pokecrystal/maps/Route32.asm

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19 KiB
NASM
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Route32_MapScriptHeader:
; trigger count
db 3
; triggers
dw UnknownScript_0x190460, $0000
dw UnknownScript_0x190461, $0000
dw UnknownScript_0x190462, $0000
; callback count
db 1
; callbacks
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dbw 2, FriedaCallback
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UnknownScript_0x190460:
end
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UnknownScript_0x190461:
end
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UnknownScript_0x190462:
end
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FriedaCallback:
checkcode VAR_WEEKDAY
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if_equal FRIDAY, .FriedaAppears
disappear $e
return
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.FriedaAppears
appear $e
return
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CooltrainerMScript_0x19046f:
faceplayer
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UnknownScript_0x190470:
loadfont
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checkevent EVENT_GOT_MIRACLE_SEED_IN_ROUTE_32
iftrue UnknownScript_0x1904a5
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checkflag ENGINE_ZEPHYRBADGE
iffalse UnknownScript_0x19049f
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checkevent EVENT_GOT_TOGEPI_EGG_FROM_ELMS_AIDE
iftrue UnknownScript_0x19048f
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writetext UnknownText_0x1907ab
closetext
loadmovesprites
end
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UnknownScript_0x190489:
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writetext UnknownText_0x190820
closetext
loadmovesprites
end
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UnknownScript_0x19048f:
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writetext UnknownText_0x190925
keeptextopen
verbosegiveitem MIRACLE_SEED, 1
iffalse UnknownScript_0x1904a9
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setevent EVENT_GOT_MIRACLE_SEED_IN_ROUTE_32
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jump UnknownScript_0x1904a5
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UnknownScript_0x19049f:
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writetext UnknownText_0x1908b0
closetext
loadmovesprites
end
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UnknownScript_0x1904a5:
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writetext UnknownText_0x190a15
closetext
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UnknownScript_0x1904a9:
loadmovesprites
end
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UnknownScript_0x1904ab:
spriteface $9, LEFT
spriteface $0, RIGHT
loadfont
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writetext UnknownText_0x190790
closetext
loadmovesprites
follow $0, $9
applymovement $0, MovementData_0x190789
stopfollow
spriteface $0, DOWN
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scall UnknownScript_0x190470
applymovement $9, MovementData_0x19078c
applymovement $9, MovementData_0x19078e
end
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FisherScript_0x1904ce:
faceplayer
loadfont
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checkevent EVENT_GOT_TM05_ROAR
iftrue UnknownScript_0x1904e3
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writetext UnknownText_0x191133
keeptextopen
verbosegiveitem TM_ROAR, 1
iffalse UnknownScript_0x1904e7
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setevent EVENT_GOT_TM05_ROAR
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UnknownScript_0x1904e3:
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writetext UnknownText_0x19118c
closetext
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UnknownScript_0x1904e7:
loadmovesprites
end
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UnknownScript_0x1904e9:
spriteface $b, DOWN
spriteface $0, UP
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jump UnknownScript_0x1904f3
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FisherScript_0x1904f2:
faceplayer
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UnknownScript_0x1904f3:
dotrigger $2
loadfont
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writetext UnknownText_0x190a59
yesorno
iffalse UnknownScript_0x190503
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writetext UnknownText_0x190acf
closetext
loadmovesprites
end
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UnknownScript_0x190503:
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writetext UnknownText_0x190afc
closetext
loadmovesprites
end
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TrainerCamperRoland:
trainer EVENT_BEAT_CAMPER_ROLAND, CAMPER, ROLAND, CamperRolandSeenText, CamperRolandBeatenText, $0000, CamperRolandScript
