pokecrystal/engine/phone/scripts/hangups.asm

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3.9 KiB
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JackPhoneTipsScript:
farwritetext JackHeardSomeGreatTipsText
buttonsound
sjump PhoneScript_HangUpText_Male
BeverlyHangUpScript:
farwritetext BeverlyLetsChatAboutMonAgainText
buttonsound
sjump PhoneScript_HangUpText_Female
HueyHangUpScript:
farwritetext HueyWeHaveToBattleAgainSometimeText
buttonsound
sjump PhoneScript_HangUpText_Male
GavenHangUpNotThursdayScript:
farwritetext GavenHangUpNotThursdayText
buttonsound
sjump PhoneScript_HangUpText_Male
BethHangUpScript:
farwritetext BethLetsBattleAgainSometimeText
buttonsound
sjump PhoneScript_HangUpText_Female
JoseHangUpScript:
farwritetext JoseHaventGottenItemYetText
buttonsound
sjump PhoneScript_HangUpText_Male
ReenaForwardScript:
farwritetext ReenaForwardText
buttonsound
sjump PhoneScript_HangUpText_Female
JoeyHangUpScript:
farwritetext JoeyDevisingStrategiesText
buttonsound
sjump PhoneScript_HangUpText_Male
WadeNoBerriesScript:
farwritetext WadeNoBerriesText
buttonsound
sjump PhoneScript_HangUpText_Male
RalphNoItemScript:
farwritetext RalphNoItemText
buttonsound
sjump PhoneScript_HangUpText_Male
LizHangUpScript:
farwritetext LizFawningOverMonText
buttonsound
sjump PhoneScript_HangUpText_Female
AnthonyHangUpScript:
farwritetext AnthonyWasntPayingAttentionText
buttonsound
sjump PhoneScript_HangUpText_Male
ToddNoItemScript:
farwritetext ToddSavingUpForBargainSaleText
buttonsound
sjump PhoneScript_HangUpText_Male
GinaHangUpScript:
farwritetext GinaHaventFoundAnythingYetText
buttonsound
sjump PhoneScript_HangUpText_Female
ArnieHangUpScript:
farwritetext ArnieHaventSeenRareMonText
buttonsound
sjump PhoneScript_HangUpText_Male
AlanHangUpScript:
farwritetext AlanHaventPickedUpAnythingText
buttonsound
sjump PhoneScript_HangUpText_Male
DanaHangUpScript:
farwritetext DanaCanYouWaitABitLongerText
buttonsound
sjump PhoneScript_HangUpText_Female
ChadHangUpScript:
farwritetext ChadGoingToStudyHardText
buttonsound
sjump PhoneScript_HangUpText_Male
DerekHangUpScript:
farwritetext DerekLetsGetTogetherText
buttonsound
sjump PhoneScript_HangUpText_Male
TullyNoItemScript:
farwritetext TullyNoItemText
buttonsound
sjump PhoneScript_HangUpText_Male
BrentHangUpScript:
farwritetext BrentSorryImTooBusyText
buttonsound
sjump PhoneScript_HangUpText_Male
TiffanyNoItemScript:
farwritetext TiffanyNoItemText
buttonsound
sjump PhoneScript_HangUpText_Female
VanceLookingForwardScript:
farwritetext VanceLookingForwardText
buttonsound
sjump PhoneScript_HangUpText_Male
WiltonHaventFoundAnythingScript:
farwritetext WiltonHaventFoundAnythingText
buttonsound
sjump PhoneScript_HangUpText_Male
ParryBattleWithMeScript:
farwritetext ParryBattleWithMeText
buttonsound
sjump PhoneScript_HangUpText_Male
ErinWorkingHardScript:
farwritetext ErinWorkingHardText
buttonsound
sjump PhoneScript_HangUpText_Female
IrwinRandomTextScript:
random 3
ifequal 0, IrwinEscapadeScript
ifequal 1, IrwinGoodMatchScript
ifequal 2, IrwinSoMuchToChatAboutScript
IrwinEscapadeScript:
farwritetext IrwinYourEscapadesRockText
buttonsound
sjump PhoneScript_HangUpText_Male
IrwinGoodMatchScript:
farwritetext IrwinGoodMatchText
buttonsound
sjump PhoneScript_HangUpText_Male
IrwinSoMuchToChatAboutScript:
farwritetext IrwinSoMuchToChatAboutText
buttonsound
sjump PhoneScript_HangUpText_Male
KenjiAnswerPhoneScript:
readvar VAR_KENJI_BREAK
ifequal 2, .Training
ifequal 1, .OnBreak
farwritetext KenjiCallMeBackAnotherTimeText
buttonsound
sjump PhoneScript_HangUpText_Male
.Training:
farwritetext KenjiIllHaveTimeToChatTomorrowText
buttonsound
sjump PhoneScript_HangUpText_Male
.OnBreak:
checktime MORN
iftrue .Morning
checktime NITE
iftrue .Night
setevent EVENT_KENJI_ON_BREAK
farwritetext KenjiTakingABreakText
buttonsound
sjump PhoneScript_HangUpText_Male
.Morning:
farwritetext KenjiHangUpMorningText
buttonsound
sjump PhoneScript_HangUpText_Male
.Night:
farwritetext KenjiHangUpNightText
buttonsound
sjump PhoneScript_HangUpText_Male