pokecrystal/battle/moves/moves.asm

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2013-02-05 04:26:38 +00:00
; Characteristics of each move
; animation, effect, power, type, accuracy, PP, effect chance
2013-04-25 08:26:37 +00:00
2013-02-05 04:26:38 +00:00
Move1:
2013-04-25 17:21:49 +00:00
db POUND, EFFECT_NORMAL_HIT, 40, NORMAL, $ff, 35, $00
Move2:
2013-04-25 08:26:37 +00:00
db KARATE_CHOP, EFFECT_NORMAL_HIT, 50, FIGHTING, $ff, 25, $00
db DOUBLESLAP, EFFECT_MULTI_HIT, 15, NORMAL, $d8, 10, $00
db COMET_PUNCH, EFFECT_MULTI_HIT, 18, NORMAL, $d8, 15, $00
db MEGA_PUNCH, EFFECT_NORMAL_HIT, 80, NORMAL, $d8, 20, $00
db PAY_DAY, EFFECT_PAY_DAY, 40, NORMAL, $ff, 20, $00
db FIRE_PUNCH, EFFECT_BURN_HIT, 75, FIRE, $ff, 15, $19
db ICE_PUNCH, EFFECT_FREEZE_HIT, 75, ICE, $ff, 15, $19
db THUNDERPUNCH, EFFECT_PARALYZE_HIT, 75, ELECTRIC, $ff, 15, $19
db SCRATCH, EFFECT_NORMAL_HIT, 40, NORMAL, $ff, 35, $00
db VICEGRIP, EFFECT_NORMAL_HIT, 55, NORMAL, $ff, 30, $00
db GUILLOTINE, EFFECT_OHKO, 0, NORMAL, $4c, 5, $00
db RAZOR_WIND, EFFECT_RAZOR_WIND, 80, NORMAL, $bf, 10, $00
db SWORDS_DANCE, EFFECT_ATTACK_UP_2, 0, NORMAL, $ff, 30, $00
db CUT, EFFECT_NORMAL_HIT, 50, NORMAL, $f2, 30, $00
db GUST, EFFECT_GUST, 40, FLYING, $ff, 35, $00
db WING_ATTACK, EFFECT_NORMAL_HIT, 60, FLYING, $ff, 35, $00
db WHIRLWIND, EFFECT_WHIRLWIND, 0, NORMAL, $ff, 20, $00
db FLY, EFFECT_FLY, 70, FLYING, $f2, 15, $00
db BIND, EFFECT_BIND, 15, NORMAL, $bf, 20, $00
db SLAM, EFFECT_NORMAL_HIT, 80, NORMAL, $bf, 20, $00
db VINE_WHIP, EFFECT_NORMAL_HIT, 35, GRASS, $ff, 10, $00
db STOMP, EFFECT_STOMP, 65, NORMAL, $ff, 20, $4c
db DOUBLE_KICK, EFFECT_DOUBLE_HIT, 30, FIGHTING, $ff, 30, $00
db MEGA_KICK, EFFECT_NORMAL_HIT, 120, NORMAL, $bf, 5, $00
db JUMP_KICK, EFFECT_JUMP_KICK, 70, FIGHTING, $f2, 25, $00
db ROLLING_KICK, EFFECT_FLINCH_HIT, 60, FIGHTING, $d8, 15, $4c
db SAND_ATTACK, EFFECT_ACCURACY_DOWN, 0, GROUND, $ff, 15, $00
db HEADBUTT, EFFECT_FLINCH_HIT, 70, NORMAL, $ff, 15, $4c
db HORN_ATTACK, EFFECT_NORMAL_HIT, 65, NORMAL, $ff, 25, $00
db FURY_ATTACK, EFFECT_MULTI_HIT, 15, NORMAL, $d8, 20, $00
