mirror of https://github.com/pret/pokecrystal.git
220 lines
3.3 KiB
NASM
220 lines
3.3 KiB
NASM
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BattleCommand_BeatUp: ; 35461
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; beatup
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call ResetDamage
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ld a, [hBattleTurn]
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and a
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jp nz, .enemy_beats_up
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ld a, [PlayerSubStatus3]
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bit SUBSTATUS_IN_LOOP, a
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jr nz, .next_mon
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ld c, 20
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call DelayFrames
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xor a
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ld [PlayerRolloutCount], a
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ld [wd002], a
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ld [wBeatUpHitAtLeastOnce], a
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jr .got_mon
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.next_mon
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ld a, [PlayerRolloutCount]
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ld b, a
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ld a, [PartyCount]
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sub b
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ld [wd002], a
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.got_mon
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ld a, [wd002]
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ld hl, PartyMonNicknames
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call GetNick
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ld a, MON_HP
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call GetBeatupMonLocation
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ld a, [hli]
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or [hl]
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jp z, .beatup_fail ; fainted
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ld a, [wd002]
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ld c, a
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ld a, [CurBattleMon]
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; BUG: this can desynchronize link battles
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; Change "cp [hl]" to "cp c" to fix
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cp [hl]
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ld hl, BattleMonStatus
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jr z, .active_mon
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ld a, MON_STATUS
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call GetBeatupMonLocation
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.active_mon
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ld a, [hl]
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and a
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jp nz, .beatup_fail
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ld a, $1
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ld [wBeatUpHitAtLeastOnce], a
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ld hl, BeatUpAttackText
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call StdBattleTextBox
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ld a, [EnemyMonSpecies]
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ld [CurSpecies], a
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call GetBaseData
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ld a, [BaseDefense]
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ld c, a
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push bc
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ld a, MON_SPECIES
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call GetBeatupMonLocation
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ld a, [hl]
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ld [CurSpecies], a
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call GetBaseData
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ld a, [BaseAttack]
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pop bc
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ld b, a
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push bc
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ld a, MON_LEVEL
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call GetBeatupMonLocation
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ld a, [hl]
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ld e, a
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pop bc
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ld a, [wPlayerMoveStructPower]
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ld d, a
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ret
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.enemy_beats_up
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ld a, [EnemySubStatus3]
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bit SUBSTATUS_IN_LOOP, a
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jr nz, .not_first_enemy_beatup
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xor a
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ld [EnemyRolloutCount], a
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ld [wd002], a
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ld [wBeatUpHitAtLeastOnce], a
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jr .enemy_continue
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.not_first_enemy_beatup
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ld a, [EnemyRolloutCount]
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ld b, a
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ld a, [OTPartyCount]
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sub b
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ld [wd002], a
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.enemy_continue
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ld a, [wBattleMode]
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dec a
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jr z, .wild
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ld a, [wLinkMode]
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and a
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jr nz, .link_or_tower
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ld a, [InBattleTowerBattle]
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and a
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jr nz, .link_or_tower
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ld a, [wd002]
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ld c, a
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ld b, 0
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ld hl, OTPartySpecies
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add hl, bc
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ld a, [hl]
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ld [wNamedObjectIndexBuffer], a
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call GetPokemonName
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jr .got_enemy_nick
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.link_or_tower
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ld a, [wd002]
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ld hl, OTPartyMonNicknames
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ld bc, NAME_LENGTH
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call AddNTimes
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ld de, StringBuffer1
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call CopyBytes
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.got_enemy_nick
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ld a, MON_HP
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call GetBeatupMonLocation
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ld a, [hli]
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or [hl]
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jp z, .beatup_fail
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ld a, [wd002]
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ld b, a
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ld a, [CurOTMon]
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cp b
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ld hl, EnemyMonStatus
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jr z, .active_enemy
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ld a, MON_STATUS
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call GetBeatupMonLocation
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.active_enemy
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ld a, [hl]
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and a
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jr nz, .beatup_fail
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ld a, $1
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ld [wBeatUpHitAtLeastOnce], a
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jr .finish_beatup
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.wild
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ld a, [EnemyMonSpecies]
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ld [wNamedObjectIndexBuffer], a
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call GetPokemonName
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ld hl, BeatUpAttackText
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call StdBattleTextBox
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jp EnemyAttackDamage
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.finish_beatup
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ld hl, BeatUpAttackText
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call StdBattleTextBox
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ld a, [BattleMonSpecies]
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ld [CurSpecies], a
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call GetBaseData
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ld a, [BaseDefense]
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ld c, a
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push bc
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ld a, MON_SPECIES
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call GetBeatupMonLocation
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ld a, [hl]
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ld [CurSpecies], a
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call GetBaseData
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ld a, [BaseAttack]
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pop bc
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ld b, a
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push bc
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ld a, MON_LEVEL
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call GetBeatupMonLocation
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ld a, [hl]
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ld e, a
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pop bc
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ld a, [wEnemyMoveStructPower]
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ld d, a
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ret
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; 355b0
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.beatup_fail ; 355b0
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ld b, buildopponentrage_command
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jp SkipToBattleCommand
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; 355b5
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BattleCommanda8: ; 355b5
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ld a, [wBeatUpHitAtLeastOnce]
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and a
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ret nz
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jp PrintButItFailed
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; 355bd
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GetBeatupMonLocation: ; 355bd
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push bc
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ld c, a
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ld b, 0
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ld a, [hBattleTurn]
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and a
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ld hl, PartyMon1Species
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jr z, .got_species
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ld hl, OTPartyMon1Species
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.got_species
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ld a, [wd002]
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add hl, bc
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call GetPartyLocation
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pop bc
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ret
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