pokecrystal/maps/CianwoodCity.asm

416 lines
8.6 KiB
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CianwoodCity_MapScriptHeader:
; trigger count
db 2
; triggers
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dw .Trigger1, $0000
dw .Trigger2, $0000
; callback count
db 1
; callbacks
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dbw 5, .FlyPointAndSuicune
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.Trigger1
end
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.Trigger2
end
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.FlyPointAndSuicune
setflag ENGINE_FLYPOINT_CIANWOOD
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setevent EVENT_EUSINE_IN_BURNED_TOWER
checkevent EVENT_FOUGHT_EUSINE
iffalse UnknownScript_0x1a001d
disappear $c
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UnknownScript_0x1a001d:
return
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UnknownScript_0x1a001e:
spriteface $0, UP
showemote EMOTE_SHOCK, $0, 15
pause 15
playsound SFX_WARP_FROM
applymovement $d, MovementData_0x1a00da
spriteface $0, DOWN
pause 15
playsound SFX_WARP_FROM
applymovement $d, MovementData_0x1a00e0
disappear $d
pause 10
dotrigger $0
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clearevent EVENT_SAW_SUICUNE_ON_ROUTE_42
domaptrigger GROUP_ROUTE_42, MAP_ROUTE_42, $1
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checkevent EVENT_FOUGHT_EUSINE
iftrue .Done
setevent EVENT_FOUGHT_EUSINE
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
appear $c
applymovement $c, MovementData_0x1a00e7
loadfont
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writetext UnknownText_0x1a0433
closetext
loadmovesprites
winlosstext UnknownText_0x1a05a1, $0000
setlasttalked $c
loadtrainer MYSTICALMAN, EUSINE
startbattle
reloadmapmusic
returnafterbattle
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
loadfont
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writetext UnknownText_0x1a05c3
closetext
loadmovesprites
applymovement $c, MovementData_0x1a00ec
disappear $c
pause 20
special Functionc48f
playmapmusic
pause 10
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.Done
end
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PokefanFScript_0x1a0084:
faceplayer
loadfont
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checkevent EVENT_GOT_HM02_FLY
iftrue UnknownScript_0x1a00ad
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writetext UnknownText_0x1a00f1
keeptextopen
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checkevent EVENT_BEAT_CHUCK
iftrue UnknownScript_0x1a009c
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writetext UnknownText_0x1a0163
closetext
loadmovesprites
end
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UnknownScript_0x1a009c:
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writetext UnknownText_0x1a01e3
keeptextopen
verbosegiveitem HM_FLY, 1
iffalse UnknownScript_0x1a00b1
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setevent EVENT_GOT_HM02_FLY
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writetext UnknownText_0x1a021d
keeptextopen
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UnknownScript_0x1a00ad:
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writetext UnknownText_0x1a0277
closetext
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UnknownScript_0x1a00b1:
loadmovesprites
end
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StandingYoungsterScript_0x1a00b3:
jumptextfaceplayer UnknownText_0x1a02df
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PokefanMScript_0x1a00b6:
jumptextfaceplayer UnknownText_0x1a0319
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LassScript_0x1a00b9:
jumptextfaceplayer UnknownText_0x1a0394
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UnknownScript_0x1a00bc:
jumptextfaceplayer UnknownText_0x1a03cc
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CianwoodCitySign:
jumptext CianwoodCitySignText
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CianwoodGymSign:
jumptext CianwoodGymSignText
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CianwoodPharmacySign:
jumptext CianwoodPharmacySignText
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CianwoodPhotoStudioSign:
jumptext CianwoodPhotoStudioSignText
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CianwoodPokeSeerSign:
jumptext CianwoodPokeSeerSignText
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CianwoodPokeCenterSign:
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jumpstd pokecentersign
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CianwoodCityRock:
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jumpstd smashrock
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MapCianwoodCitySignpostItem6:
dwb EVENT_CIANWOOD_CITY_HIDDEN_REVIVE, REVIVE
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MapCianwoodCitySignpostItem7:
dwb EVENT_CIANWOOD_CITY_HIDDEN_MAX_ETHER, MAX_ETHER
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MovementData_0x1a00da:
db $39 ; movement
fast_jump_step_down
fast_jump_step_down
fast_jump_step_right
db $38 ; movement
step_end
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MovementData_0x1a00e0:
db $39 ; movement
fast_jump_step_right
fast_jump_step_up
fast_jump_step_right
fast_jump_step_right
db $38 ; movement
step_end
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MovementData_0x1a00e7:
step_up
step_up
step_up
step_up
step_end
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MovementData_0x1a00ec:
step_down
step_down
step_down
step_down
step_end
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UnknownText_0x1a00f1:
text "You crossed the"
line "sea to get here?"
