pokecrystal/maps/CeladonGym.asm

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object_const_def ; object_event constants
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const CELADONGYM_ERIKA
const CELADONGYM_LASS1
const CELADONGYM_LASS2
const CELADONGYM_BEAUTY
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const CELADONGYM_TWIN1
const CELADONGYM_TWIN2
CeladonGym_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
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CeladonGymErikaScript:
faceplayer
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opentext
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checkflag ENGINE_RAINBOWBADGE
iftrue .FightDone
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writetext ErikaBeforeBattleText
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waitbutton
closetext
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winlosstext ErikaBeatenText, 0
loadtrainer ERIKA, ERIKA1
startbattle
reloadmapafterbattle
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setevent EVENT_BEAT_ERIKA
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setevent EVENT_BEAT_LASS_MICHELLE
setevent EVENT_BEAT_PICNICKER_TANYA
setevent EVENT_BEAT_BEAUTY_JULIA
setevent EVENT_BEAT_TWINS_JO_AND_ZOE
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opentext
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writetext PlayerReceivedRainbowBadgeText
playsound SFX_GET_BADGE
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waitsfx
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setflag ENGINE_RAINBOWBADGE
.FightDone:
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checkevent EVENT_GOT_TM19_GIGA_DRAIN
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iftrue .GotGigaDrain
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writetext ErikaExplainTMText
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promptbutton
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verbosegiveitem TM_GIGA_DRAIN
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iffalse .GotGigaDrain
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setevent EVENT_GOT_TM19_GIGA_DRAIN
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.GotGigaDrain:
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writetext ErikaAfterBattleText
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waitbutton
closetext
end
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TrainerLassMichelle:
trainer LASS, MICHELLE, EVENT_BEAT_LASS_MICHELLE, LassMichelleSeenText, LassMichelleBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext LassMichelleAfterBattleText
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waitbutton
closetext
end
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TrainerPicnickerTanya:
trainer PICNICKER, TANYA, EVENT_BEAT_PICNICKER_TANYA, PicnickerTanyaSeenText, PicnickerTanyaBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext PicnickerTanyaAfterBattleText
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waitbutton
closetext
end
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TrainerBeautyJulia:
trainer BEAUTY, JULIA, EVENT_BEAT_BEAUTY_JULIA, BeautyJuliaSeenText, BeautyJuliaBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext BeautyJuliaAfterBattleText
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waitbutton
closetext
end
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TrainerTwinsJoAndZoe1:
trainer TWINS, JOANDZOE1, EVENT_BEAT_TWINS_JO_AND_ZOE, TwinsJoAndZoe1SeenText, TwinsJoAndZoe1BeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext TwinsJoAndZoe1AfterBattleText
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waitbutton
closetext
end
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TrainerTwinsJoAndZoe2:
trainer TWINS, JOANDZOE2, EVENT_BEAT_TWINS_JO_AND_ZOE, TwinsJoAndZoe2SeenText, TwinsJoAndZoe2BeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext TwinsJoAndZoe2AfterBattleText
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waitbutton
closetext
end
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CeladonGymStatue:
checkflag ENGINE_RAINBOWBADGE
iftrue .Beaten
jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, ERIKA, ERIKA1
jumpstd GymStatue2Script
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ErikaBeforeBattleText:
text "ERIKA: Hello…"
line "Lovely weather,"
para "isn't it?"
line "It's so pleasant…"
para "…I'm afraid I may"
line "doze off…"
para "My name is ERIKA."
line "I am the LEADER of"
cont "CELADON GYM."
para "…Oh? All the way"
line "from JOHTO, you"
cont "say? How nice…"
para "Oh. I'm sorry, I"
line "didn't realize"
para "that you wished to"
line "challenge me."
para "Very well, but I"
line "shall not lose."
done
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ErikaBeatenText:
text "ERIKA: Oh!"
line "I concede defeat…"
para "You are remarkably"
line "strong…"
para "I shall give you"
line "RAINBOWBADGE…"
done
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PlayerReceivedRainbowBadgeText:
text "<PLAYER> received"
line "RAINBOWBADGE."
done
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ErikaExplainTMText:
text "ERIKA: That was a"
line "delightful match."
para "I felt inspired."
line "Please, I wish you"
cont "to have this TM."
para "It is GIGA DRAIN."
para "It is a wonderful"
line "move that drains"
para "half the damage it"
line "inflicts to heal"
cont "your #MON."
para "Please use it if"
line "it pleases you…"
done
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ErikaAfterBattleText:
text "ERIKA: Losing"
line "leaves a bitter"
cont "aftertaste…"
para "But knowing that"
line "there are strong"
para "trainers spurs me"
line "to do better…"
done
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LassMichelleSeenText:
text "Do you think a"
line "girls-only GYM"
cont "is rare?"
done
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LassMichelleBeatenText:
text "Oh, bleah!"
done
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LassMichelleAfterBattleText:
text "I just got care-"
line "less, that's all!"
done
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PicnickerTanyaSeenText:
text "Oh, a battle?"
line "That's kind of"
cont "scary, but OK!"
done
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PicnickerTanyaBeatenText:
text "Oh, that's it?"
done
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PicnickerTanyaAfterBattleText:
text "Oh, look at all"
line "your BADGES. No"
para "wonder I couldn't"
line "win!"
done
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BeautyJuliaSeenText:
text "Were you looking"
line "at these flowers"
cont "or at me?"
done
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BeautyJuliaBeatenText:
text "How annoying!"
done
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BeautyJuliaAfterBattleText:
text "How do I go about"
line "becoming ladylike"
cont "like ERIKA?"
done
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TwinsJoAndZoe1SeenText:
text "We'll show you"
line "#MON moves that"
cont "ERIKA taught us!"
done
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TwinsJoAndZoe1BeatenText:
text "Oh… We lost…"
done
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TwinsJoAndZoe1AfterBattleText:
text "ERIKA will get you"
line "back for us!"
done
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TwinsJoAndZoe2SeenText:
text "We're going to"
line "protect ERIKA!"
done
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TwinsJoAndZoe2BeatenText:
text "We couldn't win…"
done
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TwinsJoAndZoe2AfterBattleText:
text "ERIKA is much,"
line "much stronger!"
done
CeladonGym_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
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warp_event 4, 17, CELADON_CITY, 8
warp_event 5, 17, CELADON_CITY, 8
db 0 ; coord events
db 2 ; bg events
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bg_event 3, 15, BGEVENT_READ, CeladonGymStatue
bg_event 6, 15, BGEVENT_READ, CeladonGymStatue
db 6 ; object events
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object_event 5, 3, SPRITE_ERIKA, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonGymErikaScript, -1
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object_event 7, 8, SPRITE_LASS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerLassMichelle, -1
object_event 2, 8, SPRITE_LASS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerPicnickerTanya, -1
object_event 3, 5, SPRITE_BEAUTY, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerBeautyJulia, -1
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object_event 4, 10, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsJoAndZoe1, -1
object_event 5, 10, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsJoAndZoe2, -1