pokecrystal/macros/event.asm

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enum_start
enum scall_command
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scall: macro
db scall_command
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dw \1 ; pointer
endm
enum farscall_command
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farscall: macro
db farscall_command
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db BANK(\1)
dw \1
endm
enum ptcall_command
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ptcall: macro
db ptcall_command
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dw \1 ; pointer
endm
enum jump_command
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jump: macro
db jump_command
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dw \1 ; pointer
endm
enum farjump_command
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farjump: macro
db farjump_command
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db BANK(\1)
dw \1
endm
enum ptjump_command
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ptjump: macro
db ptjump_command
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dw \1 ; pointer
endm
enum if_equal_command
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if_equal: macro
db if_equal_command
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db \1 ; byte
dw \2 ; pointer
endm
enum if_not_equal_command
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if_not_equal: macro
db if_not_equal_command
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db \1 ; byte
dw \2 ; pointer
endm
enum iffalse_command
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iffalse: macro
db iffalse_command
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dw \1 ; pointer
endm
enum iftrue_command
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iftrue: macro
db iftrue_command
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dw \1 ; pointer
endm
enum if_greater_than_command
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if_greater_than: macro
db if_greater_than_command
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db \1 ; byte
dw \2 ; pointer
endm
enum if_less_than_command
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if_less_than: macro
db if_less_than_command
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db \1 ; byte
dw \2 ; pointer
endm
enum jumpstd_command
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jumpstd: macro
db jumpstd_command
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dw \1 ; predefined_script
endm
enum callstd_command
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callstd: macro
db callstd_command
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dw \1 ; predefined_script
endm
enum callasm_command
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callasm: macro
db callasm_command
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db BANK(\1)
dw \1
endm
enum special_command
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special: macro
db special_command
dw (\1Special - SpecialsPointers) / 3
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endm
add_special: MACRO
\1Special::
db BANK(\1)
dw \1
ENDM
enum ptcallasm_command
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ptcallasm: macro
db ptcallasm_command
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dw \1 ; asm
endm
enum checkmaptriggers_command
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checkmaptriggers: macro
db checkmaptriggers_command
map \1 ; map
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endm
enum domaptrigger_command
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domaptrigger: macro
db domaptrigger_command
map \1 ; map
db \2 ; trigger_id
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endm
enum checktriggers_command
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checktriggers: macro
db checktriggers_command
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endm
enum dotrigger_command
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dotrigger: macro
db dotrigger_command
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db \1 ; trigger_id
endm
enum writebyte_command
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writebyte: macro
db writebyte_command
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db \1 ; value
endm
enum addvar_command
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addvar: macro
db addvar_command
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db \1 ; value
endm
enum random_command
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random: macro
db random_command
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db \1 ; input
endm
enum checkver_command
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checkver: macro
db checkver_command
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endm
enum copybytetovar_command
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copybytetovar: macro
db copybytetovar_command
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dw \1 ; address
endm
enum copyvartobyte_command
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copyvartobyte: macro
db copyvartobyte_command
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dw \1 ; address
endm
enum loadvar_command
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loadvar: macro
db loadvar_command
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dw \1 ; address
db \2 ; value
endm
enum checkcode_command
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checkcode: macro
db checkcode_command
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db \1 ; variable_id
endm
enum writevarcode_command
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writevarcode: macro
db writevarcode_command
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db \1 ; variable_id
endm
enum writecode_command
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writecode: macro
db writecode_command
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db \1 ; variable_id
db \2 ; value
endm
enum giveitem_command
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giveitem: macro
db giveitem_command
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db \1 ; item
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if _NARG == 2
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db \2 ; quantity
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else
db 1
endc
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endm
enum takeitem_command
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takeitem: macro
db takeitem_command
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db \1 ; item
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if _NARG == 2
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db \2 ; quantity
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else
db 1
endc
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endm
enum checkitem_command
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checkitem: macro
db checkitem_command
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db \1 ; item
endm
enum givemoney_command
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givemoney: macro
db givemoney_command
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db \1 ; account
dt \2 ; money
endm
enum takemoney_command
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takemoney: macro
db takemoney_command
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db \1 ; account
dt \2 ; money
endm
enum checkmoney_command
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checkmoney: macro
db checkmoney_command
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db \1 ; account
dt \2 ; money
endm
enum givecoins_command
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givecoins: macro
db givecoins_command
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dw \1 ; coins
endm
enum takecoins_command
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takecoins: macro
db takecoins_command
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dw \1 ; coins
endm
enum checkcoins_command
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checkcoins: macro
db checkcoins_command
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dw \1 ; coins
endm
enum addcellnum_command
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addcellnum: macro
db addcellnum_command
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db \1 ; person
endm
enum delcellnum_command
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delcellnum: macro
db delcellnum_command