db HORN_DRILL, EFFECT_OHKO, 1, NORMAL, $4c, 5, $00
db TACKLE, EFFECT_NORMAL_HIT, 35, NORMAL, $f2, 35, $00
db BODY_SLAM, EFFECT_PARALYZE_HIT, 85, NORMAL, $ff, 15, $4c
db WRAP, EFFECT_BIND, 15, NORMAL, $d8, 20, $00
db TAKE_DOWN, EFFECT_RECOIL_HIT, 90, NORMAL, $d8, 20, $00
db THRASH, EFFECT_RAMPAGE, 90, NORMAL, $ff, 20, $00
db DOUBLE_EDGE, EFFECT_RECOIL_HIT, 120, NORMAL, $ff, 15, $00
db TAIL_WHIP, EFFECT_DEFENSE_DOWN, 0, NORMAL, $ff, 30, $00
db POISON_STING, EFFECT_POISON_HIT, 15, POISON, $ff, 35, $4c
db TWINEEDLE, EFFECT_TWINEEDLE, 25, BUG, $ff, 20, $33
db PIN_MISSILE, EFFECT_MULTI_HIT, 14, BUG, $d8, 20, $00
db LEER, EFFECT_DEFENSE_DOWN, 0, NORMAL, $ff, 30, $00
db BITE, EFFECT_FLINCH_HIT, 60, DARK, $ff, 25, $4c
db GROWL, EFFECT_ATTACK_DOWN, 0, NORMAL, $ff, 40, $00
db ROAR, EFFECT_WHIRLWIND, 0, NORMAL, $ff, 20, $00
db SING, EFFECT_SLEEP, 0, NORMAL, $8c, 15, $00
db SUPERSONIC, EFFECT_CONFUSE, 0, NORMAL, $8c, 20, $00
db SONICBOOM, EFFECT_STATIC_DAMAGE, 20, NORMAL, $e5, 20, $00
db DISABLE, EFFECT_DISABLE, 0, NORMAL, $8c, 20, $00
db ACID, EFFECT_DEFENSE_DOWN_HIT, 40, POISON, $ff, 30, $19
db EMBER, EFFECT_BURN_HIT, 40, FIRE, $ff, 25, $19
db FLAMETHROWER, EFFECT_BURN_HIT, 95, FIRE, $ff, 15, $19
db MIST, EFFECT_MIST, 0, ICE, $ff, 30, $00
db WATER_GUN, EFFECT_NORMAL_HIT, 40, WATER, $ff, 25, $00
db HYDRO_PUMP, EFFECT_NORMAL_HIT, 120, WATER, $cc, 5, $00
db SURF, EFFECT_NORMAL_HIT, 95, WATER, $ff, 15, $00
db ICE_BEAM, EFFECT_FREEZE_HIT, 95, ICE, $ff, 10, $19
db BLIZZARD, EFFECT_FREEZE_HIT, 120, ICE, $b2, 5, $19
db PSYBEAM, EFFECT_CONFUSE_HIT, 65, PSYCHIC, $ff, 20, $19
db BUBBLEBEAM, EFFECT_SPEED_DOWN_HIT, 65, WATER, $ff, 20, $19
db AURORA_BEAM, EFFECT_ATTACK_DOWN_HIT, 65, ICE, $ff, 20, $19
db HYPER_BEAM, EFFECT_HYPER_BEAM, 150, NORMAL, $e5, 5, $00
db PECK, EFFECT_NORMAL_HIT, 35, FLYING, $ff, 35, $00
db DRILL_PECK, EFFECT_NORMAL_HIT, 80, FLYING, $ff, 20, $00
db SUBMISSION, EFFECT_RECOIL_HIT, 80, FIGHTING, $cc, 25, $00
db LOW_KICK, EFFECT_FLINCH_HIT, 50, FIGHTING, $e5, 20, $4c
db COUNTER, EFFECT_COUNTER, 1, FIGHTING, $ff, 20, $00