para "That must have"
line "been hard."
para "It would be much"
line "easier if your"
para "#MON knew how"
line "to FLY…"
done
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UnknownText_0x1a0163:
text "But you can't use"
line "FLY without this"
cont "city's GYM BADGE."
para "If you beat the"
line "GYM LEADER here,"
cont "come see me."
para "I'll have a nice"
line "gift for you."
done
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UnknownText_0x1a01e3:
text "That's CIANWOOD's"
line "GYM BADGE!"
para "Then you should"
line "take this HM."
done
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UnknownText_0x1a021d:
text "Teach FLY to your"
line "#MON."
para "You will be able"
line "to FLY instantly"
para "to anywhere you "
line "have visited."
done
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UnknownText_0x1a0277:
text "My husband lost to"
line "you, so he needs"
cont "to train harder."
para "That's good, since"
line "he was getting a"
cont "little chubby."
done
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UnknownText_0x1a02df:
text "If you use FLY,"
line "you can get back"
para "to OLIVINE in-"
line "stantly."
done
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UnknownText_0x1a0319:
text "Boulders to the"
line "north of town can"
cont "be crushed."
para "They may be hiding"
line "something."
para "Your #MON could"
line "use ROCK SMASH to"
cont "break them."
done
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UnknownText_0x1a0394:
text "CHUCK, the GYM"
line "LEADER, spars with"
para "his fighting #-"
line "MON."
done
; possibly unused
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UnknownText_0x1a03cc:
text "There are several"
line "islands between"
cont "here and OLIVINE."
para "A mythical sea"
line "creature supposed-"
cont "ly lives there."
done
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UnknownText_0x1a0433:
text "EUSINE: Yo,"
line "<PLAYER>."
para "Wasn't that"
line "SUICUNE just now?"
para "I only caught a"
line "quick glimpse, but"
para "I thought I saw"
line "SUICUNE running on"
cont "the waves."
para "SUICUNE is beau-"
line "tiful and grand."
para "And it races"
line "through towns and"
para "roads at simply"
line "awesome speeds."
para "It's wonderful…"
para "I want to see"
line "SUICUNE up close…"
para "I've decided."
para "I'll battle you as"
line "a trainer to earn"
cont "SUICUNE's respect!"
para "Come on, <PLAYER>."
line "Let's battle now!"
done
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UnknownText_0x1a05a1:
text "I hate to admit"
line "it, but you win."
done
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UnknownText_0x1a05c3:
text "You're amazing,"
line "<PLAYER>!"
para "No wonder #MON"
line "gravitate to you."
para "I get it now."
para "I'm going to keep"
line "searching for"
cont "SUICUNE."
para "I'm sure we'll see"
line "each other again."
para "See you around!"
done
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CianwoodCitySignText:
text "CIANWOOD CITY"
para "A Port Surrounded"
line "by Rough Seas"
done
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CianwoodGymSignText:
text "CIANWOOD CITY"
line "#MON GYM"
para "LEADER: CHUCK"
para "His Roaring Fists"
line "Do the Talking"
done
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CianwoodPharmacySignText:
text "500 Years of"
line "Tradition"
para "CIANWOOD CITY"
line "PHARMACY"
para "We Await Your"
line "Medicinal Queries"
done
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CianwoodPhotoStudioSignText:
text "CIANWOOD CITY"
line "PHOTO STUDIO"
para "Take a Snapshot as"
line "a Keepsake!"
