pokecrystal/home/lcd.asm

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NASM
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; LCD handling
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Unreferenced_Function547::
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ld a, [hLCDCPointer]
cp rSCX - $ff00
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ret nz
ld c, a
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ld a, [wLYOverrides]
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ld [$ff00+c], a
ret
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LCD::
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push af
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ld a, [hLCDCPointer]
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and a
jr z, .done
; At this point it's assumed we're in WRAM bank 5!
push bc
ld a, [rLY]
ld c, a
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ld b, HIGH(wLYOverrides)
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ld a, [bc]
ld b, a
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ld a, [hLCDCPointer]
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ld c, a
ld a, b
ld [$ff00+c], a
pop bc
.done
pop af
reti
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DisableLCD::
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; Turn the LCD off
; Don't need to do anything if the LCD is already off
ld a, [rLCDC]
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bit rLCDC_ENABLE, a
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ret z
xor a
ld [rIF], a
ld a, [rIE]
ld b, a
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; Disable VBlank
res 0, a ; vblank
ld [rIE], a
.wait
; Wait until VBlank would normally happen
ld a, [rLY]
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cp LY_VBLANK + 1
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jr nz, .wait
ld a, [rLCDC]
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and $ff ^ (1 << rLCDC_ENABLE)
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ld [rLCDC], a
xor a
ld [rIF], a
ld a, b
ld [rIE], a
ret
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EnableLCD::
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ld a, [rLCDC]
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set rLCDC_ENABLE, a
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ld [rLCDC], a
ret