pokecrystal/constants/sprite_data_constants.asm

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; overworld_sprite struct members (see data/sprites.asm)
const_def
const SPRITEDATA_ADDR ; 0
const_skip ; high SPRITEDATA_ADDR byte
const SPRITEDATA_SIZE ; 2
const SPRITEDATA_BANK ; 3
const SPRITEDATA_TYPE ; 4
const SPRITEDATA_PALETTE ; 5
NUM_SPRITEDATA_FIELDS EQU const_value
; sprite types
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const_def 1
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const WALKING_SPRITE ; 1
const STANDING_SPRITE ; 2
const STILL_SPRITE ; 3
; sprite palettes
const_def
const PAL_OW_RED ; 0
const PAL_OW_BLUE ; 1
const PAL_OW_GREEN ; 2
const PAL_OW_BROWN ; 3
const PAL_OW_PINK ; 4
const PAL_OW_SILVER ; 5
const PAL_OW_TREE ; 6
const PAL_OW_ROCK ; 7
; object_events set bit 3 so as not to use the sprite's default palette
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; MapObjectPals indexes (see gfx/overworld/npc_sprites.pal)
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const_def 1 << 3
const PAL_NPC_RED ; 8
const PAL_NPC_BLUE ; 9
const PAL_NPC_GREEN ; a
const PAL_NPC_BROWN ; b
const PAL_NPC_PINK ; c
const PAL_NPC_SILVER ; d
const PAL_NPC_TREE ; e
const PAL_NPC_ROCK ; f