pokecrystal/maps/TeamRocketBaseB3F.asm

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2015-07-10 08:20:21 +00:00
TeamRocketBaseB3F_MapScriptHeader:
; trigger count
db 4
; triggers
dw UnknownScript_0x6dfe9, $0000
dw UnknownScript_0x6dfed, $0000
dw UnknownScript_0x6dfee, $0000
dw UnknownScript_0x6dfef, $0000
; callback count
db 1
; callbacks
dbw 1, UnknownScript_0x6dff0
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UnknownScript_0x6dfe9:
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priorityjump LanceScript_0x6dffc
end
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UnknownScript_0x6dfed:
end
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UnknownScript_0x6dfee:
end
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UnknownScript_0x6dfef:
end
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UnknownScript_0x6dff0:
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checkevent $0303
iftrue UnknownScript_0x6dff7
return
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UnknownScript_0x6dff7:
changeblock $a, $8, $7
return
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LanceScript_0x6dffc:
spriteface $0, LEFT
pause 5
spriteface $4, RIGHT
pause 20
applymovement $2, MovementData_0x6e12a
loadfont
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writetext UnknownText_0x6e179
closetext
loadmovesprites
applymovement $2, MovementData_0x6e12c
disappear $2
dotrigger $1
end
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UnknownScript_0x6e019:
spriteface $0, LEFT
showemote $0, $0, 15
special Functionc48f
appear $a
applymovement $a, MovementData_0x6e164
spriteface $0, LEFT
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
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writetext UnknownText_0x6e267
closetext
loadmovesprites
playsound SFX_TACKLE
applymovement $0, MovementData_0x6e175
applymovement $a, MovementData_0x6e16d
disappear $a
dotrigger $2
special RestartMapMusic
end
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RocketScript_0x6e048:
jumptextfaceplayer UnknownText_0x6e235
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UnknownScript_0x6e04b:
applymovement $0, MovementData_0x6e133
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jump UnknownScript_0x6e056
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UnknownScript_0x6e052:
applymovement $0, MovementData_0x6e13a
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UnknownScript_0x6e056:
pause 30
showemote $0, $3, 15
playmusic MUSIC_ROCKET_ENCOUNTER
spriteface $3, DOWN
loadfont
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writetext UnknownText_0x6e400
closetext
loadmovesprites
applymovement $3, MovementData_0x6e142
winlosstext UnknownText_0x6e511, $0000
setlasttalked $3
loadtrainer EXECUTIVEM, 4
startbattle
returnafterbattle
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setevent EVENT_BEAT_ROCKET_EXECUTIVEM_4
loadfont
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writetext UnknownText_0x6e548
closetext
loadmovesprites
applymovement $3, MovementData_0x6e144
playsound SFX_TACKLE
applymovement $3, MovementData_0x6e147
disappear $3
dotrigger $3
end
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MoltresScript_0x6e091:
loadfont
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writetext UnknownText_0x6e585
closetext
loadmovesprites
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setevent EVENT_LEARNED_HAIL_GIOVANNI
end
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TrainerGruntF5:
; bit/flag number
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dw EVENT_BEAT_ROCKET_GRUNTF_5
; trainer group && trainer id
db GRUNTF, 5
; text when seen
dw GruntF5SeenText
; text when trainer beaten
dw GruntF5BeatenText
; script when lost
dw $0000
; script when talk again
dw GruntF5Script
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GruntF5Script:
talkaftercancel
loadfont
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writetext UnknownText_0x6e611
closetext
loadmovesprites
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setevent $0301
end
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TrainerGruntM28:
; bit/flag number
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dw EVENT_BEAT_ROCKET_GRUNTM_21
; trainer group && trainer id
db GRUNTM, 28
; text when seen
dw GruntM28SeenText
; text when trainer beaten
dw GruntM28BeatenText
; script when lost
dw $0000
; script when talk again
dw GruntM28Script
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GruntM28Script:
talkaftercancel
loadfont
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writetext UnknownText_0x6e737
closetext
loadmovesprites
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setevent $0302
end