db SEISMIC_TOSS, EFFECT_LEVEL_DAMAGE, 1, FIGHTING, $ff, 20, $00
db STRENGTH, EFFECT_NORMAL_HIT, 80, NORMAL, $ff, 15, $00
db ABSORB, EFFECT_LEECH_HIT, 20, GRASS, $ff, 20, $00
db MEGA_DRAIN, EFFECT_LEECH_HIT, 40, GRASS, $ff, 10, $00
db LEECH_SEED, EFFECT_LEECH_SEED, 0, GRASS, $e5, 10, $00
db GROWTH, EFFECT_SP_ATTACK_UP, 0, NORMAL, $ff, 40, $00
db RAZOR_LEAF, EFFECT_NORMAL_HIT, 55, GRASS, $f2, 25, $00
db SOLARBEAM, EFFECT_SOLARBEAM, 120, GRASS, $ff, 10, $00
db POISONPOWDER, EFFECT_POISON, 0, POISON, $bf, 35, $00
db STUN_SPORE, EFFECT_PARALYZE, 0, GRASS, $bf, 30, $00
db SLEEP_POWDER, EFFECT_SLEEP, 0, GRASS, $bf, 15, $00
db PETAL_DANCE, EFFECT_RAMPAGE, 70, GRASS, $ff, 20, $00
db STRING_SHOT, EFFECT_SPEED_DOWN, 0, BUG, $f2, 40, $00
db DRAGON_RAGE, EFFECT_STATIC_DAMAGE, 40, DRAGON, $ff, 10, $00
db FIRE_SPIN, EFFECT_BIND, 15, FIRE, $b2, 15, $00
db THUNDERSHOCK, EFFECT_PARALYZE_HIT, 40, ELECTRIC, $ff, 30, $19
db THUNDERBOLT, EFFECT_PARALYZE_HIT, 95, ELECTRIC, $ff, 15, $19
db THUNDER_WAVE, EFFECT_PARALYZE, 0, ELECTRIC, $ff, 20, $00
db THUNDER, EFFECT_THUNDER, 120, ELECTRIC, $b2, 10, $4c
db ROCK_THROW, EFFECT_NORMAL_HIT, 50, ROCK, $e5, 15, $00
db EARTHQUAKE, EFFECT_EARTHQUAKE, 100, GROUND, $ff, 10, $00
db FISSURE, EFFECT_OHKO, 1, GROUND, $4c, 5, $00
db DIG, EFFECT_FLY, 60, GROUND, $ff, 10, $00
db TOXIC, EFFECT_TOXIC, 0, POISON, $d8, 10, $00
db CONFUSION, EFFECT_CONFUSE_HIT, 50, PSYCHIC, $ff, 25, $19
db PSYCHIC_M, EFFECT_SP_DEFENSE_DOWN_HIT, 90, PSYCHIC, $ff, 10, $19
db HYPNOSIS, EFFECT_SLEEP, 0, PSYCHIC, $99, 20, $00
db MEDITATE, EFFECT_ATTACK_UP, 0, PSYCHIC, $ff, 40, $00
db AGILITY, EFFECT_SPEED_UP_2, 0, PSYCHIC, $ff, 30, $00
db QUICK_ATTACK, EFFECT_PRIORITY_HIT, 40, NORMAL, $ff, 30, $00
db RAGE, EFFECT_RAGE, 20, NORMAL, $ff, 20, $00
db TELEPORT, EFFECT_TELEPORT, 0, PSYCHIC, $ff, 20, $00
db NIGHT_SHADE, EFFECT_LEVEL_DAMAGE, 1, GHOST, $ff, 15, $00
db MIMIC, EFFECT_MIMIC, 0, NORMAL, $ff, 10, $00
db SCREECH, EFFECT_DEFENSE_DOWN_2, 0, NORMAL, $d8, 40, $00
db DOUBLE_TEAM, EFFECT_EVASION_UP, 0, NORMAL, $ff, 15, $00
db RECOVER, EFFECT_HEAL, 0, NORMAL, $ff, 20, $00
