pokecrystal/maps/NewBarkTown.asm

329 lines
6.1 KiB
NASM
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NewBarkTown_MapScriptHeader: ; 0x1a8000
; trigger count
db 2
; triggers
dw UnknownScript_0x1a800d, $0000
dw UnknownScript_0x1a800e, $0000
; callback count
db 1
; callbacks
dbw 5, UnknownScript_0x1a800f
; 0x1a800d
UnknownScript_0x1a800d: ; 0x1a800d
end
; 0x1a800e
UnknownScript_0x1a800e: ; 0x1a800e
end
; 0x1a800f
UnknownScript_0x1a800f: ; 0x1a800f
setbit2 $0041
clearbit1 $0076
return
; 0x1a8016
UnknownScript_0x1a8016: ; 0x1a8016
playmusic $004e
spriteface $2, $2
loadfont
2writetext UnknownText_0x1a8134
closetext
loadmovesprites
spriteface $0, $3
applymovement $2, MovementData_0x1a80d4
loadfont
2writetext UnknownText_0x1a813e
closetext
loadmovesprites
follow $2, $0
applymovement $2, MovementData_0x1a80e0
stopfollow
loadfont
2writetext UnknownText_0x1a815e
closetext
loadmovesprites
special $003d
end
; 0x1a8041
UnknownScript_0x1a8041: ; 0x1a8041
playmusic $004e
spriteface $2, $2
loadfont
2writetext UnknownText_0x1a8134
closetext
loadmovesprites
spriteface $0, $3
applymovement $2, MovementData_0x1a80d9
spriteface $0, $1
loadfont
2writetext UnknownText_0x1a813e
closetext
loadmovesprites
follow $2, $0
applymovement $2, MovementData_0x1a80e6
stopfollow
loadfont
2writetext UnknownText_0x1a815e
closetext
loadmovesprites
special $003d
end
; 0x1a806f
UnknownScript_0x1a806f: ; 0x1a806f
faceplayer
loadfont
checkbit1 $0040
iftrue UnknownScript_0x1a8095
checkbit1 $001f
iftrue UnknownScript_0x1a808f
checkbit1 $001a
iftrue UnknownScript_0x1a8089
2writetext UnknownText_0x1a80f7
closetext
loadmovesprites
end
; 0x1a8089
UnknownScript_0x1a8089: ; 0x1a8089
2writetext UnknownText_0x1a81c4
closetext
loadmovesprites
end
; 0x1a808f
UnknownScript_0x1a808f: ; 0x1a808f
2writetext UnknownText_0x1a81f2
closetext
loadmovesprites
end
; 0x1a8095
UnknownScript_0x1a8095: ; 0x1a8095
2writetext UnknownText_0x1a8236
closetext
loadmovesprites
end
; 0x1a809b
UnknownScript_0x1a809b: ; 0x1a809b
jumptextfaceplayer UnknownText_0x1a8274
; 0x1a809e
UnknownScript_0x1a809e: ; 0x1a809e
loadfont
2writetext UnknownText_0x1a82a6
closetext
loadmovesprites
spriteface $4, $2
loadfont
2writetext UnknownText_0x1a82cd
closetext
loadmovesprites
follow $0, $4
applymovement $0, MovementData_0x1a80ed
stopfollow
pause 5
spriteface $4, $0
pause 5
playsound $0041
applymovement $0, MovementData_0x1a80f0
applymovement $4, MovementData_0x1a80f5
end
; 0x1a80c8
MapNewBarkTownSignpost0Script: ; 0x1a80c8
jumptext UnknownText_0x1a82e8
; 0x1a80cb
MapNewBarkTownSignpost1Script: ; 0x1a80cb
jumptext UnknownText_0x1a8328
; 0x1a80ce
MapNewBarkTownSignpost2Script: ; 0x1a80ce
jumptext UnknownText_0x1a8332
; 0x1a80d1
MapNewBarkTownSignpost3Script: ; 0x1a80d1
jumptext UnknownText_0x1a8340
; 0x1a80d4
MovementData_0x1a80d4: ; 0x1a80d4
step_left
step_left
step_left
step_left
step_end
; 0x1a80d9
MovementData_0x1a80d9: ; 0x1a80d9
step_left
step_left
step_left
step_left
step_left
turn_head_down
step_end
; 0x1a80e0
MovementData_0x1a80e0: ; 0x1a80e0
step_right
step_right
step_right
step_right