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TrainerScientistRoss:
; bit/flag number
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dw EVENT_BEAT_SCIENTIST_ROSS
; trainer group && trainer id
db SCIENTIST, ROSS
; text when seen
dw ScientistRossSeenText
; text when trainer beaten
dw ScientistRossBeatenText
; script when lost
dw $0000
; script when talk again
dw ScientistRossScript
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ScientistRossScript:
talkaftercancel
loadfont
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writetext UnknownText_0x6e822
closetext
loadmovesprites
end
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TrainerScientistMitch:
; bit/flag number
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dw EVENT_BEAT_SCIENTIST_MITCH
; trainer group && trainer id
db SCIENTIST, MITCH
; text when seen
dw ScientistMitchSeenText
; text when trainer beaten
dw ScientistMitchBeatenText
; script when lost
dw $0000
; script when talk again
dw ScientistMitchScript
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ScientistMitchScript:
talkaftercancel
loadfont
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writetext UnknownText_0x6e90a
closetext
loadmovesprites
end
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MapTeamRocketBaseB3FSignpostPtr1:
dw $0303
dw MapTeamRocketBaseB3FSignpost1Script
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MapTeamRocketBaseB3FSignpost1Script:
loadfont
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checkevent $0301
iffalse UnknownScript_0x6e105
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checkevent $0302
iffalse UnknownScript_0x6e105
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jump UnknownScript_0x6e10b
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UnknownScript_0x6e105:
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writetext UnknownText_0x6e970
closetext
loadmovesprites
end
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UnknownScript_0x6e10b:
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writetext UnknownText_0x6e9a3
closetext
playsound SFX_ENTER_DOOR
changeblock $a, $8, $7
reloadmappart
loadmovesprites
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setevent $0303
waitbutton
end
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MapTeamRocketBaseB3FSignpost9Script:
jumpstd teamrocketoath
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ItemFragment_0x6e120:
db PROTEIN, 1
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ItemFragment_0x6e122:
db X_SPECIAL, 1
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ItemFragment_0x6e124:
db FULL_HEAL, 1
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ItemFragment_0x6e126:
db ICE_HEAL, 1
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ItemFragment_0x6e128:
db ULTRA_BALL, 1
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MovementData_0x6e12a:
step_right
step_end
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MovementData_0x6e12c:
step_down
step_left
step_left
step_left
step_left
step_left
step_end
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MovementData_0x6e133:
step_up
step_up
step_up
step_left
step_left
turn_head_up
step_end
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MovementData_0x6e13a:
step_up
step_up
step_left
step_up
step_left
step_left
turn_head_up
step_end
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MovementData_0x6e142:
step_down
step_end
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MovementData_0x6e144:
big_step_right
big_step_right
step_end
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MovementData_0x6e147:
fix_facing
fast_jump_step_left
remove_fixed_facing
accelerate_last
accelerate_last
slow_step_right
big_step_down
big_step_down
big_step_down
big_step_right
big_step_down
big_step_down
big_step_down
big_step_left
big_step_left
big_step_left
big_step_left
big_step_left
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
big_step_left
big_step_left
step_end
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MovementData_0x6e164:
step_down
step_down
step_down
step_down
step_down
step_right
step_right
step_right
step_end
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MovementData_0x6e16d:
step_left
step_left
step_up
step_up
step_up
step_up
step_up
step_end
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MovementData_0x6e175:
fix_facing
big_step_right
remove_fixed_facing
step_end
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UnknownText_0x6e179:
text "LANCE: It takes"
line "two passwords to"
para "get into the"
line "boss's quarters."
para "Those passwords"
line "are known only to"
cont "a few ROCKETS."
para "That ROCKET there"
line "very graciously"
cont "told me so."
para "<PLAY_G>, let's go"
line "get the passwords."
