2013-12-28 03:26:10 +00:00
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# generated
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*.tx
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*.o
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2013-09-12 00:54:26 +00:00
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2013-01-20 05:28:31 +00:00
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# precompiled python
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2012-03-05 03:31:27 +00:00
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*.pyc
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2013-08-03 17:17:28 +00:00
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*$py.class
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2013-01-20 05:28:31 +00:00
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# no binaries
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2012-03-05 03:31:27 +00:00
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*.exe
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2013-01-20 05:28:31 +00:00
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# roms
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2012-03-05 03:31:27 +00:00
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*.gbc
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2013-01-20 05:31:32 +00:00
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*.gb
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2012-03-05 03:31:27 +00:00
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2020-07-05 19:09:12 +00:00
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# save game files
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2013-12-28 03:22:38 +00:00
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*.sgm
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*.sav
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*.rtc
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2018-09-20 01:49:10 +00:00
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*.sn*
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2018-10-11 09:33:28 +00:00
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*.sa*
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*.sg1
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2013-12-28 03:22:38 +00:00
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2013-12-28 03:26:10 +00:00
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# rgbds extras
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*.map
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*.sym
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2013-12-28 03:22:38 +00:00
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# compare.sh
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baserom.txt
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pokecrystal.txt
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2012-03-05 03:31:27 +00:00
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2020-05-20 02:36:41 +00:00
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# used_space.py
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used_space.png
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2020-07-05 19:09:12 +00:00
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# vim configuration
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# http://www.vim.org/scripts/script.php?script_id=441
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2012-03-05 03:31:27 +00:00
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.lvimrc
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2020-07-05 19:09:12 +00:00
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# swap files for vim and gedit
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2013-12-28 03:26:10 +00:00
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.*.swp
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*~
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2020-07-05 19:09:12 +00:00
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# macos files
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2019-11-07 21:43:42 +00:00
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.DS_STORE
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2013-05-12 02:45:15 +00:00
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2020-06-15 01:52:33 +00:00
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# compiled graphics
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2017-06-24 20:31:23 +00:00
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*.1bpp
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2020-06-15 01:52:33 +00:00
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*.2bpp
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2017-05-28 18:09:12 +00:00
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*.lz
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2020-06-15 01:52:33 +00:00
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*.gbcpal
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*.dimensions
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2017-05-29 03:37:45 +00:00
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*.animated.tilemap
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2020-04-07 22:06:10 +00:00
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*.sgb.tilemap
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2017-12-26 17:55:02 +00:00
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gfx/pokemon/*/bitmask.asm
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gfx/pokemon/*/frames.asm
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2018-09-20 15:17:05 +00:00
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!gfx/pokemon/unown/bitmask.asm
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2018-10-11 09:33:28 +00:00
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!gfx/pokemon/unown/frames.asm
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