db HARDEN, EFFECT_DEFENSE_UP, 0, NORMAL, $ff, 30, $00
db MINIMIZE, EFFECT_EVASION_UP, 0, NORMAL, $ff, 20, $00
db SMOKESCREEN, EFFECT_ACCURACY_DOWN, 0, NORMAL, $ff, 20, $00
db CONFUSE_RAY, EFFECT_CONFUSE, 0, GHOST, $ff, 10, $00
db WITHDRAW, EFFECT_DEFENSE_UP, 0, WATER, $ff, 40, $00
db DEFENSE_CURL, EFFECT_DEFENSE_CURL, 0, NORMAL, $ff, 40, $00
db BARRIER, EFFECT_DEFENSE_UP_2, 0, PSYCHIC, $ff, 30, $00
db LIGHT_SCREEN, EFFECT_LIGHT_SCREEN, 0, PSYCHIC, $ff, 30, $00
db HAZE, EFFECT_HAZE, 0, ICE, $ff, 30, $00
db REFLECT, EFFECT_REFLECT, 0, PSYCHIC, $ff, 20, $00
db FOCUS_ENERGY, EFFECT_FOCUS_ENERGY, 0, NORMAL, $ff, 30, $00
db BIDE, EFFECT_BIDE, 0, NORMAL, $ff, 10, $00
db METRONOME, EFFECT_METRONOME, 0, NORMAL, $ff, 10, $00
db MIRROR_MOVE, EFFECT_MIRROR_MOVE, 0, FLYING, $ff, 20, $00
db SELFDESTRUCT, EFFECT_EXPLOSION, 200, NORMAL, $ff, 5, $00
db EGG_BOMB, EFFECT_NORMAL_HIT, 100, NORMAL, $bf, 10, $00
db LICK, EFFECT_PARALYZE_HIT, 20, GHOST, $ff, 30, $4c
db SMOG, EFFECT_POISON_HIT, 20, POISON, $b2, 20, $66
db SLUDGE, EFFECT_POISON_HIT, 65, POISON, $ff, 20, $4c
db BONE_CLUB, EFFECT_FLINCH_HIT, 65, GROUND, $d8, 20, $19
db FIRE_BLAST, EFFECT_BURN_HIT, 120, FIRE, $d8, 5, $19
db WATERFALL, EFFECT_NORMAL_HIT, 80, WATER, $ff, 15, $00
db CLAMP, EFFECT_BIND, 35, WATER, $bf, 10, $00
db SWIFT, EFFECT_ALWAYS_HIT, 60, NORMAL, $ff, 20, $00
db SKULL_BASH, EFFECT_SKULL_BASH, 100, NORMAL, $ff, 15, $00
db SPIKE_CANNON, EFFECT_MULTI_HIT, 20, NORMAL, $ff, 15, $00
db CONSTRICT, EFFECT_SPEED_DOWN_HIT, 10, NORMAL, $ff, 35, $19
db AMNESIA, EFFECT_SP_DEFENSE_UP_2, 0, PSYCHIC, $ff, 20, $00
db KINESIS, EFFECT_ACCURACY_DOWN, 0, PSYCHIC, $cc, 15, $00
db SOFTBOILED, EFFECT_HEAL, 0, NORMAL, $ff, 10, $00
db HI_JUMP_KICK, EFFECT_JUMP_KICK, 85, FIGHTING, $e5, 20, $00
db GLARE, EFFECT_PARALYZE, 0, NORMAL, $bf, 30, $00
db DREAM_EATER, EFFECT_DREAM_EATER, 100, PSYCHIC, $ff, 15, $00
db POISON_GAS, EFFECT_POISON, 0, POISON, $8c, 40, $00
db BARRAGE, EFFECT_MULTI_HIT, 15, NORMAL, $d8, 20, $00
db LEECH_LIFE, EFFECT_LEECH_HIT, 20, BUG, $ff, 15, $00
db LOVELY_KISS, EFFECT_SLEEP, 0, NORMAL, $bf, 10, $00