done
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UnknownText_0x6e235:
text "Urrggh… The guy"
line "in the cape is"
cont "incredibly tough…"
done
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UnknownText_0x6e267:
text "…"
para "Didn't I tell you"
line "that I was going"
para "to destroy TEAM"
line "ROCKET?"
para "…Tell me, who was"
line "the guy in the"
para "cape who used"
line "dragon #MON?"
para "My #MON were no"
line "match at all."
para "I don't care that"
line "I lost. I can beat"
para "him by getting"
line "stronger #MON."
para "It's what he said"
line "that bothers me…"
para "He told me that"
line "I don't love and"
para "trust my #MON"
line "enough."
para "I'm furious that I"
line "lost to a bleeding"
cont "heart like him."
para "…Humph! I don't"
line "have the time for"
cont "the likes of you!"
done
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UnknownText_0x6e400:
text "What? Who are you?"
line "This is the office"
para "of our leader,"
line "GIOVANNI."
para "Since disbanding"
line "TEAM ROCKET three"
para "years ago, he has"
line "been in training."
para "But we're certain"
line "he will be back"
para "some day to assume"
line "command again."
para "That's why we're"
line "standing guard."
para "I won't let any-"
line "one disturb this"
cont "place!"
done
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UnknownText_0x6e511:
text "I… I couldn't do a"
line "thing…"
para "GIOVANNI, please"
line "forgive me…"
done
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UnknownText_0x6e548:
text "No, I can't let"
line "this affect me."
para "I have to inform"
line "the others…"
done
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UnknownText_0x6e585:
text "MURKROW: The"
line "password is…"
para "HAIL GIOVANNI."
done
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GruntF5SeenText:
text "Do I know the"
line "password?"
para "Maybe."
para "But no weakling's"
line "going to get it!"
done
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GruntF5BeatenText:
text "All right. Stop."
line "I'll tell you."
done
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UnknownText_0x6e611:
text "The password to"
line "the boss's room is"
para "SLOWPOKETAIL."
para "But it's useless"
line "unless you have"
cont "two passwords."
done
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GruntM28SeenText:
text "Hyuck-hyuck-hyuck!"
para "You're challenging"
line "me to a battle?"
para "Hah! You're nuts,"
line "but you have guts!"
para "I like that!"
para "If you can beat"
line "me, I'll tell you"
para "a password to the"
line "boss's room!"
done
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GruntM28BeatenText:
text "Hyuck-hyuck-hyuck!"
line "You're good!"
done
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UnknownText_0x6e737:
text "Hyuck-hyuck-hyuck!"
para "The password to"
line "the boss's room…"
para "Uh…, I think it is"
line "RATICATE TAIL."
done
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ScientistRossSeenText:
text "I used to work for"
line "SILPH, but now I"
para "run research for"
line "TEAM ROCKET."
para "A meddlesome child"
line "like you needs to"
cont "be punished."
done
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ScientistRossBeatenText:
text "A mere tactical"
line "error cost me…"
done
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UnknownText_0x6e822:
text "A radio signal"
line "that drives #-"
cont "MON mad…"
para "My experiment is a"
line "complete success."
para "My promotion is"
line "assured. This loss"
para "means absolutely"
line "nothing."
done
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ScientistMitchSeenText:
text "I don't care that"
line "#MON are hurt"
cont "by our experiment."
done
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ScientistMitchBeatenText:
text "Thinking is my"
line "strong suit, not"
cont "battling."
done
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UnknownText_0x6e90a:
text "If we turn up the"
line "power of our radio"
para "signal for broad-"
line "cast nationwide…"
para "The very thought"
line "excites me!"
done
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UnknownText_0x6e970:
text "The door's closed…"
para "It needs two"
line "passwords to open."
done
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UnknownText_0x6e9a3:
text "The door's closed…"
para "<PLAYER> entered"
line "the two passwords."
para "The door opened!"