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CamperRolandScript:
talkaftercancel
loadfont
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writetext UnknownText_0x190faa
closetext
loadmovesprites
end
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TrainerFisherJustin:
trainer EVENT_BEAT_FISHER_JUSTIN, FISHER, JUSTIN, FisherJustinSeenText, FisherJustinBeatenText, $0000, FisherJustinScript
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FisherJustinScript:
talkaftercancel
loadfont
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writetext UnknownText_0x190b4e
closetext
loadmovesprites
end
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TrainerFisherRalph1:
trainer EVENT_BEAT_FISHER_RALPH, FISHER, RALPH1, FisherRalph1SeenText, FisherRalph1BeatenText, $0000, FisherRalph1Script
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FisherRalph1Script:
writecode VAR_CALLERID, PHONE_FISHER_RALPH
talkaftercancel
loadfont
checkflag ENGINE_RALPH
iftrue UnknownScript_0x19057d
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checkflag ENGINE_SPECIAL_WILDDATA
iftrue UnknownScript_0x1905f1
checkcellnum PHONE_FISHER_RALPH
iftrue UnknownScript_0x190603
checkevent EVENT_RALPH_ASKED_FOR_PHONE_NUMBER
iftrue UnknownScript_0x190566
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writetext UnknownText_0x190bf8
keeptextopen
setevent EVENT_RALPH_ASKED_FOR_PHONE_NUMBER
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scall UnknownScript_0x1905f7
jump UnknownScript_0x190569
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UnknownScript_0x190566:
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scall UnknownScript_0x1905fb
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UnknownScript_0x190569:
askforphonenumber PHONE_FISHER_RALPH
if_equal $1, UnknownScript_0x19060b
if_equal $2, UnknownScript_0x190607
trainertotext FISHER, RALPH1, $0
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scall UnknownScript_0x1905ff
jump UnknownScript_0x190603
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UnknownScript_0x19057d:
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scall UnknownScript_0x19060f
winlosstext FisherRalph1BeatenText, $0000
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copybytetovar wRalphFightCount
if_equal 4, .Fight4
if_equal 3, .Fight3
if_equal 2, .Fight2
if_equal 1, .Fight1
if_equal 0, .LoadFight0
.Fight4
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checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue .LoadFight4
.Fight3
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checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight3
.Fight2
checkflag ENGINE_FLYPOINT_LAKE_OF_RAGE
iftrue .LoadFight2
.Fight1
checkflag ENGINE_FLYPOINT_ECRUTEAK
iftrue .LoadFight1
.LoadFight0
loadtrainer FISHER, RALPH1
startbattle
returnafterbattle
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loadvar wRalphFightCount, 1
clearflag ENGINE_RALPH
end
.LoadFight1
loadtrainer FISHER, RALPH2
startbattle
returnafterbattle
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loadvar wRalphFightCount, 2
clearflag ENGINE_RALPH
end
.LoadFight2
loadtrainer FISHER, RALPH3
startbattle
returnafterbattle
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loadvar wRalphFightCount, 3
clearflag ENGINE_RALPH
end
.LoadFight3
loadtrainer FISHER, RALPH4
startbattle
returnafterbattle
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loadvar wRalphFightCount, 4
clearflag ENGINE_RALPH
end
.LoadFight4
loadtrainer FISHER, RALPH5
startbattle
returnafterbattle
clearflag ENGINE_RALPH
end
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UnknownScript_0x1905f1:
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writetext UnknownText_0x190c37
closetext
loadmovesprites
end
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UnknownScript_0x1905f7:
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jumpstd asknumber1m
end
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UnknownScript_0x1905fb:
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jumpstd asknumber2m
end
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UnknownScript_0x1905ff:
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jumpstd registerednumberm
end
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UnknownScript_0x190603:
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jumpstd numberacceptedm
end
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UnknownScript_0x190607:
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jumpstd numberdeclinedm
end
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UnknownScript_0x19060b:
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jumpstd phonefullm
end
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UnknownScript_0x19060f:
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jumpstd rematchm
end
