pokecrystal/maps/WhirlIslandLugiaChamber.asm

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NASM
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WhirlIslandLugiaChamber_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 1
; callbacks
dbw 2, UnknownScript_0x18c504
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UnknownScript_0x18c504:
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checkevent EVENT_FOUGHT_LUGIA
iftrue UnknownScript_0x18c515
checkitem SILVER_WING
iftrue UnknownScript_0x18c512
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jump UnknownScript_0x18c515
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UnknownScript_0x18c512:
appear $2
return
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UnknownScript_0x18c515:
disappear $2
return
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LugiaScript_0x18c518:
faceplayer
loadfont
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writetext UnknownText_0x18c531
cry LUGIA
pause 15
loadmovesprites
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setevent EVENT_FOUGHT_LUGIA
writecode VAR_BATTLETYPE, BATTLETYPE_FORCEITEM
loadpokedata LUGIA, 60
startbattle
disappear $2
returnafterbattle
end
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UnknownText_0x18c531:
text "Gyaaas!"
done
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WhirlIslandLugiaChamber_MapEventHeader:
; filler
db 0, 0
.Warps:
db 1
warp_def $d, $9, 3, WHIRL_ISLAND_B2F
.XYTriggers:
db 0
.Signposts:
db 0
.PersonEvents:
db 1
person_event SPRITE_LUGIA, 5 + 4, 9 + 4, $16, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, LugiaScript_0x18c518, EVENT_WHIRL_ISLAND_LUGIA_CHAMBER_LUGIA