pokecrystal/engine/pokedex/new_pokedex_entry.asm

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NewPokedexEntry:
ldh a, [hMapAnims]
push af
xor a
ldh [hMapAnims], a
call LowVolume
call ClearBGPalettes
call ClearTilemap
call UpdateSprites
call ClearSprites
ld a, [wPokedexStatus]
push af
ldh a, [hSCX]
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add POKEDEX_SCX
ldh [hSCX], a
xor a
ld [wPokedexStatus], a
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farcall _NewPokedexEntry
call WaitPressAorB_BlinkCursor
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ld a, 1 ; page 2
ld [wPokedexStatus], a
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farcall DisplayDexEntry
call WaitPressAorB_BlinkCursor
pop af
ld [wPokedexStatus], a
call MaxVolume
call RotateThreePalettesRight
ldh a, [hSCX]
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add -POKEDEX_SCX
ldh [hSCX], a
call .ReturnFromDexRegistration
pop af
ldh [hMapAnims], a
ret
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.ReturnFromDexRegistration:
call ClearTilemap
call LoadFontsExtra
call LoadStandardFont
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farcall Pokedex_PlaceFrontpicTopLeftCorner
call WaitBGMap2
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farcall GetEnemyMonDVs
ld a, [hli]
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ld [wTempMonDVs], a
ld a, [hl]
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ld [wTempMonDVs + 1], a
ld b, SCGB_TRAINER_OR_MON_FRONTPIC_PALS
call GetSGBLayout
call SetPalettes
ret