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TrainerFisherHenry:
trainer EVENT_BEAT_FISHER_HENRY, FISHER, HENRY, FisherHenrySeenText, FisherHenryBeatenText, $0000, FisherHenryScript
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FisherHenryScript:
talkaftercancel
loadfont
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writetext UnknownText_0x190df2
closetext
loadmovesprites
end
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TrainerPicnickerLiz1:
trainer EVENT_BEAT_PICNICKER_LIZ, PICNICKER, LIZ1, PicnickerLiz1SeenText, PicnickerLiz1BeatenText, $0000, PicnickerLiz1Script
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PicnickerLiz1Script:
writecode VAR_CALLERID, PHONE_PICNICKER_LIZ
talkaftercancel
loadfont
checkflag ENGINE_LIZ
iftrue UnknownScript_0x19066d
checkcellnum PHONE_PICNICKER_LIZ
iftrue UnknownScript_0x1906ed
checkevent EVENT_LIZ_ASKED_FOR_PHONE_NUMBER
iftrue UnknownScript_0x190656
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writetext UnknownText_0x191060
keeptextopen
setevent EVENT_LIZ_ASKED_FOR_PHONE_NUMBER
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scall UnknownScript_0x1906e1
jump UnknownScript_0x190659
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UnknownScript_0x190656:
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scall UnknownScript_0x1906e5
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UnknownScript_0x190659:
askforphonenumber PHONE_PICNICKER_LIZ
if_equal $1, UnknownScript_0x1906f5
if_equal $2, UnknownScript_0x1906f1
trainertotext PICNICKER, LIZ1, $0
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scall UnknownScript_0x1906e9
jump UnknownScript_0x1906ed
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UnknownScript_0x19066d:
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scall UnknownScript_0x1906f9
winlosstext PicnickerLiz1BeatenText, $0000
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copybytetovar wLizFightCount
if_equal 4, .Fight4
if_equal 3, .Fight3
if_equal 2, .Fight2
if_equal 1, .Fight1
if_equal 0, .LoadFight0
.Fight4
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checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight4
.Fight3
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checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .LoadFight3
.Fight2
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checkevent EVENT_CLEARED_ROCKET_HIDEOUT
iftrue .LoadFight2
.Fight1
checkflag ENGINE_FLYPOINT_ECRUTEAK
iftrue .LoadFight1
.LoadFight0
loadtrainer PICNICKER, LIZ1
startbattle
returnafterbattle
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loadvar wLizFightCount, 1
clearflag ENGINE_LIZ
end
.LoadFight1
loadtrainer PICNICKER, LIZ2
startbattle
returnafterbattle
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loadvar wLizFightCount, 2
clearflag ENGINE_LIZ
end
.LoadFight2
loadtrainer PICNICKER, LIZ3
startbattle
returnafterbattle
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loadvar wLizFightCount, 3
clearflag ENGINE_LIZ
end
.LoadFight3
loadtrainer PICNICKER, LIZ4
startbattle
returnafterbattle
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loadvar wLizFightCount, 4
clearflag ENGINE_LIZ
end
.LoadFight4
loadtrainer PICNICKER, LIZ5
startbattle
returnafterbattle
clearflag ENGINE_LIZ
end
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UnknownScript_0x1906e1:
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jumpstd asknumber1f
end
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UnknownScript_0x1906e5:
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jumpstd asknumber2f
end
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UnknownScript_0x1906e9:
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jumpstd registerednumberf
end
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UnknownScript_0x1906ed:
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jumpstd numberacceptedf
end
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UnknownScript_0x1906f1:
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jumpstd numberdeclinedf
end
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UnknownScript_0x1906f5:
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jumpstd phonefullf
end
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UnknownScript_0x1906f9:
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jumpstd rematchf
end
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TrainerYoungsterAlbert:
trainer EVENT_BEAT_YOUNGSTER_ALBERT, YOUNGSTER, ALBERT, YoungsterAlbertSeenText, YoungsterAlbertBeatenText, $0000, YoungsterAlbertScript
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YoungsterAlbertScript:
talkaftercancel
loadfont
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writetext UnknownText_0x190e82
closetext
loadmovesprites
end
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TrainerYoungsterGordon:
