pokecrystal/gfx/pics/168/frames.asm

22 lines
626 B
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2013-01-23 20:25:49 +00:00
dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $31, $32, $33, $00, $34, $35, $36, $37, $00, $00, $38, $39
db $3a, $3b, $00, $3c, $3d, $3e, $00, $3f, $00, $00
.frame2
db $00 ; bitmask
db $31, $32, $40, $00, $34, $35, $36, $41, $00, $00, $38, $39
db $3a, $42, $00, $3c, $3d, $3e, $00, $3f, $00, $00
.frame3
db $00 ; bitmask
db $31, $32, $40, $00, $43, $44, $36, $41, $00, $00, $38, $39
db $3a, $42, $00, $45, $46, $3e, $00, $3f, $00, $00
.frame4
db $00 ; bitmask
db $31, $47, $33, $00, $34, $35, $48, $37, $00, $00, $38, $39
db $49, $3b, $00, $3c, $3d, $3e, $00, $3f, $00, $00
; 0xd8810