pokecrystal/gfx/tilesets/game_corner_palette_map.asm

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NASM
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tilepal 0, GRAY, GRAY, BROWN, RED, BROWN, GREEN, GREEN, GREEN
tilepal 0, GREEN, GREEN, GRAY, GRAY, RED, RED, GREEN, BROWN
tilepal 0, GRAY, GRAY, GRAY, RED, BROWN, GREEN, GRAY, GRAY
tilepal 0, GRAY, GREEN, GRAY, GRAY, RED, RED, BROWN, BROWN
tilepal 0, BROWN, BROWN, RED, RED, BROWN, BROWN, GRAY, GRAY
tilepal 0, GRAY, GREEN, RED, RED, GREEN, GRAY, RED, RED
tilepal 0, BROWN, BROWN, GRAY, GRAY, GRAY, GRAY, BROWN, BROWN
tilepal 0, BROWN, BROWN, RED, RED, GREEN, BROWN, RED, RED
tilepal 0, ROOF, ROOF, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
tilepal 0, GRAY, GRAY, GRAY, GRAY, GRAY, ROOF, RED, RED
tilepal 0, RED, ROOF, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
tilepal 0, GRAY, GRAY, GRAY, WATER, ROOF, ROOF, WATER, WATER
rept 16
db $ff
endr
tilepal 1, YELLOW, RED, YELLOW, RED, GREEN, GREEN, BROWN, ROOF
tilepal 1, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, BROWN
tilepal 1, YELLOW, RED, YELLOW, RED, GREEN, GREEN, BROWN, ROOF
tilepal 1, ROOF, GRAY, GRAY, GRAY, GRAY, RED, ROOF, ROOF
tilepal 1, YELLOW, RED, YELLOW, RED, WATER, WATER, RED, RED
tilepal 1, RED, RED, RED, RED, GREEN, GRAY, RED, RED
tilepal 1, RED, RED, YELLOW, YELLOW, WATER, WATER, BROWN, BROWN
tilepal 1, BROWN, BROWN, RED, RED, GREEN, ROOF, RED, RED
tilepal 1, RED, RED, YELLOW, YELLOW, ROOF, ROOF, RED, RED
tilepal 1, GRAY, GRAY, GRAY, GRAY, GRAY, ROOF, RED, RED
tilepal 1, RED, GRAY, GRAY, GRAY, GRAY, GRAY, RED, RED
tilepal 1, GRAY, GRAY, GRAY, WATER, ROOF, ROOF, WATER, WATER