db SKY_ATTACK, EFFECT_SKY_ATTACK, 140, FLYING, $e5, 5, $00
db TRANSFORM, EFFECT_TRANSFORM, 0, NORMAL, $ff, 10, $00
db BUBBLE, EFFECT_SPEED_DOWN_HIT, 20, WATER, $ff, 30, $19
db DIZZY_PUNCH, EFFECT_CONFUSE_HIT, 70, NORMAL, $ff, 10, $33
db SPORE, EFFECT_SLEEP, 0, GRASS, $ff, 15, $00
db FLASH, EFFECT_ACCURACY_DOWN, 0, NORMAL, $b2, 20, $00
db PSYWAVE, EFFECT_PSYWAVE, 1, PSYCHIC, $cc, 15, $00
db SPLASH, EFFECT_SPLASH, 0, NORMAL, $ff, 40, $00
db ACID_ARMOR, EFFECT_DEFENSE_UP_2, 0, POISON, $ff, 40, $00
db CRABHAMMER, EFFECT_NORMAL_HIT, 90, WATER, $d8, 10, $00
db EXPLOSION, EFFECT_EXPLOSION, 250, NORMAL, $ff, 5, $00
db FURY_SWIPES, EFFECT_MULTI_HIT, 18, NORMAL, $cc, 15, $00
db BONEMERANG, EFFECT_DOUBLE_HIT, 50, GROUND, $e5, 10, $00
db REST, EFFECT_HEAL, 0, PSYCHIC, $ff, 10, $00
db ROCK_SLIDE, EFFECT_FLINCH_HIT, 75, ROCK, $e5, 10, $4c
db HYPER_FANG, EFFECT_FLINCH_HIT, 80, NORMAL, $e5, 15, $19
db SHARPEN, EFFECT_ATTACK_UP, 0, NORMAL, $ff, 30, $00
db CONVERSION, EFFECT_CONVERSION, 0, NORMAL, $ff, 30, $00
db TRI_ATTACK, EFFECT_TRI_ATTACK, 80, NORMAL, $ff, 10, $33
db SUPER_FANG, EFFECT_SUPER_FANG, 1, NORMAL, $e5, 10, $00
db SLASH, EFFECT_NORMAL_HIT, 70, NORMAL, $ff, 20, $00
db SUBSTITUTE, EFFECT_SUBSTITUTE, 0, NORMAL, $ff, 10, $00
db STRUGGLE, EFFECT_RECOIL_HIT, 50, NORMAL, $ff, 1, $00
db SKETCH, EFFECT_SKETCH, 0, NORMAL, $ff, 1, $00
db TRIPLE_KICK, EFFECT_TRIPLE_KICK, 10, FIGHTING, $e5, 10, $00
db THIEF, EFFECT_THIEF, 40, DARK, $ff, 10, $ff
db SPIDER_WEB, EFFECT_MEAN_LOOK, 0, BUG, $ff, 10, $00
db MIND_READER, EFFECT_LOCK_ON, 0, NORMAL, $ff, 5, $00
db NIGHTMARE, EFFECT_NIGHTMARE, 0, GHOST, $ff, 15, $00
db FLAME_WHEEL, EFFECT_FLAME_WHEEL, 60, FIRE, $ff, 25, $19
db SNORE, EFFECT_SNORE, 40, NORMAL, $ff, 15, $4c
db CURSE, EFFECT_CURSE, 0, CURSE_T, $ff, 10, $00
db FLAIL, EFFECT_REVERSAL, 1, NORMAL, $ff, 15, $00
db CONVERSION2, EFFECT_CONVERSION2, 0, NORMAL, $ff, 30, $00
db AEROBLAST, EFFECT_NORMAL_HIT, 100, FLYING, $f2, 5, $00
db COTTON_SPORE, EFFECT_SPEED_DOWN_2, 0, GRASS, $d8, 40, $00
db REVERSAL, EFFECT_REVERSAL, 1, FIGHTING, $ff, 15, $00