done
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CianwoodPokeSeerSignText:
text "THE # SEER"
line "AHEAD"
done
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CianwoodCity_MapEventHeader:
; filler
db 0, 0
; warps
db 7
warp_def $29, $11, 1, GROUP_MANIAS_HOUSE, MAP_MANIAS_HOUSE
warp_def $2b, $8, 1, GROUP_CIANWOOD_GYM, MAP_CIANWOOD_GYM
warp_def $2b, $17, 1, GROUP_CIANWOOD_POKECENTER_1F, MAP_CIANWOOD_POKECENTER_1F
warp_def $2f, $f, 1, GROUP_CIANWOOD_PHARMACY, MAP_CIANWOOD_PHARMACY
warp_def $1f, $9, 1, GROUP_CIANWOOD_CITY_PHOTO_STUDIO, MAP_CIANWOOD_CITY_PHOTO_STUDIO
warp_def $25, $f, 1, GROUP_CIANWOOD_LUGIA_SPEECH_HOUSE, MAP_CIANWOOD_LUGIA_SPEECH_HOUSE
warp_def $11, $5, 1, GROUP_POKE_SEERS_HOUSE, MAP_POKE_SEERS_HOUSE
; xy triggers
db 1
xy_trigger 1, $10, $b, $0, UnknownScript_0x1a001e, $0, $0
; signposts
db 8
signpost 34, 20, SIGNPOST_READ, CianwoodCitySign
signpost 45, 7, SIGNPOST_READ, CianwoodGymSign
signpost 43, 24, SIGNPOST_READ, CianwoodPokeCenterSign
signpost 47, 19, SIGNPOST_READ, CianwoodPharmacySign
signpost 32, 8, SIGNPOST_READ, CianwoodPhotoStudioSign
signpost 24, 8, SIGNPOST_READ, CianwoodPokeSeerSign
signpost 19, 4, SIGNPOST_ITEM, MapCianwoodCitySignpostItem6
signpost 29, 5, SIGNPOST_ITEM, MapCianwoodCitySignpostItem7
; people-events
db 12
person_event SPRITE_STANDING_YOUNGSTER, 41, 25, DOWN << 2 | $3, $0, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, StandingYoungsterScript_0x1a00b3, -1
person_event SPRITE_POKEFAN_M, 37, 21, UP << 2 | $1, $1, -1, -1, $0, 0, PokefanMScript_0x1a00b6, -1
person_event SPRITE_LASS, 46, 18, UP << 2 | $0, $20, -1, -1, $0, 0, LassScript_0x1a00b9, -1
person_event SPRITE_ROCK, 20, 12, LEFT << 2 | $10, $0, -1, -1, $0, 0, CianwoodCityRock, -1
person_event SPRITE_ROCK, 21, 13, LEFT << 2 | $10, $0, -1, -1, $0, 0, CianwoodCityRock, -1
person_event SPRITE_ROCK, 29, 8, LEFT << 2 | $10, $0, -1, -1, $0, 0, CianwoodCityRock, -1
person_event SPRITE_ROCK, 33, 9, LEFT << 2 | $10, $0, -1, -1, $0, 0, CianwoodCityRock, -1
person_event SPRITE_ROCK, 31, 14, LEFT << 2 | $10, $0, -1, -1, $0, 0, CianwoodCityRock, -1
person_event SPRITE_ROCK, 23, 8, LEFT << 2 | $10, $0, -1, -1, $0, 0, CianwoodCityRock, -1
person_event SPRITE_POKEFAN_F, 50, 14, UP << 2 | $1, $1, -1, -1, $0, 0, PokefanFScript_0x1a0084, -1
person_event SPRITE_SUPER_NERD, 25, 15, UP << 2 | $3, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, ObjectEvent, EVENT_CIANWOOD_CITY_EUSINE
person_event SPRITE_SUICUNE, 18, 14, DOWN << 2 | $1, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, ObjectEvent, EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY