pokecrystal/maps/AzaleaMart.asm

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const_value set 2
const AZALEAMART_CLERK
const AZALEAMART_COOLTRAINER_M
const AZALEAMART_BUG_CATCHER
AzaleaMart_MapScripts:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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AzaleaMartClerkScript:
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opentext
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pokemart MARTTYPE_STANDARD, MART_AZALEA
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closetext
end
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AzaleaMartCooltrainerMScript:
jumptextfaceplayer AzaleaMartCooltrainerMText
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AzaleaMartBugCatcherScript:
jumptextfaceplayer AzaleaMartBugCatcherText
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AzaleaMartCooltrainerMText:
text "There's no GREAT"
line "BALL here. #"
para "BALLS will have"
line "to do."
para "I wish KURT would"
line "make me some of"
cont "his custom BALLS."
done
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AzaleaMartBugCatcherText:
text "A GREAT BALL is"
line "better for catch-"
cont "ing #MON than a"
cont "# BALL."
para "But KURT's might"
line "be better some-"
cont "times."
done
AzaleaMart_MapEvents:
; filler
db 0, 0
.Warps:
db 2
warp_def 2, 7, 3, AZALEA_TOWN
warp_def 3, 7, 3, AZALEA_TOWN
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 3
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaMartClerkScript, -1
object_event 2, 5, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaMartCooltrainerMScript, -1
object_event 7, 2, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, AzaleaMartBugCatcherScript, -1