pokecrystal/engine/battle/move_effects/mirror_move.asm

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BattleCommand_MirrorMove:
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; mirrormove
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call ClearLastMove
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ld a, BATTLE_VARS_MOVE
call GetBattleVarAddr
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ld a, BATTLE_VARS_LAST_COUNTER_MOVE_OPP
call GetBattleVar
and a
jr z, .failed
call CheckUserMove
jr nz, .use
.failed
call AnimateFailedMove
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ld hl, MirrorMoveFailedText
call StdBattleTextBox
jp EndMoveEffect
.use
ld a, b
ld [hl], a
ld [wd265], a
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push af
ld a, BATTLE_VARS_MOVE_ANIM
call GetBattleVarAddr
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ld d, h
ld e, l
pop af
dec a
call GetMoveData
call GetMoveName
call CopyName1
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call CheckUserIsCharging
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jr nz, .done
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ld a, [wKickCounter]
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push af
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call BattleCommand_LowerSub
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pop af
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ld [wKickCounter], a
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.done
call BattleCommand_MoveDelay
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jp ResetTurn