pokecrystal/maps/BattleTower1F.asm

818 lines
15 KiB
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BattleTower1F_MapScriptHeader:
.MapTriggers:
db 2
; triggers
dw UnknownScript_0x9e39d, $0000
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dw UnknownScript_0x9e3d3, $0000
.MapCallbacks:
db 0
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UnknownScript_0x9e39d:
writebyte $9
special Function170687
iffalse UnknownScript_0x9e3d1
writebyte $2
special Function170687
if_equal $0, UnknownScript_0x9e3d1
if_equal $2, UnknownScript_0x9e3c4
if_equal $3, UnknownScript_0x9e3d1
if_equal $4, UnknownScript_0x9e3d1
loadfont
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writetext UnknownText_0x9f037
closetext
loadmovesprites
priorityjump UnknownScript_0x9e44e
end
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UnknownScript_0x9e3c4:
priorityjump UnknownScript_0x9e555
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UnknownScript_0x9e3c7:
writebyte $4
special Function170687
writebyte $6
special Function170687
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UnknownScript_0x9e3d1:
dotrigger $1
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UnknownScript_0x9e3d3:
end
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MapBattleTower1FSignpost0Script:
loadfont
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writetext Text_ReadBattleTowerRules
yesorno
iffalse UnknownScript_0x9e3e0
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writetext Text_BattleTowerRules
closetext
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UnknownScript_0x9e3e0:
loadmovesprites
end
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ReceptionistScript_0x9e3e2:
writebyte $2
special Function170687
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if_equal $3, BattleTowerBattleRoomScript_0x9f4e4
loadfont
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writetext Text_BattleTowerWelcomesYou
keeptextopen
writebyte $0
special Function170687
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if_not_equal $0, Script_Menu_ChallengeExplanationCancel
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jump Script_BattleTowerIntroductionYesNo
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Script_Menu_ChallengeExplanationCancel: ; 0x9e3fc
writetext Text_WantToGoIntoABattleRoom
writebyte $1
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special Special_Menu_ChallengeExplanationCancel
if_equal $1, Script_ChoseChallenge
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if_equal $2, Script_BattleTowerExplanation
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jump UnknownScript_0x9e4b0
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Script_ChoseChallenge: ; 0x9e40f
writebyte $1a
special Function170687
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special SpecialCheckForBattleTowerRules
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if_not_equal $0, Script_CloseText
writetext Text_SaveBeforeEnteringBattleRoom
yesorno
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iffalse Script_Menu_ChallengeExplanationCancel
dotrigger $0
special Special_TryQuickSave
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iffalse Script_Menu_ChallengeExplanationCancel
dotrigger $1
writebyte $1
special Function170687
special Function1700b0
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if_equal $a, Script_Menu_ChallengeExplanationCancel
if_not_equal $0, UnknownScript_0x9e550
writebyte $11
special Function170687
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writetext Text_RightThisWayToYourBattleRoom
closetext
loadmovesprites
writebyte $1e
special Function170687
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jump UnknownScript_0x9e454
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UnknownScript_0x9e44e:
loadmovesprites
writebyte $8
special Function170687
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UnknownScript_0x9e454:
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musicfadeout MUSIC_NONE, $8
domaptrigger BATTLE_TOWER_BATTLE_ROOM, $0
domaptrigger BATTLE_TOWER_ELEVATOR, $0
domaptrigger BATTLE_TOWER_HALLWAY, $0
follow $2, PLAYER
applymovement $2, MovementData_0x9e571
writebyte $a
special Function170687
warpsound
disappear $2
stopfollow
applymovement PLAYER, MovementData_0x9e576
warpcheck
end
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Script_GivePlayerHisPrize: ; 0x9e47a
writebyte $1c
special Function170687
writebyte $1b
special Function170687
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if_equal $12, Script_YourPackIsStuffedFull
itemtotext $0, $1
giveitem $ff, $5
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writetext Text_PlayerGotFive
writebyte $1d
special Function170687
loadmovesprites
end
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Script_YourPackIsStuffedFull: ; 0x9e498
writetext Text_YourPackIsStuffedFull
closetext
loadmovesprites
end
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Script_BattleTowerIntroductionYesNo: ; 0x9e49e
writetext Text_WouldYouLikeToHearAboutTheBattleTower
yesorno
iffalse UnknownScript_0x9e4a8
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Script_BattleTowerExplanation: ; 0x9e4a5
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writetext Text_BattleTowerIntroduction_2
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UnknownScript_0x9e4a8:
writebyte $1
special Function170687
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jump Script_Menu_ChallengeExplanationCancel
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UnknownScript_0x9e4b0:
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writetext Text_WeHopeToServeYouAgain
closetext
loadmovesprites
end
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UnknownScript_0x9e4b6:
special Function17f53d
loadmovesprites
end
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Script_CloseText: ; 0x9e4bb
closetext
loadmovesprites
end
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UnknownScript_0x9e4be:
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writetext Text_SaveBeforeEnteringBattleRoom
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yesorno
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iffalse Script_Menu_ChallengeExplanationCancel
special Special_TryQuickSave
