
2writetext UnknownText_0x9ee18
closetext
2jump UnknownScript_0x9e4b0
; 0x9e55d
UnknownScript_0x9e55d: ; 0x9e55d
faceplayer
loadfont
2writetext UnknownText_0x9f264
closetext
loadmovesprites
spriteface $3, $3
end
; 0x9e568
UnknownScript_0x9e568: ; 0x9e568
jumptextfaceplayer UnknownText_0x9f2a4
; 0x9e56b
UnknownScript_0x9e56b: ; 0x9e56b
jumptextfaceplayer UnknownText_0x9f35b
; 0x9e56e
UnknownScript_0x9e56e: ; 0x9e56e
jumptextfaceplayer UnknownText_0x9f2e3
; 0x9e571
MovementData_0x9e571: ; 0x9e571
step_up
step_up
step_up
step_up
step_up
step_up
step_end
; 0x9e578
MovementData_0x9e578: ; 0x9e578
step_down
step_end
; 0x9e57a
MovementData_0x9e57a: ; 0x9e57a
step_right
step_right
step_right
step_right
step_up
step_right
turn_head_left
step_end
; 0x9e582
MovementData_0x9e582: ; 0x9e582
step_left
step_left
step_left
step_left
step_left
step_left
step_up
step_left
turn_head_right
step_end
; 0x9e58c
MovementData_0x9e58c: ; 0x9e58c
step_up
step_up
step_up
step_up
turn_head_right
step_end
; 0x9e592
MovementData_0x9e592: ; 0x9e592
slow_step_down
slow_step_down
slow_step_down
turn_head_left
step_end
; 0x9e597
MovementData_0x9e597: ; 0x9e597
turn_head_up
slow_step_up
slow_step_up
slow_step_up
step_end
; 0x9e59c
MovementData_0x9e59c: ; 0x9e59c
slow_step_right
slow_step_right
slow_step_up
slow_step_up
step_end
; 0x9e5a1
MovementData_0x9e5a1: ; 0x9e5a1
slow_step_down
slow_step_down
slow_step_left
slow_step_left
turn_head_right
step_end
; 0x9e5a7
MovementData_0x9e5a7: ; 0x9e5a7
turn_head_down
step_end
; 0x9e5a9
MovementData_0x9e5a9: ; 0x9e5a9
turn_head_right
step_end
; 0x9e5ab
UnknownText_0x9e5ab: ; 0x9e5ab
db $0, "BATTLE TOWER", $4f
db "welcomes you!", $51
db "I could show you", $4f
db "to a BATTLE ROOM.", $57
; 0x9e5ea
UnknownText_0x9e5ea: ; 0x9e5ea
db $0, "Want to go into a", $4f
db "BATTLE ROOM?", $57
; 0x9e60a
UnknownText_0x9e60a: ; 0x9e60a
db $0, "Right this way to", $4f
db "your BATTLE ROOM.", $57
; 0x9e62f
UnknownText_0x9e62f: ; 0x9e62f
db $0, "BATTLE TOWER is a", $4f
db "facility made for", $55
db "#MON battles.", $51
db "Countless #MON", $4f
db "trainers gather", $51
db "from all over to", $4f
db "hold battles in", $51
db "specially designed", $4f
db "BATTLE ROOMS.", $51
db "There are many", $4f
db "BATTLE ROOMS in", $55
db "the BATTLE TOWER.", $51
db "Each ROOM holds", $4f
db "seven trainers.", $51
db "If you defeat the", $4f
db "seven in a ROOM,", $51
db "and you have a", $4f
db "good record, you", $51
db "could become the", $4f
db "ROOM's LEADER.", $51
db "All LEADERS will", $4f
db "be recorded in the", $51
db "HONOR ROLL for", $4f
db "posterity.", $51
db "You may challenge", $4f
db "in up to five", $51
db "BATTLE ROOMS each", $4f
db "day.", $51
db "However, you may", $4f
db "battle only once a", $51
db "day in any given", $4f
db "ROOM.", $51
db "To interrupt a", $4f
db "session, you must", $51
db "SAVE. If not, you", $4f
db "won't be able to", $51
db "resume your ROOM", $4f
db "challenge.", $51
db $57
; 0x9e886
UnknownText_0x9e886: ; 0x9e886
db $0, "BATTLE TOWER is a", $4f
db "facility made for", $55
db "#MON battles.", $51
db "Countless #MON", $4f
db "trainers gather", $51
db "from all over to", $4f
db "hold battles in", $51
db "specially designed", $4f
db "BATTLE ROOMS.", $51
db "There are many", $4f
db "BATTLE ROOMS in", $55
db "the BATTLE TOWER.", $51
db "Each ROOM holds", $4f
db "seven trainers.", $51
db "Beat them all, and", $4f
db "win a prize.", $51
db "To interrupt a", $4f