turn_head_left
step_end
; 0x1a80e6
MovementData_0x1a80e6: ; 0x1a80e6
step_right
step_right
step_right
step_right
step_right
turn_head_left
step_end
; 0x1a80ed
MovementData_0x1a80ed: ; 0x1a80ed
turn_head_up
step_down
step_end
; 0x1a80f0
MovementData_0x1a80f0: ; 0x1a80f0
turn_head_up
fix_facing
jump_step_down
remove_fixed_facing
step_end
; 0x1a80f5
MovementData_0x1a80f5: ; 0x1a80f5
step_right
step_end
; 0x1a80f7
UnknownText_0x1a80f7: ; 0x1a80f7
db $0, "Wow, your #GEAR", $4f
db "is impressive!", $51
db "Did your mom get", $4f
db "it for you?", $57
; 0x1a8134
UnknownText_0x1a8134: ; 0x1a8134
db $0, "Wait, ", $14, "!", $57
; 0x1a813e
UnknownText_0x1a813e: ; 0x1a813e
db $0, "What do you think", $4f
db "you're doing?", $57
; 0x1a815e
UnknownText_0x1a815e: ; 0x1a815e
db $0, "It's dangerous to", $4f
db "go out without a", $55
db "#MON!", $51
db "Wild #MON", $4f
db "jump out of the", $51
db "grass on the way", $4f
db "to the next town.", $57
; 0x1a81c4
UnknownText_0x1a81c4: ; 0x1a81c4
db $0, "Oh! Your #MON", $4f
db "is adorable!", $55
db "I wish I had one!", $57
; 0x1a81f2
UnknownText_0x1a81f2: ; 0x1a81f2
db $0, "Hi, ", $14, "!", $4f
db "Leaving again?", $51
db "You should tell", $4f
db "your mom if you", $55
db "are leaving.", $57
; 0x1a8236
UnknownText_0x1a8236: ; 0x1a8236
db $0, "Call your mom on", $4f
db "your #GEAR to", $51
db "let her know how", $4f
db "you're doing.", $57
; 0x1a8274
UnknownText_0x1a8274: ; 0x1a8274
db $0, "Yo, ", $52, "!", $51
db "I hear PROF.ELM", $4f
db "discovered some", $55
db "new #MON.", $57
; 0x1a82a6
UnknownText_0x1a82a6: ; 0x1a82a6
db $0, $56, $51
db "So this is the", $4f
db "famous ELM #MON", $55
db "LAB…", $57
; 0x1a82cd
UnknownText_0x1a82cd: ; 0x1a82cd
db $0, "…What are you", $4f
db "staring at?", $57
; 0x1a82e8
UnknownText_0x1a82e8: ; 0x1a82e8
db $0, "NEW BARK TOWN", $51
db "The Town Where the", $4f
db "Winds of a New", $55
db "Beginning Blow", $57
; 0x1a8328
UnknownText_0x1a8328: ; 0x1a8328
db $0, $52, "'s House", $57
; 0x1a8332
UnknownText_0x1a8332: ; 0x1a8332
db $0, "ELM #MON LAB", $57
; 0x1a8340
UnknownText_0x1a8340: ; 0x1a8340
db $0, "ELM'S HOUSE", $57
; 0x1a834d
NewBarkTown_MapEventHeader: ; 0x1a834d
; filler
db 0, 0
; warps
db 4
warp_def $3, $6, 1, GROUP_ELMS_LAB, MAP_ELMS_LAB
warp_def $5, $d, 1, GROUP_KRISS_HOUSE_1F, MAP_KRISS_HOUSE_1F
warp_def $b, $3, 1, GROUP_KRISS_NEIGHBORS_HOUSE, MAP_KRISS_NEIGHBORS_HOUSE
warp_def $d, $b, 1, GROUP_ELMS_HOUSE, MAP_ELMS_HOUSE
; xy triggers
db 2
xy_trigger 0, $8, $1, $0, UnknownScript_0x1a8016, $0, $0
xy_trigger 0, $9, $1, $0, UnknownScript_0x1a8041, $0, $0
; signposts
db 4
signpost 8, 8, $0, MapNewBarkTownSignpost0Script
signpost 5, 11, $0, MapNewBarkTownSignpost1Script
signpost 3, 3, $0, MapNewBarkTownSignpost2Script
signpost 13, 9, $0, MapNewBarkTownSignpost3Script
; people-events
db 3
person_event $29, 12, 10, $3, $1, 255, 255, $0, 0, UnknownScript_0x1a806f, $ffff
person_event $3a, 13, 16, $4, $10, 255, 255, $a0, 0, UnknownScript_0x1a809b, $ffff
person_event $4, 6, 7, $9, $0, 255, 255, $0, 0, UnknownScript_0x1a809e, $06bd
; 0x1a83b2