trainer EVENT_BEAT_YOUNGSTER_GORDON, YOUNGSTER, GORDON, YoungsterGordonSeenText, YoungsterGordonBeatenText, $0000, YoungsterGordonScript
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YoungsterGordonScript:
talkaftercancel
loadfont
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writetext UnknownText_0x190f49
closetext
loadmovesprites
end
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TrainerBird_keeperPeter:
trainer EVENT_BEAT_BIRD_KEEPER_PETER, BIRD_KEEPER, PETER, Bird_keeperPeterSeenText, Bird_keeperPeterBeatenText, $0000, Bird_keeperPeterScript
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Bird_keeperPeterScript:
talkaftercancel
loadfont
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writetext UnknownText_0x1910d4
closetext
loadmovesprites
end
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FriedaScript:
faceplayer
loadfont
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checkevent EVENT_GOT_POISON_BARB_FROM_FRIEDA
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iftrue FriedaFridayScript
checkcode VAR_WEEKDAY
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if_not_equal FRIDAY, FriedaNotFridayScript
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checkevent EVENT_MET_FRIEDA_OF_FRIDAY
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iftrue .MetFrieda
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writetext MeetFriedaText
keeptextopen
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setevent EVENT_MET_FRIEDA_OF_FRIDAY
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.MetFrieda
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writetext FriedaGivesGiftText
keeptextopen
verbosegiveitem POISON_BARB, 1
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iffalse FriedaDoneScript
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setevent EVENT_GOT_POISON_BARB_FROM_FRIEDA
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writetext FriedaGaveGiftText
closetext
loadmovesprites
end
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FriedaFridayScript:
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writetext FriedaFridayText
closetext
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FriedaDoneScript:
loadmovesprites
end
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FriedaNotFridayScript:
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writetext FriedaNotFridayText
closetext
loadmovesprites
end
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ItemFragment_0x190773:
db GREAT_BALL, 1
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ItemFragment_0x190775:
db REPEL, 1
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Route32Sign:
jumptext Route32SignText
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Route32RuinsSign:
jumptext Route32RuinsSignText
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Route32UnionCaveSign:
jumptext Route32UnionCaveSignText
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Route32PokeCenterSign:
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jumpstd pokecentersign
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MapRoute32SignpostItem4:
dwb EVENT_ROUTE_32_HIDDEN_GREAT_BALL, GREAT_BALL
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MapRoute32SignpostItem5:
dwb EVENT_ROUTE_32_HIDDEN_SUPER_POTION, SUPER_POTION
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MovementData_0x190789:
step_up
step_up
step_end
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MovementData_0x19078c:
step_down
step_end
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MovementData_0x19078e:
step_right
step_end
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UnknownText_0x190790:
text "Wait up!"
line "What's the hurry?"
done
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UnknownText_0x1907ab:
text "<PLAYER>, right?"
line "Some guy wearing"
para "glasses was look-"
line "ing for you."
para "See for yourself."
line "He's waiting for"
para "you at the #MON"
line "CENTER."
done
; might not be referenced anywhere
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UnknownText_0x190820:
text "Have you gone to"
line "SPROUT TOWER?"
para "If you ever visit"
line "VIOLET CITY, "
para "they'll expect you"
line "to train there."
para "That's basic for"
line "trainers. Go to"
cont "SPROUT TOWER!"
done
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UnknownText_0x1908b0:
text "Have you gone to"
line "the #MON GYM?"
para "You can test your"
line "#MON and your-"
cont "self there."
para "It's a rite of"
line "passage for all"
cont "trainers!"
done
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UnknownText_0x190925:
text "You have some good"
line "#MON there."
para "It must be from"
line "the training you"
para "gave them around"
line "VIOLET CITY."
para "The training at"
line "the GYM must have"
para "been especially"
line "helpful."