db SPITE, EFFECT_SPITE, 0, GHOST, $ff, 10, $00
db POWDER_SNOW, EFFECT_FREEZE_HIT, 40, ICE, $ff, 25, $19
db PROTECT, EFFECT_PROTECT, 0, NORMAL, $ff, 10, $00
db MACH_PUNCH, EFFECT_PRIORITY_HIT, 40, FIGHTING, $ff, 30, $00
db SCARY_FACE, EFFECT_SPEED_DOWN_2, 0, NORMAL, $e5, 10, $00
db FAINT_ATTACK, EFFECT_ALWAYS_HIT, 60, DARK, $ff, 20, $00
db SWEET_KISS, EFFECT_CONFUSE, 0, NORMAL, $bf, 10, $00
db BELLY_DRUM, EFFECT_BELLY_DRUM, 0, NORMAL, $ff, 10, $00
db SLUDGE_BOMB, EFFECT_POISON_HIT, 90, POISON, $ff, 10, $4c
db MUD_SLAP, EFFECT_ACCURACY_DOWN_HIT, 20, GROUND, $ff, 10, $ff
db OCTAZOOKA, EFFECT_ACCURACY_DOWN_HIT, 65, WATER, $d8, 10, $7f
db SPIKES, EFFECT_SPIKES, 0, GROUND, $ff, 20, $00
db ZAP_CANNON, EFFECT_PARALYZE_HIT, 100, ELECTRIC, $7f, 5, $ff
db FORESIGHT, EFFECT_FORESIGHT, 0, NORMAL, $ff, 40, $00
db DESTINY_BOND, EFFECT_DESTINY_BOND, 0, GHOST, $ff, 5, $00
db PERISH_SONG, EFFECT_PERISH_SONG, 0, NORMAL, $ff, 5, $00
db ICY_WIND, EFFECT_SPEED_DOWN_HIT, 55, ICE, $f2, 15, $ff
db DETECT, EFFECT_PROTECT, 0, FIGHTING, $ff, 5, $00
db BONE_RUSH, EFFECT_MULTI_HIT, 25, GROUND, $cc, 10, $00
db LOCK_ON, EFFECT_LOCK_ON, 0, NORMAL, $ff, 5, $00
db OUTRAGE, EFFECT_RAMPAGE, 90, DRAGON, $ff, 15, $00
db SANDSTORM, EFFECT_SANDSTORM, 0, ROCK, $ff, 10, $00
db GIGA_DRAIN, EFFECT_LEECH_HIT, 60, GRASS, $ff, 5, $00
db ENDURE, EFFECT_ENDURE, 0, NORMAL, $ff, 10, $00
db CHARM, EFFECT_ATTACK_DOWN_2, 0, NORMAL, $ff, 20, $00
db ROLLOUT, EFFECT_ROLLOUT, 30, ROCK, $e5, 20, $00
db FALSE_SWIPE, EFFECT_FALSE_SWIPE, 40, NORMAL, $ff, 40, $00
db SWAGGER, EFFECT_SWAGGER, 0, NORMAL, $e5, 15, $ff
db MILK_DRINK, EFFECT_HEAL, 0, NORMAL, $ff, 10, $00
db SPARK, EFFECT_PARALYZE_HIT, 65, ELECTRIC, $ff, 20, $4c
db FURY_CUTTER, EFFECT_FURY_CUTTER, 10, BUG, $f2, 20, $00
db STEEL_WING, EFFECT_STEEL_WING, 70, STEEL, $e5, 25, $19
db MEAN_LOOK, EFFECT_MEAN_LOOK, 0, NORMAL, $ff, 5, $00
db ATTRACT, EFFECT_ATTRACT, 0, NORMAL, $ff, 15, $00
db SLEEP_TALK, EFFECT_SLEEP_TALK, 0, NORMAL, $ff, 10, $00
db HEAL_BELL, EFFECT_HEAL_BELL, 0, NORMAL, $ff, 5, $00
db RETURN, EFFECT_RETURN, 1, NORMAL, $ff, 20, $00
