pokecrystal/maps/UnionCaveB2F.asm

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const_value set 2
const UNIONCAVEB2F_ROCKER
const UNIONCAVEB2F_COOLTRAINER_F1
const UNIONCAVEB2F_COOLTRAINER_F2
const UNIONCAVEB2F_POKE_BALL1
const UNIONCAVEB2F_POKE_BALL2
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const UNIONCAVEB2F_LAPRAS
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UnionCaveB2F_MapScripts:
.SceneScripts:
db 0
.MapCallbacks:
db 1
callback MAPCALLBACK_OBJECTS, .Lapras
.Lapras:
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checkflag ENGINE_UNION_CAVE_LAPRAS
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iftrue .NoAppear
checkcode VAR_WEEKDAY
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if_equal FRIDAY, .Appear
.NoAppear:
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disappear UNIONCAVEB2F_LAPRAS
return
.Appear:
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appear UNIONCAVEB2F_LAPRAS
return
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UnionCaveLapras:
faceplayer
cry LAPRAS
loadwildmon LAPRAS, 20
startbattle
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disappear UNIONCAVEB2F_LAPRAS
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setflag ENGINE_UNION_CAVE_LAPRAS
reloadmapafterbattle
end
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TrainerCooltrainermNick:
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trainer EVENT_BEAT_COOLTRAINERM_NICK, COOLTRAINERM, NICK, CooltrainermNickSeenText, CooltrainermNickBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext CooltrainermNickAfterBattleText
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waitbutton
closetext
end
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TrainerCooltrainerfGwen:
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trainer EVENT_BEAT_COOLTRAINERF_GWEN, COOLTRAINERF, GWEN, CooltrainerfGwenSeenText, CooltrainerfGwenBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext CooltrainerfGwenAfterBattleText
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waitbutton
closetext
end
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TrainerCooltrainerfEmma:
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trainer EVENT_BEAT_COOLTRAINERF_EMMA, COOLTRAINERF, EMMA, CooltrainerfEmmaSeenText, CooltrainerfEmmaBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext CooltrainerfEmmaAfterBattleText
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waitbutton
closetext
end
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UnionCaveB2FElixer:
itemball ELIXER
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UnionCaveB2FHyperPotion:
itemball HYPER_POTION
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CooltrainermNickSeenText:
text "There are two"
line "kinds of people."
para "Those who have"
line "style, and those"
cont "who don't."
para "What kind of"
line "person are you?"
done
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CooltrainermNickBeatenText:
text "You've got"
line "dazzling style!"
done
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CooltrainermNickAfterBattleText:
text "Your #MON style"
line "is stunning and"
cont "colorful, I admit."
para "You'll just keep"
line "getting better!"
done
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CooltrainerfGwenSeenText:
text "I'm in training."
line "Care for a round?"
done
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CooltrainerfGwenBeatenText:
text "Aww, no! You're"
line "too good for me."
done
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CooltrainerfGwenAfterBattleText:
text "I'm going to train"
line "by myself until I"
cont "improve."
done
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CooltrainerfEmmaSeenText:
text "If the #MON I"
line "liked were there,"
cont "I'd go anywhere."
para "That's what a real"
line "trainer does."
done
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CooltrainerfEmmaBeatenText:
text "I'd rather pet my"
line "babies than this!"
done
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CooltrainerfEmmaAfterBattleText:
text "Just once a week,"
line "a #MON comes to"
cont "the water's edge."
para "I wanted to see"
line "that #MON…"
done
UnionCaveB2F_MapEvents:
; filler
db 0, 0
.Warps:
db 1
warp_def 5, 3, 5, UNION_CAVE_B1F
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 6
object_event 15, 19, SPRITE_ROCKER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainermNick, -1
object_event 5, 13, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerCooltrainerfGwen, -1
object_event 3, 30, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainerfEmma, -1
object_event 16, 2, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, UnionCaveB2FElixer, EVENT_UNION_CAVE_B2F_ELIXER
object_event 12, 19, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, UnionCaveB2FHyperPotion, EVENT_UNION_CAVE_B2F_HYPER_POTION
object_event 11, 31, SPRITE_SURF, SPRITEMOVEDATA_LAPRAS, 1, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, UnionCaveLapras, EVENT_UNION_CAVE_B2F_LAPRAS