para "As a souvenir of"
line "VIOLET CITY, take"
cont "this."
para "It increases the"
line "power of grass-"
cont "type moves."
done
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UnknownText_0x190a15:
text "Your experiences"
line "in VIOLET CITY"
para "should be useful"
line "for your journey."
done
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UnknownText_0x190a59:
text "How would you like"
line "to have this"
para "tasty, nutritious"
line "SLOWPOKETAIL?"
para "For you right now,"
line "just ¥1,000,000!"
para "You'll want this!"
done
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UnknownText_0x190acf:
text "Tch! I thought"
line "kids these days"
cont "were loaded…"
done
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UnknownText_0x190afc:
text "You don't want it?"
line "Then scram. Shoo!"
done
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FisherJustinSeenText:
text "Whoa!"
para "You made me lose"
line "that fish!"
done
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FisherJustinBeatenText:
text "Sploosh!"
done
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UnknownText_0x190b4e:
text "Calm, collected…"
line "The essence of"
para "fishing and #-"
line "MON is the same."
done
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FisherRalph1SeenText:
text "I'm really good at"
line "both fishing and"
cont "#MON."
para "I'm not about to"
line "lose to any kid!"
done
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FisherRalph1BeatenText:
text "Tch! I tried to"
line "rush things…"
done
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UnknownText_0x190bf8:
text "Fishing is a life-"
line "long passion."
para "#MON are life-"
line "long friends!"
done
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UnknownText_0x190c37:
text "One, two, three…"
line "Muahahaha, what a"
para "great haul!"
line "I'm done! Go ahead"
para "and catch as many"
line "as you can, kid!"
done
; --- start a segment of possibly unused texts
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UnknownText_0x190c9c:
text "I keep catching"
line "the same #MON…"
para "Maybe a battle"
line "will turn things"
cont "around for me."
done
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UnknownText_0x190ceb:
text "Nothing ever goes"
line "right for me now…"
done
2015-06-26 04:01:08 +00:00
UnknownText_0x190d10:
text "How come the guy"
line "next to me catches"
cont "good #MON?"
done
2015-06-26 04:01:08 +00:00
UnknownText_0x190d40:
text "Heh, I'm on a roll"
line "today. How about a"
cont "battle, kid?"
done
2015-06-26 04:01:08 +00:00
UnknownText_0x190d73:
text "Oof. I wasn't"
line "lucky that time."
done
2015-06-26 04:01:08 +00:00
UnknownText_0x190d92:
text "You have to have a"
line "good ROD if you"
para "want to catch good"
line "#MON."
done
; --- end a segment of possibly unused texts
2015-06-26 04:01:08 +00:00
FisherHenrySeenText:
text "My #MON?"
line "Freshly caught!"
done
2015-06-26 04:01:08 +00:00
FisherHenryBeatenText:
text "SPLASH?"
done
2015-06-26 04:01:08 +00:00
UnknownText_0x190df2:
text "Freshly caught"
line "#MON are no"
para "match for properly"
line "raised ones."
done
2015-06-26 04:01:08 +00:00
YoungsterAlbertSeenText:
text "I haven't seen you"
line "around before."
para "So you think you"
line "are pretty tough?"
done
2015-06-26 04:01:08 +00:00
YoungsterAlbertBeatenText:
text "You're strong!"
done
2015-06-26 04:01:08 +00:00
UnknownText_0x190e82:
text "I'm going to try"
line "to be the best"
cont "with my favorites."
para "I'm not using the"
line "same tough #MON"
cont "as everyone else."
done
2015-06-26 04:01:08 +00:00
YoungsterGordonSeenText:
text "I found some good"
line "#MON in the"
cont "grass!"
para "I think they'll do"
line "it for me!"
done
2015-06-26 04:01:08 +00:00
YoungsterGordonBeatenText:
text "Darn. I thought I"
line "could win."
done
2015-06-26 04:01:08 +00:00
UnknownText_0x190f49:
text "The grass is full"
line "of clingy things."
