pokecrystal/maps/VictoryRoad.asm

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5.5 KiB
NASM
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VictoryRoad_MapScriptHeader:
; trigger count
db 2
; triggers
dw UnknownScript_0x74490, $0000
dw UnknownScript_0x74491, $0000
; callback count
db 0
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UnknownScript_0x74490:
end
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UnknownScript_0x74491:
end
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UnknownScript_0x74492:
moveperson $2, $12, $b
spriteface $0, DOWN
showemote EMOTE_SHOCK, $0, 15
special Functionc48f
pause 15
appear $2
applymovement $2, MovementData_0x74539
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scall UnknownScript_0x744d4
applymovement $2, MovementData_0x7454c
disappear $2
dotrigger $1
playmapmusic
end
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UnknownScript_0x744b5:
spriteface $0, DOWN
showemote EMOTE_SHOCK, $0, 15
special Functionc48f
pause 15
appear $2
applymovement $2, MovementData_0x74542
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scall UnknownScript_0x744d4
applymovement $2, MovementData_0x74555
disappear $2
dotrigger $1
playmapmusic
end
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UnknownScript_0x744d4:
spriteface $0, DOWN
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
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writetext UnknownText_0x7455f
closetext
loadmovesprites
setevent EVENT_RIVAL_VICTORY_ROAD
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checkevent EVENT_GOT_TOTODILE_FROM_ELM
iftrue UnknownScript_0x744ff
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checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x7450f
winlosstext UnknownText_0x7463d, UnknownText_0x747aa
setlasttalked $2
loadtrainer RIVAL1, RIVAL1_15
startbattle
reloadmapmusic
returnafterbattle
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jump UnknownScript_0x7451f
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UnknownScript_0x744ff:
winlosstext UnknownText_0x7463d, UnknownText_0x747aa
setlasttalked $2
loadtrainer RIVAL1, RIVAL1_13
startbattle
reloadmapmusic
returnafterbattle
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jump UnknownScript_0x7451f
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UnknownScript_0x7450f:
winlosstext UnknownText_0x7463d, UnknownText_0x747aa
setlasttalked $2
loadtrainer RIVAL1, RIVAL1_14
startbattle
reloadmapmusic
returnafterbattle
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jump UnknownScript_0x7451f
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UnknownScript_0x7451f:
playmusic MUSIC_RIVAL_AFTER
loadfont
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writetext UnknownText_0x746ce
closetext
loadmovesprites
end
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ItemFragment_0x74529:
db TM_EARTHQUAKE, 1
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ItemFragment_0x7452b:
db MAX_REVIVE, 1
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ItemFragment_0x7452d:
db FULL_RESTORE, 1
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ItemFragment_0x7452f:
db FULL_HEAL, 1
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ItemFragment_0x74531:
db HP_UP, 1
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MapVictoryRoadSignpostItem0:
dwb EVENT_VICTORY_ROAD_HIDDEN_MAX_POTION, MAX_POTION
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MapVictoryRoadSignpostItem1:
dwb EVENT_VICTORY_ROAD_HIDDEN_FULL_HEAL, FULL_HEAL
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MovementData_0x74539:
step_left
step_left
step_left
step_left
step_left
step_left
step_up
step_up
step_end
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MovementData_0x74542:
step_up
step_up
step_left
step_left
step_left
step_left
step_left
step_up
step_up
step_end
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MovementData_0x7454c:
step_down
step_down
step_right
step_right
step_right
step_right
step_right
step_right
step_end
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MovementData_0x74555:
step_down
step_down
step_right
step_right
step_right
step_right
step_right
step_down
step_down
step_end
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UnknownText_0x7455f:
text "Hold it."
para "…Are you going to"
line "take the #MON"
cont "LEAGUE challenge?"
para "…Don't make me"
line "laugh."
para "You're so much"
line "weaker than I am."
para "I'm not like I was"
line "before."
para "I now have the"
line "best and strongest"
para "#MON with me."
line "I'm invincible!"
para "<PLAYER>!"
line "I challenge you!"
done
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UnknownText_0x7463d:
text "…I couldn't win…"
para "I gave it every-"
line "thing I had…"
para "What you possess,"
line "and what I lack…"
para "I'm beginning to"
line "understand what"
para "that dragon master"
line "said to me…"
done
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UnknownText_0x746ce:
text "…I haven't given up"
line "on becoming the"
cont "greatest trainer…"
para "I'm going to find"
line "out why I can't"
para "win and become"
line "stronger…"
para "When I do, I will"
line "challenge you."
para "And I'll beat you"
line "down with all my"
cont "power."
para "…Humph! You keep"
line "at it until then."
done
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UnknownText_0x747aa:
text "…Humph!"
para "When it comes down"
line "to it, nothing can"
cont "beat power."
para "I don't need any-"
line "thing else."
done
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VictoryRoad_MapEventHeader:
; filler
db 0, 0
; warps
db 10
warp_def $43, $9, 5, GROUP_VICTORY_ROAD_GATE, MAP_VICTORY_ROAD_GATE
warp_def $31, $1, 3, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD
warp_def $23, $1, 2, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD
warp_def $1f, $d, 5, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD
warp_def $11, $d, 4, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD
warp_def $21, $11, 7, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD
warp_def $13, $11, 6, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD
warp_def $b, $0, 9, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD
warp_def $1b, $0, 8, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD
warp_def $5, $d, 3, GROUP_ROUTE_23, MAP_ROUTE_23
; xy triggers
db 2
xy_trigger 0, $8, $c, $0, UnknownScript_0x74492, $0, $0
xy_trigger 0, $8, $d, $0, UnknownScript_0x744b5, $0, $0
; signposts
db 2
signpost 29, 3, SIGNPOST_ITEM, MapVictoryRoadSignpostItem0
signpost 65, 3, SIGNPOST_ITEM, MapVictoryRoadSignpostItem1
; people-events
db 6
person_event SPRITE_SILVER, 17, 22, OW_UP | $3, $0, -1, -1, $0, 0, ObjectEvent, EVENT_RIVAL_VICTORY_ROAD
person_event SPRITE_POKE_BALL, 32, 7, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x74529, EVENT_VICTORY_ROAD_TM_EARTHQUAKE
person_event SPRITE_POKE_BALL, 52, 16, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7452b, EVENT_VICTORY_ROAD_MAX_REVIVE
person_event SPRITE_POKE_BALL, 33, 22, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7452d, EVENT_VICTORY_ROAD_FULL_RESTORE
person_event SPRITE_POKE_BALL, 52, 19, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7452f, EVENT_VICTORY_ROAD_FULL_HEAL
person_event SPRITE_POKE_BALL, 42, 11, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x74531, EVENT_VICTORY_ROAD_HP_UP