done
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TeamRocketBaseB3F_MapEventHeader:
; filler
db 0, 0
; warps
db 4
warp_def $2, $3, 2, GROUP_TEAM_ROCKET_BASE_B2F, MAP_TEAM_ROCKET_BASE_B2F
warp_def $2, $1b, 3, GROUP_TEAM_ROCKET_BASE_B2F, MAP_TEAM_ROCKET_BASE_B2F
warp_def $6, $3, 4, GROUP_TEAM_ROCKET_BASE_B2F, MAP_TEAM_ROCKET_BASE_B2F
warp_def $e, $1b, 5, GROUP_TEAM_ROCKET_BASE_B2F, MAP_TEAM_ROCKET_BASE_B2F
; xy triggers
db 3
xy_trigger 2, $8, $a, $0, UnknownScript_0x6e04b, $0, $0
xy_trigger 2, $8, $b, $0, UnknownScript_0x6e052, $0, $0
xy_trigger 1, $a, $8, $0, UnknownScript_0x6e019, $0, $0
; signposts
db 10
signpost 9, 10, $6, MapTeamRocketBaseB3FSignpostPtr1
signpost 9, 11, $6, MapTeamRocketBaseB3FSignpostPtr1
signpost 1, 10, $0, MapTeamRocketBaseB3FSignpost9Script
signpost 1, 11, $0, MapTeamRocketBaseB3FSignpost9Script
signpost 1, 12, $0, MapTeamRocketBaseB3FSignpost9Script
signpost 1, 13, $0, MapTeamRocketBaseB3FSignpost9Script
signpost 13, 4, $0, MapTeamRocketBaseB3FSignpost9Script
signpost 13, 5, $0, MapTeamRocketBaseB3FSignpost9Script
signpost 13, 6, $0, MapTeamRocketBaseB3FSignpost9Script
signpost 13, 7, $0, MapTeamRocketBaseB3FSignpost9Script
; people-events
db 14
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person_event SPRITE_LANCE, 18, 29, $6, $0, 255, 255, $0, 0, LanceScript_0x6dffc, $06d7
person_event SPRITE_ROCKET, 7, 12, $7, $0, 255, 255, $0, 0, ObjectEvent, $06db
person_event SPRITE_MOLTRES, 6, 11, $16, $0, 255, 255, $90, 0, MoltresScript_0x6e091, $06da
person_event SPRITE_ROCKET_GIRL, 11, 25, $7, $0, 255, 255, $82, 0, TrainerGruntF5, $06da
person_event SPRITE_ROCKET, 18, 9, $a, $0, 255, 255, $2, 3, TrainerGruntM28, $06da
person_event SPRITE_SCIENTIST, 15, 27, $7, $0, 255, 255, $92, 0, TrainerScientistRoss, $06da
person_event SPRITE_SCIENTIST, 19, 15, $9, $0, 255, 255, $92, 3, TrainerScientistMitch, $06da
person_event SPRITE_ROCKET, 18, 28, $6, $0, 255, 255, $0, 0, RocketScript_0x6e048, $06da
person_event SPRITE_SILVER, 9, 8, $6, $0, 255, 255, $0, 0, ObjectEvent, $06c0
person_event SPRITE_POKE_BALL, 16, 5, $1, $0, 255, 255, $1, 0, ItemFragment_0x6e120, $066d
person_event SPRITE_POKE_BALL, 16, 7, $1, $0, 255, 255, $1, 0, ItemFragment_0x6e122, $066e
person_event SPRITE_POKE_BALL, 13, 32, $1, $0, 255, 255, $1, 0, ItemFragment_0x6e124, $066f
person_event SPRITE_POKE_BALL, 6, 21, $1, $0, 255, 255, $1, 0, ItemFragment_0x6e126, $0670
person_event SPRITE_POKE_BALL, 14, 18, $1, $0, 255, 255, $1, 0, ItemFragment_0x6e128, $0654