done
2015-06-26 04:01:08 +00:00
CamperRolandSeenText:
text "That glance…"
line "It's intriguing."
done
2015-06-26 04:01:08 +00:00
CamperRolandBeatenText:
text "Hmmm. This is"
line "disappointing."
done
2015-06-26 04:01:08 +00:00
UnknownText_0x190faa:
text "If you don't want"
line "to battle, just"
cont "avoid eye contact."
done
2015-06-26 04:01:08 +00:00
PicnickerLiz1SeenText:
text "Uh-huh. Yeah, and"
line "you know…"
para "Pardon? Battle?"
line "I'm on the phone."
para "Oh, all right. But"
line "make it fast."
done
2015-06-26 04:01:08 +00:00
PicnickerLiz1BeatenText:
text "Oh! I've got to"
line "relieve my anger!"
done
2015-06-26 04:01:08 +00:00
UnknownText_0x191060:
text "I was having a"
line "nice chat too."
done
2015-06-26 04:01:08 +00:00
Bird_keeperPeterSeenText:
text "That BADGE! It's"
line "from VIOLET CITY!"
para "You beat FALKNER?"
done
2015-06-26 04:01:08 +00:00
Bird_keeperPeterBeatenText:
text "I know what my"
line "weaknesses are."
done
2015-06-26 04:01:08 +00:00
UnknownText_0x1910d4:
text "I should train"
line "again at the GYM"
cont "in VIOLET CITY."
done
; possibly unused
2015-06-26 04:01:08 +00:00
UnknownText_0x191105:
text "The fishermen"
line "yelled at me for"
cont "bugging them…"
done
2015-06-26 04:01:08 +00:00
UnknownText_0x191133:
text "WROOOOAR!"
line "PEOPLE RUN WHEN I"
para "ROAR! BUT YOU"
line "CAME LOOKING!"
para "THAT PLEASES ME!"
line "NOW TAKE THIS!"
done
2015-06-26 04:01:08 +00:00
UnknownText_0x19118c:
text "WROOOAR!"
line "IT'S ROAR!"
para "EVEN #MON RUN"
line "FROM A GOOD ROAR!"
done
2014-10-27 01:37:15 +00:00
MeetFriedaText:
text "FRIEDA: Yahoo!"
line "It's Friday!"
para "I'm FRIEDA of"
line "Friday!"
para "Nice to meet you!"
done
2014-10-27 01:37:15 +00:00
FriedaGivesGiftText:
text "Here's a POISON"
line "BARB for you!"
done
2014-10-27 01:37:15 +00:00
FriedaGaveGiftText:
text "FRIEDA: Give it to"
line "a #MON that has"
cont "poison-type moves."
para "Oh!"
para "It's wicked!"
para "You'll be shocked"
line "how good it makes"
cont "poison moves!"
done
2014-10-27 01:37:15 +00:00
FriedaFridayText:
text "FRIEDA: Hiya! What"
line "day do you like?"
para "I love Friday. No"
line "doubt about it!"
para "Don't you think"
line "it's great too?"
done
2014-10-27 01:37:15 +00:00
FriedaNotFridayText:
text "FRIEDA: Isn't it"
line "Friday today?"
para "It's so boring"
line "when it's not!"
