pokecrystal/maps/CeruleanGym.asm

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CeruleanGym_MapScriptHeader:
.MapTriggers:
db 2
; triggers
dw UnknownScript_0x1883d9, $0000
dw UnknownScript_0x1883da, $0000
.MapCallbacks:
db 0
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UnknownScript_0x1883d9:
end
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UnknownScript_0x1883da:
priorityjump UnknownScript_0x1883de
end
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UnknownScript_0x1883de:
applymovement $2, MovementData_0x1884e3
playsound SFX_TACKLE
applymovement $2, MovementData_0x1884eb
playmusic MUSIC_ROCKET_ENCOUNTER
loadfont
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writetext UnknownText_0x1884fb
closetext
loadmovesprites
showemote EMOTE_SHOCK, $2, 15
applymovement $2, MovementData_0x1884f7
loadfont
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writetext UnknownText_0x188574
closetext
loadmovesprites
applymovement $2, MovementData_0x1884f5
loadfont
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writetext UnknownText_0x1885a5
closetext
loadmovesprites
applymovement $2, MovementData_0x1884e8
playsound SFX_EXIT_BUILDING
disappear $2
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setevent EVENT_MET_ROCKET_GRUNT_AT_CERULEAN_GYM
clearevent EVENT_ROUTE_24_ROCKET
clearevent EVENT_ROUTE_25_MISTY_BOYFRIEND
dotrigger $0
domaptrigger ROUTE_25, $1
domaptrigger POWER_PLANT, $0
waitbutton
special RestartMapMusic
pause 15
spriteface PLAYER, DOWN
pause 15
end
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MistyScript_0x188432:
faceplayer
loadfont
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checkflag ENGINE_CASCADEBADGE
iftrue .FightDone
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writetext UnknownText_0x188674
closetext
loadmovesprites
winlosstext UnknownText_0x18870c, $0000
loadtrainer MISTY, 1
startbattle
returnafterbattle
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setevent EVENT_BEAT_MISTY
setevent EVENT_BEAT_SWIMMERF_DIANA
setevent EVENT_BEAT_SWIMMERF_BRIANA
setevent EVENT_BEAT_SWIMMERM_PARKER
loadfont
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writetext UnknownText_0x188768
playsound SFX_GET_BADGE
waitbutton
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setflag ENGINE_CASCADEBADGE
.FightDone
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writetext UnknownText_0x188782
closetext
loadmovesprites
end
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TrainerSwimmerfDiana:
trainer EVENT_BEAT_SWIMMERF_DIANA, SWIMMERF, DIANA, SwimmerfDianaSeenText, SwimmerfDianaBeatenText, $0000, SwimmerfDianaScript
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SwimmerfDianaScript:
talkaftercancel
loadfont
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writetext UnknownText_0x188856
closetext
loadmovesprites
end
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TrainerSwimmerfBriana:
trainer EVENT_BEAT_SWIMMERF_BRIANA, SWIMMERF, BRIANA, SwimmerfBrianaSeenText, SwimmerfBrianaBeatenText, $0000, SwimmerfBrianaScript
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SwimmerfBrianaScript:
talkaftercancel
loadfont
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writetext UnknownText_0x1888c0
closetext
loadmovesprites
end
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TrainerSwimmermParker:
trainer EVENT_BEAT_SWIMMERM_PARKER, SWIMMERM, PARKER, SwimmermParkerSeenText, SwimmermParkerBeatenText, $0000, SwimmermParkerScript
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SwimmermParkerScript:
talkaftercancel
loadfont
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writetext UnknownText_0x188943
closetext
loadmovesprites
end
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CeruleanGymGuyScript:
faceplayer
loadfont
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checkevent EVENT_BEAT_MISTY
iftrue .CeruleanGymGuyWinScript
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writetext CeruleanGymGuyText
closetext
loadmovesprites
end
.CeruleanGymGuyWinScript
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writetext CeruleanGymGuyWinText
closetext
loadmovesprites
end
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MapCeruleanGymSignpostItem0:
dwb EVENT_FOUND_MACHINE_PART_IN_CERULEAN_GYM, MACHINE_PART
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CeruleanGymStatue1:
checkevent EVENT_TRAINERS_IN_CERULEAN_GYM
iffalse CeruleanGymStatue
loadfont
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writetext CeruleanGymNote1
closetext
loadmovesprites
end
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CeruleanGymStatue2:
checkevent EVENT_TRAINERS_IN_CERULEAN_GYM
iffalse CeruleanGymStatue
loadfont
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writetext CeruleanGymNote2
closetext
loadmovesprites
end
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CeruleanGymStatue:
checkflag ENGINE_CASCADEBADGE
iftrue .Beaten
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jumpstd gymstatue1
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.Beaten
trainertotext MISTY, 1, $1
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jumpstd gymstatue2
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MovementData_0x1884e3:
big_step_down
big_step_down
big_step_down
big_step_down
step_end
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MovementData_0x1884e8:
big_step_right
big_step_down
step_end
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MovementData_0x1884eb:
fix_facing
db $39 ; movement
jump_step_up
db $38 ; movement
remove_fixed_facing
accelerate_last
accelerate_last
step_down
step_down
step_end
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MovementData_0x1884f5:
big_step_down
step_end
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MovementData_0x1884f7:
fix_facing
slow_step_up
remove_fixed_facing
step_end
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UnknownText_0x1884fb:
text "Oops! I so sorry!"
