pokecrystal/maps/TinTower7F.asm

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object_const_def
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const TINTOWER7F_POKE_BALL
TinTower7F_MapScripts:
def_scene_scripts
def_callbacks
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TinTower7FMaxRevive:
itemball MAX_REVIVE
TinTower7F_MapEvents:
db 0, 0 ; filler
def_warp_events
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warp_event 3, 9, TIN_TOWER_6F, 1
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warp_event 10, 15, TIN_TOWER_8F, 1
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warp_event 12, 7, TIN_TOWER_7F, 4
warp_event 8, 3, TIN_TOWER_7F, 3
warp_event 6, 9, TIN_TOWER_9F, 5
def_coord_events
def_bg_events
def_object_events
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object_event 16, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower7FMaxRevive, EVENT_TIN_TOWER_7F_MAX_REVIVE