db "session, you must", $51
db "SAVE. If not, you", $4f
db "won't be able to", $51
db "resume your ROOM", $4f
db "challenge.", $51
db $57
; 0x9e9eb
UnknownText_0x9e9eb: ; 0x9e9eb
db $0, "Received a list of", $4f
db "LEADERS on the", $55
db "HONOR ROLL.", $51
db $57
; 0x9ea1b
UnknownText_0x9ea1b: ; 0x9ea1b
db $0, "Please confirm on", $4f
db "this monitor.", $57
; 0x9ea3c
UnknownText_0x9ea3c: ; 0x9ea3c
db $0, "Thank you!", $51
db $57
; 0x9ea49
UnknownText_0x9ea49: ; 0x9ea49
db $0, "Thanks for", $4f
db "visiting!", $57
; 0x9ea5f
UnknownText_0x9ea5f: ; 0x9ea5f
db $0, "Congratulations!", $51
db "You've beaten all", $4f
db "the trainers!", $51
db "Your feat may be", $4f
db "worth registering,", $51
db $52, ". With your", $4f
db "results, you may", $51
db "be chosen as a", $4f
db "ROOM LEADER.", $51
db $57
; 0x9eaef
UnknownText_0x9eaef: ; 0x9eaef
db $0, "Congratulations!", $51
db "You've beaten all", $4f
db "the trainers!", $51
db "For that, you get", $4f
db "this great prize!", $51
db $57
; 0x9eb45
UnknownText_0x9eb45: ; 0x9eb45
db $0, "Would you like to", $4f
db "register your", $51
db "record with the", $4f
db "CENTER?", $57
; 0x9eb7e
UnknownText_0x9eb7e: ; 0x9eb7e
db $0, $52, " got five", $4f
db "@"
text_from_ram $d0ac
db $0, "!@"
sound0x0F
text_waitbutton
db $50
; 0x9eb94
UnknownText_0x9eb94: ; 0x9eb94
db $0, "Oops, your PACK is", $4f
db "stuffed full.", $51
db "Please make room", $4f
db "and come back.", $57
; 0x9ebd6
UnknownText_0x9ebd6: ; 0x9ebd6
db $0, "Your registration", $4f
db "is complete.", $51
db "Please come again!", $57
; 0x9ec09
UnknownText_0x9ec09: ; 0x9ec09
db $0, "We hope to serve", $4f
db "you again.", $57
; 0x9ec26
UnknownText_0x9ec26: ; 0x9ec26
db $0, "Please step this", $4f
db "way.", $57
; 0x9ec3d
UnknownText_0x9ec3d: ; 0x9ec3d
db $0, "Would you like to", $4f
db "hear about the", $55
db "BATTLE TOWER?", $57
; 0x9ec6d
UnknownText_0x9ec6d: ; 0x9ec6d
db $0, "Your record from", $4f
db "the previous", $51
db "BATTLE ROOM can't", $4f
db "be registered. OK?", $57
; 0x9ecb0
UnknownText_0x9ecb0: ; 0x9ecb0
db $0, "Your record from", $4f
db "the previous", $51
db "BATTLE ROOM can't", $4f
db "be registered.", $51
db "Also, the existing", $4f
db "record will be", $55
db "deleted. OK?", $57
; 0x9ed1e
UnknownText_0x9ed1e: ; 0x9ed1e
db $0, "Check the LEADER", $4f
db "HONOR ROLL?", $57
; 0x9ed3c
UnknownText_0x9ed3c: ; 0x9ed3c
db $0, "BATTLE TOWER rules", $4f
db "are written here.", $51
db "Read the rules?", $57
; 0x9ed72
UnknownText_0x9ed72: ; 0x9ed72
db $0, "Three #MON may", $4f
db "enter battles.", $51
db "All three must be", $4f
db "different.", $51
db "The items they", $4f
db "hold must also be", $55
db "different.", $51
db "Certain #MON", $4f
db "may also have", $51
db "level restrictions", $4f
db "placed on them.", $57
; 0x9ee18
UnknownText_0x9ee18: ; 0x9ee18
db $0, "Excuse me!", $4f
db "You didn't SAVE", $51
db "before exiting", $4f
db "the BATTLE ROOM.", $51
db "I'm awfully sorry,", $4f
db "but your challenge", $51
db "will be declared", $4f
db "invalid.", $57
; 0x9ee92
UnknownText_0x9ee92: ; 0x9ee92
db $0, "Your #MON will", $4f
db "be healed to full", $55
db "health.", $57
; 0x9eebc
UnknownText_0x9eebc: ; 0x9eebc
db $0, "Next up, opponent", $4f
db "no.@"
text_from_ram $d099
db $0, ". Ready?", $57
; 0x9eee0
UnknownText_0x9eee0: ; 0x9eee0
db $0, "Your session will", $4f
db "be SAVED before", $51
db "connecting with", $4f
db "the CENTER.", $57
; 0x9ef1f
UnknownText_0x9ef1f: ; 0x9ef1f