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iffalse Script_Menu_ChallengeExplanationCancel
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writebyte $1
special Function170687
special Function1700ba
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if_equal $a, Script_Menu_ChallengeExplanationCancel
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if_not_equal $0, UnknownScript_0x9e550
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writetext Text_ReceivedAListOfLeadersOnTheHonorRoll
spriteface $2, LEFT
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writetext Text_PleaseConfirmOnThisMonitor
closetext
spriteface $2, DOWN
loadmovesprites
end
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UnknownScript_0x9e4ea:
writebyte $18
special Function170687
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if_not_equal $0, Script_APkmnLevelExceeds
writebyte $19
special Function170687
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if_not_equal $0, Script_MayNotEnterABattleRoomUnderL70
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special SpecialCheckForBattleTowerRules
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if_not_equal $0, Script_CloseText
writebyte $5
special Function170687
if_equal $0, UnknownScript_0x9e512
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writetext UnknownText_0x9ecb0
jump UnknownScript_0x9e515
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UnknownScript_0x9e512:
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writetext UnknownText_0x9ec6d
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UnknownScript_0x9e515:
yesorno
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iffalse Script_Menu_ChallengeExplanationCancel
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writetext UnknownText_0x9ef79
yesorno
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iffalse Script_Menu_ChallengeExplanationCancel
dotrigger $0
special Special_TryQuickSave
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iffalse Script_Menu_ChallengeExplanationCancel
dotrigger $1
writebyte $6
special Function170687
writebyte $12
special Function170687
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writetext Text_RightThisWayToYourBattleRoom
closetext
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jump UnknownScript_0x9e44e
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UnknownScript_0x9e53b:
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writetext UnknownText_0x9f076
closetext
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jump UnknownScript_0x9e4b0
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Script_APkmnLevelExceeds: ; 0x9e542
writetext Text_APkmnLevelExceeds
closetext
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jump Script_Menu_ChallengeExplanationCancel
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Script_MayNotEnterABattleRoomUnderL70: ; 0x9e549
writetext Text_MayNotEnterABattleRoomUnderL70
closetext
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jump Script_Menu_ChallengeExplanationCancel
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UnknownScript_0x9e550:
special Function17f53d
loadmovesprites
end
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UnknownScript_0x9e555:
loadfont
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writetext UnknownText_0x9ee18
closetext
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jump UnknownScript_0x9e4b0
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YoungsterScript_0x9e55d:
faceplayer
loadfont
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writetext Text_BattleTowerYoungster
closetext
loadmovesprites
spriteface $3, RIGHT
end
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CooltrainerFScript_0x9e568:
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jumptextfaceplayer Text_BattleTowerCooltrainerF
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BugCatcherScript_0x9e56b:
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jumptextfaceplayer Text_BattleTowerBugCatcher
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GrannyScript_0x9e56e:
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jumptextfaceplayer Text_BattleTowerGranny
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MovementData_0x9e571:
step_up
step_up
step_up
step_up
step_up
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MovementData_0x9e576:
step_up
step_end
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MovementData_0x9e578:
step_down
step_end
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MovementData_0x9e57a:
step_right
step_right
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MovementData_0x9e57c:
step_right
step_right
step_up
step_right
turn_head_left
step_end
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MovementData_0x9e582:
step_left
step_left
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MovementData_0x9e584:
step_left
step_left
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MovementData_0x9e586:
step_left
step_left
step_up
step_left
turn_head_right
step_end
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MovementData_0x9e58c:
step_up
step_up
step_up
step_up
turn_head_right
step_end
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MovementData_0x9e592:
slow_step_down
slow_step_down
slow_step_down
turn_head_left
step_end
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MovementData_0x9e597:
turn_head_up
slow_step_up
slow_step_up
slow_step_up
step_end
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MovementData_0x9e59c:
slow_step_right
slow_step_right
slow_step_up
slow_step_up
step_end
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MovementData_0x9e5a1:
slow_step_down
slow_step_down
slow_step_left
slow_step_left
turn_head_right
step_end
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MovementData_0x9e5a7:
turn_head_down
step_end
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MovementData_0x9e5a9:
turn_head_right
step_end
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Text_BattleTowerWelcomesYou: ; 0x9e5ab
text "BATTLE TOWER"
line "welcomes you!"
para "I could show you"
line "to a BATTLE ROOM."
done
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Text_WantToGoIntoABattleRoom: ; 0x9e5ea
text "Want to go into a"
line "BATTLE ROOM?"
