pokecrystal/maps/CeladonDeptStore5F.asm

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const_value set 2
const CELADONDEPTSTORE5F_CLERK1
const CELADONDEPTSTORE5F_CLERK2
const CELADONDEPTSTORE5F_GENTLEMAN
const CELADONDEPTSTORE5F_SAILOR
const CELADONDEPTSTORE5F_TEACHER
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CeladonDeptStore5F_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
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ClerkScript_0x71004:
faceplayer
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opentext
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pokemart MARTTYPE_STANDARD, MART_CELADON_5F_1
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closetext
end
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ClerkScript_0x7100c:
faceplayer
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opentext
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pokemart MARTTYPE_STANDARD, MART_CELADON_5F_2
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closetext
end
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GentlemanScript_0x71014:
jumptextfaceplayer UnknownText_0x71023
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SailorScript_0x71017:
jumptextfaceplayer UnknownText_0x71072
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TeacherScript_0x7101a:
jumptextfaceplayer UnknownText_0x710b6
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CeladonDeptStore5FDirectory:
jumptext CeladonDeptStore5FDirectoryText
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CeladonDeptStore5FElevatorButton:
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jumpstd elevatorbutton
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UnknownText_0x71023:
text "I want to buy some"
line "items that raise"
para "#MON stats, but"
line "I don't have"
cont "enough money…"
done
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UnknownText_0x71072:
text "I want PP UP, so I"
line "can raise the PP"
para "of moves. But you"
line "can't buy it…"
done
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UnknownText_0x710b6:
text "Using items on"
line "them makes #-"
cont "MON happy."
para "They hate certain"
line "items, though…"
done
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CeladonDeptStore5FDirectoryText:
text "5F: DRUG STORE"
done
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CeladonDeptStore5F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 3
warp_def $0, $c, 1, CELADON_DEPT_STORE_4F
warp_def $0, $f, 1, CELADON_DEPT_STORE_6F
warp_def $0, $2, 1, CELADON_DEPT_STORE_ELEVATOR
.XYTriggers:
db 0
.Signposts:
db 2
signpost 0, 14, SIGNPOST_READ, CeladonDeptStore5FDirectory
signpost 0, 3, SIGNPOST_READ, CeladonDeptStore5FElevatorButton
.PersonEvents:
db 5
person_event SPRITE_CLERK, 5, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ClerkScript_0x71004, -1
person_event SPRITE_CLERK, 5, 8, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ClerkScript_0x7100c, -1
person_event SPRITE_GENTLEMAN, 5, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, GentlemanScript_0x71014, -1
person_event SPRITE_SAILOR, 4, 3, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, SailorScript_0x71017, -1
person_event SPRITE_TEACHER, 7, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, TeacherScript_0x7101a, -1