pokecrystal/maps/Route10South.asm

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const_value set 2
const ROUTE10SOUTH_POKEFAN_M1
const ROUTE10SOUTH_POKEFAN_M2
Route10South_MapScripts:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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TrainerHikerJim:
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trainer EVENT_BEAT_HIKER_JIM, HIKER, JIM, HikerJimSeenText, HikerJimBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext HikerJimAfterBattleText
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waitbutton
closetext
end
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TrainerPokefanmRobert:
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trainer EVENT_BEAT_POKEFANM_ROBERT, POKEFANM, ROBERT, PokefanmRobertSeenText, PokefanmRobertBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext PokefanmRobertAfterBattleText
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waitbutton
closetext
end
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Route10Sign:
jumptext Route10SignText
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HikerJimSeenText:
text "Hahahah!"
done
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HikerJimBeatenText:
text "Hahaha-hachoo!"
done
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HikerJimAfterBattleText:
text "Hay fever is"
line "making me sneeze!"
cont "Ahahah-CHOO!"
done
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PokefanmRobertSeenText:
text "You like #MON,"
line "don't you?"
para "Me too!"
done
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PokefanmRobertBeatenText:
text "I'd have to say"
line "that's my loss."
done
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PokefanmRobertAfterBattleText:
text "Look what you did"
line "to my #MON…"
para "I won't forget"
line "this…"
done
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Route10SignText:
text "ROUTE 10"
para "CERULEAN CITY -"
line "LAVENDER TOWN"
done
Route10South_MapEvents:
; filler
db 0, 0
.Warps:
db 1
warp_def 6, 1, 2, ROCK_TUNNEL_1F
.CoordEvents:
db 0
.BGEvents:
db 1
bg_event 5, 3, BGEVENT_READ, Route10Sign
.ObjectEvents:
db 2
object_event 17, 3, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerHikerJim, -1
object_event 8, 10, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerPokefanmRobert, -1