pokecrystal/constants/battle_tower_constants.asm

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const_def
const BATTLETOWERACTION_CHECK_EXPLANATION_READ
const BATTLETOWERACTION_SET_EXPLANATION_READ
const BATTLETOWERACTION_GET_CHALLENGE_STATE
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const BATTLETOWERACTION_SAVE_AND_QUIT
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const BATTLETOWERACTION_CHALLENGECANCELED
const BATTLETOWERACTION_05
const BATTLETOWERACTION_06 ; reset stuff in SRAM bank 5
const BATTLETOWERACTION_SAVELEVELGROUP
const BATTLETOWERACTION_LOADLEVELGROUP
const BATTLETOWERACTION_CHECKSAVEFILEISYOURS
const BATTLETOWERACTION_0A
const BATTLETOWERACTION_CHECKMOBILEEVENT
const BATTLETOWERACTION_0C ; more time stuff in SRAM bank 5
const BATTLETOWERACTION_0D ; more time stuff in SRAM bank 5
const BATTLETOWERACTION_EGGTICKET
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const BATTLETOWERACTION_0F ; check w3_d090
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const BATTLETOWERACTION_10 ; dw based on 5:a800
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const BATTLETOWERACTION_11 ; store 0 in 5:aa8d
const BATTLETOWERACTION_12 ; store 1 in 5:aa8d
const BATTLETOWERACTION_13 ; check 5:aa8d
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const BATTLETOWERACTION_14 ; if save file is yours: bit 0, [s1_be4f]
const BATTLETOWERACTION_15 ; set 0, [s1_be4f]
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const BATTLETOWERACTION_16 ; update time in SRAM bank 5
const BATTLETOWERACTION_17 ; check time in SRAM bank 5
const BATTLETOWERACTION_LEVEL_CHECK
const BATTLETOWERACTION_UBERS_CHECK
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const BATTLETOWERACTION_RESETDATA ; clear data
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const BATTLETOWERACTION_GIVEREWARD ; give reward
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const BATTLETOWERACTION_1C ; set won challenge
const BATTLETOWERACTION_1D ; set received reward
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const BATTLETOWERACTION_CHOOSEREWARD ; save options
const BATTLETOWERACTION_SAVEOPTIONS
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BATTLETOWER_NO_CHALLENGE EQU 0
BATTLETOWER_SAVED_AND_LEFT EQU 1
BATTLETOWER_CHALLENGE_IN_PROGESS EQU 2
BATTLETOWER_WON_CHALLENGE EQU 3
BATTLETOWER_RECEIVED_REWARD EQU 4