pokecrystal/maps/TradeCenter.asm

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NASM
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object_const_def
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const TRADECENTER_CHRIS1
const TRADECENTER_CHRIS2
TradeCenter_MapScripts:
def_scene_scripts
scene_script .InitializeTradeCenter ; SCENE_DEFAULT
scene_script .DummyScene ; SCENE_FINISHED
def_callbacks
callback MAPCALLBACK_OBJECTS, .SetWhichChris
.InitializeTradeCenter:
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sdefer .InitializeAndPreparePokecenter2F
end
.DummyScene:
end
.SetWhichChris:
special CableClubCheckWhichChris
iffalse .Chris2
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disappear TRADECENTER_CHRIS2
appear TRADECENTER_CHRIS1
endcallback
.Chris2:
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disappear TRADECENTER_CHRIS1
appear TRADECENTER_CHRIS2
endcallback
.InitializeAndPreparePokecenter2F:
setscene SCENE_FINISHED
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_TRADE_CENTER
end
TradeCenterConsoleScript:
special TradeCenter
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newloadmap MAPSETUP_LINKRETURN
end
TradeCenterFriendScript: ; unreferenced
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opentext
writetext TradeCenterFriendReadyText
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waitbutton
closetext
end
TradeCenterFriendReadyText:
text "Your friend is"
line "ready."
done
TradeCenter_MapEvents:
db 0, 0 ; filler
def_warp_events
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warp_event 4, 7, POKECENTER_2F, 2
warp_event 5, 7, POKECENTER_2F, 2
def_coord_events
def_bg_events
bg_event 4, 4, BGEVENT_RIGHT, TradeCenterConsoleScript
bg_event 5, 4, BGEVENT_LEFT, TradeCenterConsoleScript
def_object_events
object_event 3, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CableClubFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
object_event 6, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CableClubFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2