done
2015-06-26 04:01:08 +00:00
Route32SignText:
text "ROUTE 32"
para "VIOLET CITY -"
line "AZALEA TOWN"
done
2015-06-26 04:01:08 +00:00
Route32RuinsSignText:
text "RUINS OF ALPH"
line "EAST ENTRANCE"
done
2015-06-26 04:01:08 +00:00
Route32UnionCaveSignText:
text "UNION CAVE"
line "AHEAD"
done
2015-06-26 04:01:08 +00:00
Route32_MapEventHeader:
; filler
db 0, 0
; warps
db 4
warp_def $49, $b, 1, GROUP_ROUTE_32_POKECENTER_1F, MAP_ROUTE_32_POKECENTER_1F
warp_def $2, $4, 3, GROUP_ROUTE_32_RUINS_OF_ALPH_GATE, MAP_ROUTE_32_RUINS_OF_ALPH_GATE
warp_def $3, $4, 4, GROUP_ROUTE_32_RUINS_OF_ALPH_GATE, MAP_ROUTE_32_RUINS_OF_ALPH_GATE
warp_def $4f, $6, 4, GROUP_UNION_CAVE_1F, MAP_UNION_CAVE_1F
; xy triggers
db 2
xy_trigger 0, $8, $12, $0, UnknownScript_0x1904ab, $0, $0
xy_trigger 1, $47, $7, $0, UnknownScript_0x1904e9, $0, $0
; signposts
db 6
signpost 5, 13, SIGNPOST_READ, Route32Sign
signpost 1, 9, SIGNPOST_READ, Route32RuinsSign
signpost 84, 10, SIGNPOST_READ, Route32UnionCaveSign
signpost 73, 12, SIGNPOST_READ, Route32PokeCenterSign
signpost 67, 12, SIGNPOST_ITEM, MapRoute32SignpostItem4
signpost 40, 11, SIGNPOST_ITEM, MapRoute32SignpostItem5
; people-events
db 14
person_event SPRITE_FISHER, 53, 12, UP << 2 | $2, $0, -1, -1, (PAL_OW_GREEN << 4) | $82, 1, TrainerFisherJustin, -1
person_event SPRITE_FISHER, 60, 16, UP << 2 | $3, $0, -1, -1, (PAL_OW_GREEN << 4) | $82, 3, TrainerFisherRalph1, -1
person_event SPRITE_FISHER, 52, 10, LEFT << 2 | $0, $0, -1, -1, (PAL_OW_GREEN << 4) | $82, 1, TrainerFisherHenry, -1
person_event SPRITE_YOUNGSTER, 26, 16, LEFT << 2 | $1, $0, -1, -1, (PAL_OW_BLUE << 4) | $82, 3, TrainerYoungsterAlbert, -1
person_event SPRITE_YOUNGSTER, 67, 8, LEFT << 2 | $2, $0, -1, -1, (PAL_OW_BLUE << 4) | $82, 3, TrainerYoungsterGordon, -1
person_event SPRITE_YOUNGSTER, 49, 7, UP << 2 | $3, $0, -1, -1, (PAL_OW_GREEN << 4) | $82, 3, TrainerCamperRoland, -1
person_event SPRITE_LASS, 34, 14, LEFT << 2 | $0, $0, -1, -1, (PAL_OW_GREEN << 4) | $82, 1, TrainerPicnickerLiz1, -1
person_event SPRITE_COOLTRAINER_M, 12, 23, LEFT << 2 | $0, $0, -1, -1, $0, 0, CooltrainerMScript_0x19046f, -1
person_event SPRITE_YOUNGSTER, 86, 15, UP << 2 | $3, $0, -1, -1, (PAL_OW_BLUE << 4) | $82, 3, TrainerBird_keeperPeter, -1
person_event SPRITE_FISHER, 74, 11, UP << 2 | $2, $0, -1, -1, $0, 0, FisherScript_0x1904f2, EVENT_SLOWPOKE_WELL_ROCKETS
person_event SPRITE_POKE_BALL, 57, 10, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x190773, EVENT_ROUTE_32_GREAT_BALL
person_event SPRITE_FISHER, 17, 19, LEFT << 2 | $1, $0, -1, -1, $0, 0, FisherScript_0x1904ce, -1
person_event SPRITE_LASS, 71, 16, LEFT << 2 | $0, $0, -1, -1, $0, 0, FriedaScript, EVENT_ROUTE_32_FRIEDA_OF_FRIDAY
person_event SPRITE_POKE_BALL, 34, 7, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x190775, EVENT_ROUTE_32_REPEL