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db \1 ; person
endm
enum checkcellnum_command
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checkcellnum: macro
db checkcellnum_command
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db \1 ; person
endm
enum checktime_command
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checktime: macro
db checktime_command
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db \1 ; time
endm
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checkmorn EQUS "checktime 1 << MORN"
checkday EQUS "checktime 1 << DAY"
checknite EQUS "checktime 1 << NITE"
enum checkpoke_command
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checkpoke: macro
db checkpoke_command
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db \1 ; pkmn
endm
enum givepoke_command
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givepoke: macro
db givepoke_command
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db \1 ; pokemon
db \2 ; level
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if _NARG >= 3
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db \3 ; item
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if _NARG >= 4
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db \4 ; trainer
if \4
dw \5 ; trainer_name_pointer
dw \6 ; pkmn_nickname
endc
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else
db 0
endc
else
db 0, 0
endc
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endm
enum giveegg_command
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giveegg: macro
db giveegg_command
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db \1 ; pkmn
db \2 ; level
endm
enum givepokeitem_command
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givepokeitem: macro
db givepokeitem_command
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dw \1 ; pointer
endm
enum checkpokeitem_command
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checkpokeitem: macro
db checkpokeitem_command
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dw \1 ; pointer
endm
enum checkevent_command
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checkevent: macro
db checkevent_command
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dw \1 ; event_flag
endm
enum clearevent_command
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clearevent: macro
db clearevent_command
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dw \1 ; event_flag
endm
enum setevent_command
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setevent: macro
db setevent_command
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dw \1 ; event_flag
endm
enum checkflag_command
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checkflag: macro
db checkflag_command
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dw \1 ; engine_flag
endm
enum clearflag_command
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clearflag: macro
db clearflag_command
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dw \1 ; engine_flag
endm
enum setflag_command
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setflag: macro
db setflag_command
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dw \1 ; engine_flag
endm
enum wildon_command
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wildon: macro
db wildon_command
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endm
enum wildoff_command
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wildoff: macro
db wildoff_command
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endm
enum xycompare_command
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xycompare: macro
db xycompare_command
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dw \1 ; pointer
endm
enum warpmod_command
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warpmod: macro
db warpmod_command
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db \1 ; warp_id
map \2 ; map
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endm
enum blackoutmod_command
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blackoutmod: macro
db blackoutmod_command
map \1 ; map
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endm
enum warp_command
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warp: macro
db warp_command
map \1 ; map
db \2 ; x
db \3 ; y
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endm
enum readmoney_command
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readmoney: macro
db readmoney_command
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db \1 ; account
db \2 ; memory
endm
enum readcoins_command
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readcoins: macro
db readcoins_command
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db \1 ; memory
endm
enum RAM2MEM_command
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RAM2MEM: macro
db RAM2MEM_command
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db \1 ; memory
endm
enum pokenamemem_command
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pokenamemem: macro
db pokenamemem_command
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db \1 ; pokemon
db \2 ; memory
endm
enum itemtotext_command
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itemtotext: macro
db itemtotext_command
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db \1 ; item
db \2 ; memory
endm
enum mapnametotext_command
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mapnametotext: macro
db mapnametotext_command
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db \1 ; memory
endm
enum trainertotext_command
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trainertotext: macro
db trainertotext_command
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db \1 ; trainer_id
db \2 ; trainer_group
db \3 ; memory
endm
enum stringtotext_command
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stringtotext: macro
db stringtotext_command
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dw \1 ; text_pointer
db \2 ; memory
endm
enum itemnotify_command
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itemnotify: macro
db itemnotify_command
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endm
enum pocketisfull_command
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pocketisfull: macro
db pocketisfull_command
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endm
enum loadfont_command
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loadfont: macro
db loadfont_command
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endm
enum refreshscreen_command
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refreshscreen: macro
db refreshscreen_command
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db \1 ; dummy
endm
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enum closetext_command
closetext: macro
db closetext_command
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endm
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enum loadbytec2cf_command
loadbytec2cf: macro
db loadbytec2cf_command
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db \1 ; byte
endm
enum farwritetext_command
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farwritetext: macro
db farwritetext_command
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db BANK(\1)
dw \1
endm
enum writetext_command
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writetext: macro
db writetext_command
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dw \1 ; text_pointer
endm
enum repeattext_command
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repeattext: macro
db repeattext_command
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db \1 ; byte
db \2 ; byte
endm
enum yesorno_command
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yesorno: macro
db yesorno_command
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endm
enum loadmenudata_command
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loadmenudata: macro
db loadmenudata_command
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dw \1 ; data
endm
enum writebackup_command
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writebackup: macro
db writebackup_command
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endm
enum jumptextfaceplayer_command
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jumptextfaceplayer: macro
db jumptextfaceplayer_command
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dw \1 ; text_pointer
endm
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; IF _CRYSTAL
enum farjumptext_command
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farjumptext: macro
db farjumptext_command