db $0, "Before entering", $4f
db "the BATTLE ROOM,", $51
db "your progress will", $4f
db "be saved.", $57
; 0x9ef5e
UnknownText_0x9ef5e: ; 0x9ef5e
db $0, "SAVE and end the", $4f
db "session?", $57
; 0x9ef79
UnknownText_0x9ef79: ; 0x9ef79
db $0, "Your record will", $4f
db "be SAVED before", $51
db "you go back into", $4f
db "the previous ROOM.", $57
; 0x9efbf
UnknownText_0x9efbf: ; 0x9efbf
db $0, "Cancel your BATTLE", $4f
db "ROOM challenge?", $57
; 0x9efe3
UnknownText_0x9efe3: ; 0x9efe3
db $0, "We have your", $4f
db "previous record on", $51
db "file. Would you", $4f
db "like to register", $55
db "it at the CENTER?", $57
; 0x9f037
UnknownText_0x9f037: ; 0x9f037
db $0, "We've been waiting", $4f
db "for you. This way", $51
db "to a BATTLE ROOM,", $4f
db "please.", $57
; 0x9f076
UnknownText_0x9f076: ; 0x9f076
db $0, "You may enter only", $4f
db "five BATTLE ROOMS", $55
db "each day.", $51
db "Please come back", $4f
db "tomorrow.", $57
; 0x9f0c1
UnknownText_0x9f0c1: ; 0x9f0c1
db $0, "Sorry, but it's", $4f
db "not possible to", $51
db "register your", $4f
db "current record at", $51
db "the CENTER because", $4f
db "too much time has", $51
db "elapsed since the", $4f
db "start of your", $55
db "challenge.", $57
; 0x9f151
; a dupe?
UnknownText_0x9f151: ; 0x9f151
db $0, "Sorry, but it's", $4f
db "not possible to", $51
db "register your most", $4f
db "recent record at", $51
db "the CENTER because", $4f
db "too much time has", $51
db "elapsed since the", $4f
db "start of your", $55
db "challenge.", $57
; 0x9f1e5
UnknownText_0x9f1e5: ; 0x9f1e5
db $0, "One or more of", $4f
db "your #MON's", $55
db "levels exceeds @"
deciram ScriptVar, $13
db $0, ".", $57
; 0x9f217
UnknownText_0x9f217: ; 0x9f217
text_from_ram $cd49
db $0, " may not", $4f
db "enter a BATTLE", $55
db "ROOM under L70.", $51
db "This BATTLE ROOM", $4f
db "is for L@"
deciram ScriptVar, $13
db $0, ".", $57
; 0x9f264
UnknownText_0x9f264: ; 0x9f264
db $0, "Destroyed by the", $4f
db "first opponent in", $51
db "no time at all…", $4f
db "I'm no good…", $57
; 0x9f2a4
UnknownText_0x9f2a4: ; 0x9f2a4
db $0, "There are lots of", $4f
db "BATTLE ROOMS, but", $51
db "I'm going to win", $4f
db "them all!", $57
; 0x9f2e3
UnknownText_0x9f2e3: ; 0x9f2e3
db $0, "It's a grueling", $4f
db "task, not being", $51
db "able to use items", $4f
db "in battle.", $51
db "Making your", $4f
db "#MON hold items", $51
db "is the key to", $4f
db "winning battles.", $57
; 0x9f35b
UnknownText_0x9f35b: ; 0x9f35b
db $0, "I'm trying to see", $4f
db "how far I can go", $51
db "using just bug", $4f
db "#MON.", $51
db "Don't let there be", $4f
db "any fire #MON…", $57
; 0x9f3b4
BattleTower1F_MapEventHeader: ; 0x9f3b4
; filler
db 0, 0
; warps
db 3
warp_def $9, $7, 3, GROUP_BATTLE_TOWER_OUTSIDE, MAP_BATTLE_TOWER_OUTSIDE
warp_def $9, $8, 4, GROUP_BATTLE_TOWER_OUTSIDE, MAP_BATTLE_TOWER_OUTSIDE
warp_def $0, $7, 1, GROUP_BATTLE_TOWER_ELEVATOR, MAP_BATTLE_TOWER_ELEVATOR
; xy triggers
db 0
; signposts
db 1
signpost 6, 6, $0, MapBattleTower1FSignpost0Script
; people-events
db 5
person_event $42, 10, 11, $6, $0, 255, 255, $0, 0, UnknownScript_0x9e3e2, $ffff
person_event $27, 13, 18, $9, $0, 255, 255, $b0, 0, UnknownScript_0x9e55d, $ffff
person_event $24, 13, 8, $5, $1, 255, 255, $80, 0, UnknownScript_0x9e568, $ffff
person_event $25, 7, 5, $2, $11, 255, 255, $90, 0, UnknownScript_0x9e56b, $ffff
person_event $30, 7, 18, $4, $10, 255, 255, $0, 0, UnknownScript_0x9e56e, $ffff
; 0x9f40f