pokecrystal/maps/VioletMart.asm

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object_const_def ; object_event constants
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const VIOLETMART_CLERK
const VIOLETMART_GRANNY
const VIOLETMART_COOLTRAINER_M
VioletMart_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
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VioletMartClerkScript:
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opentext
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pokemart MARTTYPE_STANDARD, MART_VIOLET
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closetext
end
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VioletMartGrannyScript:
jumptextfaceplayer VioletMartGrannyText
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VioletMartCooltrainerMScript:
jumptextfaceplayer VioletMartCooltrainerMText
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VioletMartGrannyText:
text "When you first"
line "catch a #MON,"
cont "it may be weak."
para "But it will even-"
line "tually grow to be"
cont "strong."
para "It's important to"
line "treat #MON with"
cont "love."
done
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VioletMartCooltrainerMText:
text "#MON can hold"
line "items like POTION"
cont "and ANTIDOTE."
para "But they don't"
line "appear to know how"
para "to use manmade"
line "items."
done
VioletMart_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
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warp_event 2, 7, VIOLET_CITY, 1
warp_event 3, 7, VIOLET_CITY, 1
db 0 ; coord events
db 0 ; bg events
db 3 ; object events
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object_event 1, 3, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VioletMartClerkScript, -1
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object_event 7, 6, SPRITE_GRANNY, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VioletMartGrannyScript, -1
object_event 5, 2, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, VioletMartCooltrainerMScript, -1