done
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Text_RightThisWayToYourBattleRoom: ; 0x9e60a
text "Right this way to"
line "your BATTLE ROOM."
done
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Text_BattleTowerIntroduction_1: ; 0x9e62f
text "BATTLE TOWER is a"
line "facility made for"
cont "#MON battles."
para "Countless #MON"
line "trainers gather"
para "from all over to"
line "hold battles in"
para "specially designed"
line "BATTLE ROOMS."
para "There are many"
line "BATTLE ROOMS in"
cont "the BATTLE TOWER."
para "Each ROOM holds"
line "seven trainers."
para "If you defeat the"
line "seven in a ROOM,"
para "and you have a"
line "good record, you"
para "could become the"
line "ROOM's LEADER."
para "All LEADERS will"
line "be recorded in the"
para "HONOR ROLL for"
line "posterity."
para "You may challenge"
line "in up to five"
para "BATTLE ROOMS each"
line "day."
para "However, you may"
line "battle only once a"
para "day in any given"
line "ROOM."
para "To interrupt a"
line "session, you must"
para "SAVE. If not, you"
line "won't be able to"
para "resume your ROOM"
line "challenge."
para ""
done
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Text_BattleTowerIntroduction_2: ; 0x9e886
text "BATTLE TOWER is a"
line "facility made for"
cont "#MON battles."
para "Countless #MON"
line "trainers gather"
para "from all over to"
line "hold battles in"
para "specially designed"
line "BATTLE ROOMS."
para "There are many"
line "BATTLE ROOMS in"
cont "the BATTLE TOWER."
para "Each ROOM holds"
line "seven trainers."
para "Beat them all, and"
line "win a prize."
para "To interrupt a"
line "session, you must"
para "SAVE. If not, you"
line "won't be able to"
para "resume your ROOM"
line "challenge."
para ""
done
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Text_ReceivedAListOfLeadersOnTheHonorRoll: ; 0x9e9eb
text "Received a list of"
line "LEADERS on the"
cont "HONOR ROLL."
para ""
done
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Text_PleaseConfirmOnThisMonitor: ; 0x9ea1b
text "Please confirm on"
line "this monitor."
done
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Text_ThankYou: ; 0x9ea3c
text "Thank you!"
para ""
done
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Text_ThanksForVisiting: ; 0x9ea49
text "Thanks for"
line "visiting!"
done
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UnknownText_0x9ea5f:
text "Congratulations!"
para "You've beaten all"
line "the trainers!"
para "Your feat may be"
line "worth registering,"
para "<PLAYER>. With your"
line "results, you may"
para "be chosen as a"
line "ROOM LEADER."
para ""
done
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Text_CongratulationsYouveBeatenAllTheTrainers: ; 0x9eaef
text "Congratulations!"
para "You've beaten all"
line "the trainers!"
para "For that, you get"
line "this great prize!"
para ""
done
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UnknownText_0x9eb45:
text "Would you like to"
line "register your"
para "record with the"
line "CENTER?"
done
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Text_PlayerGotFive: ; 0x9eb7e
text "<PLAYER> got five"
line "@"
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text_from_ram StringBuffer4
text "!@"
sound0x0F
text_waitbutton
db "@"
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Text_YourPackIsStuffedFull: ; 0x9eb94
text "Oops, your PACK is"
line "stuffed full."
para "Please make room"
line "and come back."
done
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Text_YourRegistrationIsComplete: ; 0x9ebd6
text "Your registration"
line "is complete."
para "Please come again!"
done
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Text_WeHopeToServeYouAgain: ; 0x9ec09
text "We hope to serve"
line "you again."
done
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Text_PleaseStepThisWay: ; 0x9ec26
text "Please step this"
line "way."
done
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Text_WouldYouLikeToHearAboutTheBattleTower: ; 0x9ec3d
text "Would you like to"
line "hear about the"
cont "BATTLE TOWER?"
done
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UnknownText_0x9ec6d:
text "Your record from"
line "the previous"
para "BATTLE ROOM can't"
line "be registered. OK?"
done
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UnknownText_0x9ecb0:
text "Your record from"
line "the previous"
para "BATTLE ROOM can't"
line "be registered."
para "Also, the existing"
line "record will be"
cont "deleted. OK?"
done
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Text_CheckTheLeaderHonorRoll: ; 0x9ed1e
text "Check the LEADER"
line "HONOR ROLL?"
done
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Text_ReadBattleTowerRules: ; 0x9ed3c
text "BATTLE TOWER rules"
line "are written here."
para "Read the rules?"
done
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Text_BattleTowerRules: ; 0x9ed72
text "Three #MON may"
line "enter battles."
para "All three must be"
line "different."
para "The items they"
line "hold must also be"
cont "different."
para "Certain #MON"
line "may also have"
para "level restrictions"
line "placed on them."
done
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UnknownText_0x9ee18:
text "Excuse me!"
