pokecrystal/maps/TimeCapsule.asm

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TimeCapsule_MapScriptHeader:
; trigger count
db 2
; triggers
dw .Trigger1, $0000
dw .Trigger2, $0000
; callback count
db 1
; callbacks
dbw 2, TimeCapsule_SetWhichChris
.Trigger1:
priorityjump TimeCapsule_Initialize
end
.Trigger2:
end
TimeCapsule_SetWhichChris:
special Special_CableClubCheckWhichChris
iffalse .Chris2
disappear $3
appear $2
return
.Chris2:
disappear $2
appear $3
return
TimeCapsule_Initialize:
dotrigger $1
domaptrigger GROUP_POKECENTER_2F, MAP_POKECENTER_2F, $3
end
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MapTimeCapsuleSignpost1Script:
special Special_TimeCapsule
newloadmap $f8
end
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ChrisScript_0x19351a:
loadfont
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writetext UnknownText_0x193521
closetext
loadmovesprites
end
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UnknownText_0x193521:
text "Your friend is"
line "ready."
done
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TimeCapsule_MapEventHeader:
; filler
db 0, 0
; warps
db 2
warp_def $7, $4, 4, GROUP_POKECENTER_2F, MAP_POKECENTER_2F
warp_def $7, $5, 4, GROUP_POKECENTER_2F, MAP_POKECENTER_2F
; xy triggers
db 0
; signposts
db 2
signpost 4, 4, SIGNPOST_RIGHT, MapTimeCapsuleSignpost1Script
signpost 4, 5, SIGNPOST_LEFT, MapTimeCapsuleSignpost1Script
; people-events
db 2
person_event SPRITE_CHRIS, 8, 7, LEFT << 2 | $1, $0, -1, -1, $0, 0, ChrisScript_0x19351a, EVENT_000
person_event SPRITE_CHRIS, 8, 10, LEFT << 2 | $0, $0, -1, -1, $0, 0, ChrisScript_0x19351a, EVENT_001