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db BANK(\1)
dw \1
endm
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; ENDC
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enum jumptext_command
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jumptext: macro
db jumptext_command
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dw \1 ; text_pointer
endm
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enum waitbutton_command
waitbutton: macro
db waitbutton_command
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endm
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enum buttonsound_command
buttonsound: macro
db buttonsound_command
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endm
enum pokepic_command
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pokepic: macro
db pokepic_command
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db \1 ; pokemon
endm
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enum closepokepic_command
closepokepic: macro
db closepokepic_command
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endm
enum interpretmenu_command
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interpretmenu: macro
db interpretmenu_command
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endm
enum interpretmenu2_command
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interpretmenu2: macro
db interpretmenu2_command
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endm
enum loadpikachudata_command
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loadpikachudata: macro
db loadpikachudata_command
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endm
enum randomwildmon_command
randomwildmon: macro
db randomwildmon_command
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endm
enum loadmemtrainer_command
loadmemtrainer: macro
db loadmemtrainer_command
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endm
enum loadwildmon_command
loadwildmon: macro
db loadwildmon_command
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db \1 ; pokemon
db \2 ; level
endm
enum loadtrainer_command
loadtrainer: macro
db loadtrainer_command
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db \1 ; trainer_group
db \2 ; trainer_id
endm
enum startbattle_command
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startbattle: macro
db startbattle_command
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endm
enum returnafterbattle_command
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returnafterbattle: macro
db returnafterbattle_command
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endm
enum catchtutorial_command
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catchtutorial: macro
db catchtutorial_command
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db \1 ; byte
endm
enum trainertext_command
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trainertext: macro
db trainertext_command
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db \1 ; which_text
endm
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enum trainerflagaction_command
trainerflagaction: macro
db trainerflagaction_command
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db \1 ; action
endm
enum winlosstext_command
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winlosstext: macro
db winlosstext_command
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dw \1 ; win_text_pointer
dw \2 ; loss_text_pointer
endm
enum scripttalkafter_command
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scripttalkafter: macro
db scripttalkafter_command
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endm
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enum end_if_just_battled_command
end_if_just_battled: macro
db end_if_just_battled_command
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endm
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enum check_just_battled_command
check_just_battled: macro
db check_just_battled_command
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endm
enum setlasttalked_command
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setlasttalked: macro
db setlasttalked_command
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db \1 ; person
endm
enum applymovement_command
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applymovement: macro
db applymovement_command
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db \1 ; person
dw \2 ; data
endm
enum applymovement2_command
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applymovement2: macro
db applymovement2_command
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dw \1 ; data
endm
enum faceplayer_command
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faceplayer: macro
db faceplayer_command
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endm
enum faceperson_command
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faceperson: macro
db faceperson_command
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db \1 ; person1
db \2 ; person2
endm
enum variablesprite_command
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variablesprite: macro
db variablesprite_command
db \1 - SPRITE_VARS ; byte
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db \2 ; sprite
endm
enum disappear_command
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disappear: macro
db disappear_command
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db \1 ; person
endm
enum appear_command
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appear: macro
db appear_command
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db \1 ; person
endm
enum follow_command
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follow: macro
db follow_command
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db \1 ; person2
db \2 ; person1
endm
enum stopfollow_command
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stopfollow: macro
db stopfollow_command
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endm
enum moveperson_command
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moveperson: macro
db moveperson_command
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db \1 ; person
db \2 ; x
db \3 ; y
endm
enum writepersonxy_command
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writepersonxy: macro
db writepersonxy_command
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db \1 ; person
endm
enum loademote_command
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loademote: macro
db loademote_command
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db \1 ; bubble
endm
enum showemote_command
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showemote: macro
db showemote_command
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db \1 ; bubble
db \2 ; person
db \3 ; time
endm
enum spriteface_command
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spriteface: macro
db spriteface_command
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db \1 ; person
db \2 ; facing
endm
enum follownotexact_command
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follownotexact: macro
db follownotexact_command
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db \1 ; person2
db \2 ; person1
endm
enum earthquake_command
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earthquake: macro
db earthquake_command
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db \1 ; param
endm
enum changemap_command
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changemap: macro
db changemap_command
db \1 ; map_bank
dw \2 ; map_data_pointer
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endm
enum changeblock_command
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changeblock: macro
db changeblock_command
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db \1 ; x
db \2 ; y
db \3 ; block
endm
enum reloadmap_command
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reloadmap: macro
db reloadmap_command
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endm
enum reloadmappart_command
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reloadmappart: macro
db reloadmappart_command
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endm
enum writecmdqueue_command
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writecmdqueue: macro
db writecmdqueue_command
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dw \1 ; queue_pointer
endm
enum delcmdqueue_command
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delcmdqueue: macro
db delcmdqueue_command
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db \1 ; byte
endm
enum playmusic_command
