pokecrystal/maps/RuinsofAlphOmanyteChamber.asm

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NASM
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RuinsofAlphOmanyteChamber_MapScriptHeader:
.MapTriggers:
db 2
; triggers
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dw UnknownScript_0x58be9, 0
dw UnknownScript_0x58bf7, 0
.MapCallbacks:
db 1
; callbacks
dbw 1, UnknownScript_0x58bf8
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UnknownScript_0x58be9:
special SpecialOmanyteChamber
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checkevent EVENT_WALL_OPENED_IN_OMANYTE_CHAMBER
iftrue UnknownScript_0x58bf3
end
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UnknownScript_0x58bf3:
priorityjump UnknownScript_0x58c12
end
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UnknownScript_0x58bf7:
end
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UnknownScript_0x58bf8:
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checkevent EVENT_WALL_OPENED_IN_OMANYTE_CHAMBER
iftrue UnknownScript_0x58c02
changeblock $4, $0, $2e
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UnknownScript_0x58c02:
checkevent EVENT_SOLVED_OMANYTE_PUZZLE
iffalse UnknownScript_0x58c09
return
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UnknownScript_0x58c09:
changeblock $2, $2, $1
changeblock $4, $2, $2
return
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UnknownScript_0x58c12:
pause 30
earthquake 30
showemote EMOTE_SHOCK, PLAYER, 20
pause 30
playsound SFX_STRENGTH
changeblock $4, $0, $30
reloadmappart
earthquake 50
dotrigger $1
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closetext
end
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MapRuinsofAlphOmanyteChamberSignpost2Script:
refreshscreen $0
writebyte $1
special Special_UnownPuzzle
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closetext
iftrue UnknownScript_0x58c36
end
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UnknownScript_0x58c36:
setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS
setevent EVENT_SOLVED_OMANYTE_PUZZLE
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setflag ENGINE_UNLOCKED_UNOWNS_2
domaptrigger RUINS_OF_ALPH_INNER_CHAMBER, $1
earthquake 30
showemote EMOTE_SHOCK, PLAYER, 15
changeblock $2, $2, $18
changeblock $4, $2, $19
reloadmappart
playsound SFX_STRENGTH
earthquake 80
applymovement PLAYER, MovementData_0x58c8c
playsound SFX_KINESIS
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waitsfx
pause 20
warpcheck
end
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MapRuinsofAlphOmanyteChamberSignpost1Script:
jumptext UnknownText_0x58d01
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MapRuinsofAlphOmanyteChamberSignpost3Script:
jumptext UnknownText_0x58d26
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MapRuinsofAlphOmanyteChamberSignpost4Script:
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opentext
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writetext UnknownText_0x58c8e
writebyte $2
special Special_DisplayUnownWords
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closetext
end
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MapRuinsofAlphOmanyteChamberSignpost5Script:
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checkevent EVENT_WALL_OPENED_IN_OMANYTE_CHAMBER
iftrue UnknownScript_0x58c85
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opentext
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writetext UnknownText_0x58cc0
writebyte $2
special Special_DisplayUnownWords
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closetext
end
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UnknownScript_0x58c85:
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opentext
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writetext UnknownText_0x58ce1
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waitbutton
closetext
end
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MovementData_0x58c8c:
db $59 ; movement
step_end
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UnknownText_0x58c8e:
text "Patterns appeared"
line "on the walls…"
done
; possibly unused.. this again?
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UnknownText_0x58caf:
text "It's UNOWN text!"
done
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UnknownText_0x58cc0:
text "Patterns appeared"
line "on the walls…"
done
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UnknownText_0x58ce1:
text "There's a big hole"
line "in the wall!"
done
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UnknownText_0x58d01:
text "It's a replica of"
line "an ancient #-"
cont "MON."
done
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UnknownText_0x58d26:
text "This #MON"
line "drifted in the"
para "sea by twisting"
line "its ten tentacles."
done
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RuinsofAlphOmanyteChamber_MapEventHeader:
; filler
db 0, 0
.Warps:
db 5
warp_def $9, $3, 3, RUINS_OF_ALPH_OUTSIDE
warp_def $9, $4, 3, RUINS_OF_ALPH_OUTSIDE
warp_def $3, $3, 6, RUINS_OF_ALPH_INNER_CHAMBER
warp_def $3, $4, 7, RUINS_OF_ALPH_INNER_CHAMBER
warp_def $0, $4, 1, RUINS_OF_ALPH_OMANYTE_ITEM_ROOM
.XYTriggers:
db 0
.Signposts:
db 6
signpost 3, 2, SIGNPOST_READ, MapRuinsofAlphOmanyteChamberSignpost1Script
signpost 3, 5, SIGNPOST_READ, MapRuinsofAlphOmanyteChamberSignpost1Script
signpost 2, 3, SIGNPOST_UP, MapRuinsofAlphOmanyteChamberSignpost2Script
signpost 2, 4, SIGNPOST_UP, MapRuinsofAlphOmanyteChamberSignpost3Script
signpost 0, 3, SIGNPOST_UP, MapRuinsofAlphOmanyteChamberSignpost4Script
signpost 0, 4, SIGNPOST_UP, MapRuinsofAlphOmanyteChamberSignpost5Script
.PersonEvents:
db 0