db PRESENT, EFFECT_PRESENT, 1, NORMAL, $e5, 15, $00
db FRUSTRATION, EFFECT_FRUSTRATION, 1, NORMAL, $ff, 20, $00
db SAFEGUARD, EFFECT_SAFEGUARD, 0, NORMAL, $ff, 25, $00
db PAIN_SPLIT, EFFECT_PAIN_SPLIT, 0, NORMAL, $ff, 20, $00
db SACRED_FIRE, EFFECT_SACRED_FIRE, 100, FIRE, $f2, 5, $7f
db MAGNITUDE, EFFECT_MAGNITUDE, 1, GROUND, $ff, 30, $00
db DYNAMICPUNCH, EFFECT_CONFUSE_HIT, 100, FIGHTING, $7f, 5, $ff
db MEGAHORN, EFFECT_NORMAL_HIT, 120, BUG, $d8, 10, $00
db DRAGONBREATH, EFFECT_PARALYZE_HIT, 60, DRAGON, $ff, 20, $4c
db BATON_PASS, EFFECT_BATON_PASS, 0, NORMAL, $ff, 40, $00
db ENCORE, EFFECT_ENCORE, 0, NORMAL, $ff, 5, $00
db PURSUIT, EFFECT_PURSUIT, 40, DARK, $ff, 20, $00
db RAPID_SPIN, EFFECT_RAPID_SPIN, 20, NORMAL, $ff, 40, $00
db SWEET_SCENT, EFFECT_EVASION_DOWN, 0, NORMAL, $ff, 20, $00
db IRON_TAIL, EFFECT_DEFENSE_DOWN_HIT, 100, STEEL, $bf, 15, $4c
db METAL_CLAW, EFFECT_METAL_CLAW, 50, STEEL, $f2, 35, $19
db VITAL_THROW, EFFECT_ALWAYS_HIT, 70, FIGHTING, $ff, 10, $00
db MORNING_SUN, EFFECT_MORNING_SUN, 0, NORMAL, $ff, 5, $00
db SYNTHESIS, EFFECT_SYNTHESIS, 0, GRASS, $ff, 5, $00
db MOONLIGHT, EFFECT_MOONLIGHT, 0, NORMAL, $ff, 5, $00
db HIDDEN_POWER, EFFECT_HIDDEN_POWER, 1, NORMAL, $ff, 15, $00
db CROSS_CHOP, EFFECT_NORMAL_HIT, 100, FIGHTING, $cc, 5, $00
db TWISTER, EFFECT_TWISTER, 40, DRAGON, $ff, 20, $33
db RAIN_DANCE, EFFECT_RAIN_DANCE, 0, WATER, $e5, 5, $00
db SUNNY_DAY, EFFECT_SUNNY_DAY, 0, FIRE, $e5, 5, $00
db CRUNCH, EFFECT_SP_DEFENSE_DOWN_HIT, 80, DARK, $ff, 15, $33
db MIRROR_COAT, EFFECT_MIRROR_COAT, 1, PSYCHIC, $ff, 20, $00
db PSYCH_UP, EFFECT_PSYCH_UP, 0, NORMAL, $ff, 10, $00
db EXTREMESPEED, EFFECT_PRIORITY_HIT, 80, NORMAL, $ff, 5, $00
db ANCIENTPOWER, EFFECT_ANCIENTPOWER, 60, ROCK, $ff, 5, $19
db SHADOW_BALL, EFFECT_SP_DEFENSE_DOWN_HIT, 80, GHOST, $ff, 15, $33
db FUTURE_SIGHT, EFFECT_FUTURE_SIGHT, 80, PSYCHIC, $e5, 15, $00
db ROCK_SMASH, EFFECT_DEFENSE_DOWN_HIT, 20, FIGHTING, $ff, 15, $7f
db WHIRLPOOL, EFFECT_BIND, 15, WATER, $b2, 15, $00
db BEAT_UP, EFFECT_BEAT_UP, 10, DARK, $ff, 10, $00
2013-02-05 04:26:38 +00:00