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playmusic: macro
db playmusic_command
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dw \1 ; music_pointer
endm
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enum encountermusic_command
encountermusic: macro
db encountermusic_command
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endm
enum musicfadeout_command
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musicfadeout: macro
db musicfadeout_command
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dw \1 ; music
db \2 ; fadetime
endm
enum playmapmusic_command
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playmapmusic: macro
db playmapmusic_command
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endm
enum reloadmapmusic_command
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reloadmapmusic: macro
db reloadmapmusic_command
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endm
enum cry_command
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cry: macro
db cry_command
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dw \1 ; cry_id
endm
enum playsound_command
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playsound: macro
db playsound_command
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dw \1 ; sound_pointer
endm
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enum waitsfx_command
waitsfx: macro
db waitsfx_command
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endm
enum warpsound_command
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warpsound: macro
db warpsound_command
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endm
enum specialsound_command
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specialsound: macro
db specialsound_command
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endm
enum passtoengine_command
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passtoengine: macro
db passtoengine_command
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db \1 ; data_pointer
endm
enum newloadmap_command
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newloadmap: macro
db newloadmap_command
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db \1 ; which_method
endm
enum pause_command
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pause: macro
db pause_command
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db \1 ; length
endm
enum deactivatefacing_command
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deactivatefacing: macro
db deactivatefacing_command
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db \1 ; time
endm
enum priorityjump_command
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priorityjump: macro
db priorityjump_command
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dw \1 ; pointer
endm
enum warpcheck_command
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warpcheck: macro
db warpcheck_command
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endm
enum ptpriorityjump_command
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ptpriorityjump: macro
db ptpriorityjump_command
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dw \1 ; pointer
endm
enum return_command
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return: macro
db return_command
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endm
enum end_command
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end: macro
db end_command
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endm
enum reloadandreturn_command
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reloadandreturn: macro
db reloadandreturn_command
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db \1 ; which_method
endm
enum resetfuncs_command
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resetfuncs: macro
db resetfuncs_command
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endm
enum pokemart_command
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pokemart: macro
db pokemart_command
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db \1 ; dialog_id
dw \2 ; mart_id
endm
enum elevator_command
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elevator: macro
db elevator_command
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dw \1 ; floor_list_pointer
endm
enum trade_command
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trade: macro
db trade_command
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db \1 ; trade_id
endm
enum askforphonenumber_command
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askforphonenumber: macro
db askforphonenumber_command
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db \1 ; number
endm
enum phonecall_command
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phonecall: macro
db phonecall_command
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dw \1 ; caller_name
endm
enum hangup_command
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hangup: macro
db hangup_command
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endm
enum describedecoration_command
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describedecoration: macro
db describedecoration_command
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db \1 ; byte
endm
enum fruittree_command
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fruittree: macro
db fruittree_command
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db \1 ; tree_id
endm
enum specialphonecall_command
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specialphonecall: macro
db specialphonecall_command
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dw \1 ; call_id
endm
enum checkphonecall_command
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checkphonecall: macro
db checkphonecall_command
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endm
enum verbosegiveitem_command
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verbosegiveitem: macro
db verbosegiveitem_command
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db \1 ; item
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if _NARG == 2
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db \2 ; quantity
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else
db 1
endc
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endm
enum verbosegiveitem2_command
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verbosegiveitem2: macro
db verbosegiveitem2_command
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db \1 ; item
db \2 ; var
endm
enum loadwilddata_command
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loadwilddata: macro
db loadwilddata_command
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db \1 ; flag
map \2 ; map
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endm
enum halloffame_command
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halloffame: macro
db halloffame_command
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endm
enum credits_command
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credits: macro
db credits_command
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endm
enum warpfacing_command
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warpfacing: macro
db warpfacing_command
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db \1 ; facing
map \2 ; map
db \3 ; x
db \4 ; y
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endm
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enum battletowertext_command
battletowertext: macro
db battletowertext_command
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db \1 ; memory
endm
enum displaylocation_command
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displaylocation: macro
db displaylocation_command
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db \1 ; id
db \2 ; memory
endm
enum trainerclassname_command
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trainerclassname: macro
db trainerclassname_command
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db \1 ; id
db \2 ; memory
endm
enum name_command
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name: macro
db name_command
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db \1 ; type
db \2 ; id
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db \3 ; memory
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endm
enum wait_command
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wait: macro
db wait_command
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db \1 ; duration
endm
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enum check_save_command
check_save: macro
db check_save_command
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endm