line "You not hurt,"
cont "okay?"
para "I very busy."
line "No time for talk-"
cont "ing with you. Not"
cont "good for me if"
cont "seen by somebody."
done
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UnknownText_0x188574:
text "Oh no! You seen"
line "me already! I make"
cont "big mistake!"
done
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UnknownText_0x1885a5:
text "Hey, you! Forget"
line "you see me, okay?"
para "You see, hear,"
line "know nothing,"
para "okay?"
line "Bye, kid! Nothing!"
para "Bye-bye a go-go!"
done
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CeruleanGymNote1:
text "Sorry, I'll be out"
line "for a while."
cont "MISTY, GYM LEADER"
done
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CeruleanGymNote2:
text "Since MISTY's out,"
line "we'll be away too."
cont "GYM TRAINERS"
done
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UnknownText_0x188674:
text "MISTY: I was ex-"
line "pecting you, you"
cont "pest!"
para "You may have a"
line "lot of JOHTO GYM"
para "BADGES, but you'd"
line "better not take me"
cont "too lightly."
para "My water-type"
line "#MON are tough!"
done
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UnknownText_0x18870c:
text "MISTY: You really"
line "are good…"
para "I'll admit that"
line "you are skilled…"
para "Here you go. It's"
line "CASCADEBADGE."
done
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UnknownText_0x188768:
text "<PLAYER> received"
line "CASCADEBADGE."
done
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UnknownText_0x188782:
text "MISTY: Are there"
line "many strong train-"
cont "ers in JOHTO? Like"
cont "you, I mean."
para "I'm going to"
line "travel one day, so"
para "I can battle some"
line "skilled trainers."
done
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SwimmerfDianaSeenText:
text "Sorry about being"
line "away. Let's get on"
cont "with it!"
done
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SwimmerfDianaBeatenText:
text "I give up! You're"
line "the winner!"
done
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UnknownText_0x188856:
text "I'll be swimming"
line "quietly."
done
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SwimmerfBrianaSeenText:
text "Don't let my ele-"
line "gant swimming un-"
cont "nerve you."
done
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SwimmerfBrianaBeatenText:
text "Ooh, you calmly"
line "disposed of me…"
done
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UnknownText_0x1888c0:
text "Don't be too smug"
line "about beating me."
para "MISTY will destroy"
line "you if you get"
cont "complacent."
done
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SwimmermParkerSeenText:
text "Glub…"
para "I'm first! Come"
line "and get me!"
done
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SwimmermParkerBeatenText:
text "This can't be…"
done
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UnknownText_0x188943:
text "MISTY has gotten"
line "much better in the"
cont "past few years."
para "Don't let your"
line "guard down, or"
cont "you'll be crushed!"
done
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CeruleanGymGuyText:
text "Yo! CHAMP in"
line "making!"
para "Since MISTY was"
line "away, I went out"
para "for some fun too."
line "He-he-he."
done
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CeruleanGymGuyWinText:
text "Hoo, you showed me"
line "how tough you are."
para "As always, that"
line "was one heck of a"
cont "great battle!"
done
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CeruleanGym_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $f, $4, 5, CERULEAN_CITY
warp_def $f, $5, 5, CERULEAN_CITY
.XYTriggers:
db 0
.Signposts:
db 3
signpost 8, 3, SIGNPOST_ITEM, MapCeruleanGymSignpostItem0
signpost 13, 2, SIGNPOST_READ, CeruleanGymStatue1
signpost 13, 6, SIGNPOST_READ, CeruleanGymStatue2
.PersonEvents:
db 6
person_event SPRITE_ROCKET, 10 + 4, 4 + 4, $6, 0, 0, -1, -1, 0, 0, 0, ObjectEvent, EVENT_CERULEAN_GYM_ROCKET
person_event SPRITE_MISTY, 3 + 4, 5 + 4, $6, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, MistyScript_0x188432, EVENT_TRAINERS_IN_CERULEAN_GYM
person_event SPRITE_SWIMMER_GIRL, 6 + 4, 4 + 4, $9, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 2, 3, TrainerSwimmerfDiana, EVENT_TRAINERS_IN_CERULEAN_GYM
person_event SPRITE_SWIMMER_GIRL, 9 + 4, 1 + 4, $9, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 2, 1, TrainerSwimmerfBriana, EVENT_TRAINERS_IN_CERULEAN_GYM
person_event SPRITE_SWIMMER_GUY, 9 + 4, 8 + 4, $8, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 2, 3, TrainerSwimmermParker, EVENT_TRAINERS_IN_CERULEAN_GYM
person_event SPRITE_GYM_GUY, 13 + 4, 7 + 4, $6, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, CeruleanGymGuyScript, EVENT_TRAINERS_IN_CERULEAN_GYM