line "You didn't SAVE"
para "before exiting"
line "the BATTLE ROOM."
para "I'm awfully sorry,"
line "but your challenge"
para "will be declared"
line "invalid."
done
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Text_YourPkmnWillBeHealedToFullHealth: ; 0x9ee92
text "Your #MON will"
line "be healed to full"
cont "health."
done
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Text_NextUpOpponentNo: ; 0x9eebc
text "Next up, opponent"
line "no.@"
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text_from_ram StringBuffer3
text ". Ready?"
done
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UnknownText_0x9eee0:
text "Your session will"
line "be SAVED before"
para "connecting with"
line "the CENTER."
done
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Text_SaveBeforeEnteringBattleRoom: ; 0x9ef1f
text "Before entering"
line "the BATTLE ROOM,"
para "your progress will"
line "be saved."
done
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Text_SaveAndEndTheSession: ; 0x9ef5e
text "SAVE and end the"
line "session?"
done
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UnknownText_0x9ef79:
text "Your record will"
line "be SAVED before"
para "you go back into"
line "the previous ROOM."
done
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Text_CancelYourBattleRoomChallenge: ; 0x9efbf
text "Cancel your BATTLE"
line "ROOM challenge?"
done
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UnknownText_0x9efe3:
text "We have your"
line "previous record on"
para "file. Would you"
line "like to register"
cont "it at the CENTER?"
done
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UnknownText_0x9f037:
text "We've been waiting"
line "for you. This way"
para "to a BATTLE ROOM,"
line "please."
done
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UnknownText_0x9f076:
text "You may enter only"
line "five BATTLE ROOMS"
cont "each day."
para "Please come back"
line "tomorrow."
done
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Text_TooMuchTimeElapsedNoRegister: ; 0x9f0c1
text "Sorry, but it's"
line "not possible to"
para "register your"
line "current record at"
para "the CENTER because"
line "too much time has"
para "elapsed since the"
line "start of your"
cont "challenge."
done
; a dupe?
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UnknownText_0x9f151:
text "Sorry, but it's"
line "not possible to"
para "register your most"
line "recent record at"
para "the CENTER because"
line "too much time has"
para "elapsed since the"
line "start of your"
cont "challenge."
done
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Text_APkmnLevelExceeds: ; 0x9f1e5
text "One or more of"
line "your #MON's"
cont "levels exceeds @"
deciram ScriptVar, $13
text "."
done
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Text_MayNotEnterABattleRoomUnderL70: ; 0x9f217
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text_from_ram wcd49
text " may not"
line "enter a BATTLE"
cont "ROOM under L70."
para "This BATTLE ROOM"
line "is for L@"
deciram ScriptVar, $13
text "."
done
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Text_BattleTowerYoungster: ; 0x9f264
text "Destroyed by the"
line "first opponent in"
para "no time at all…"
line "I'm no good…"
done
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Text_BattleTowerCooltrainerF: ; 0x9f2a4
text "There are lots of"
line "BATTLE ROOMS, but"
para "I'm going to win"
line "them all!"
done
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Text_BattleTowerGranny: ; 0x9f2e3
text "It's a grueling"
line "task, not being"
para "able to use items"
line "in battle."
para "Making your"
line "#MON hold items"
para "is the key to"
line "winning battles."
done
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Text_BattleTowerBugCatcher: ; 0x9f35b
text "I'm trying to see"
line "how far I can go"
para "using just bug"
line "#MON."
para "Don't let there be"
line "any fire #MON…"
done
2015-07-10 08:45:35 +00:00
BattleTower1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 3
warp_def $9, $7, 3, BATTLE_TOWER_OUTSIDE
warp_def $9, $8, 4, BATTLE_TOWER_OUTSIDE
warp_def $0, $7, 1, BATTLE_TOWER_ELEVATOR
.XYTriggers:
db 0
.Signposts:
db 1
signpost 6, 6, SIGNPOST_READ, MapBattleTower1FSignpost0Script
.PersonEvents:
db 5
person_event SPRITE_RECEPTIONIST, 6 + 4, 7 + 4, $6, 0, 0, -1, -1, 0, 0, 0, ReceptionistScript_0x9e3e2, -1
person_event SPRITE_YOUNGSTER, 9 + 4, 14 + 4, $9, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, 0, 0, YoungsterScript_0x9e55d, -1
person_event SPRITE_COOLTRAINER_F, 9 + 4, 4 + 4, $5, 0, 1, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, CooltrainerFScript_0x9e568, -1
person_event SPRITE_BUG_CATCHER, 3 + 4, 1 + 4, $2, 1, 1, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, BugCatcherScript_0x9e56b, -1
person_event SPRITE_GRANNY, 3 + 4, 14 + 4, $4, 1, 0, -1, -1, 0, 0, 0, GrannyScript_0x9e56e, -1