pokecrystal/maps/Route24.asm

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NASM
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object_const_def
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const ROUTE24_ROCKET
Route24_MapScripts:
def_scene_scripts
def_callbacks
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Route24RocketScript:
faceplayer
playmusic MUSIC_ROCKET_ENCOUNTER
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opentext
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writetext Route24RocketSeenText
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waitbutton
closetext
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winlosstext Route24RocketBeatenText, -1
loadtrainer GRUNTM, GRUNTM_31
startbattle
dontrestartmapmusic
reloadmapafterbattle
playmusic MUSIC_ROCKET_ENCOUNTER
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opentext
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writetext Route24RocketAfterBattleText
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promptbutton
special FadeOutMusic
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writetext Route24RocketDisappearsText
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waitbutton
closetext
special FadeBlackQuickly
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special ReloadSpritesNoPalettes
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disappear ROUTE24_ROCKET
pause 25
special FadeInQuickly
playmapmusic
end
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Route24RocketSeenText:
text "Hey, kid! Me am a"
line "TEAM ROCKET member"
cont "kind of guy!"
para "Come from another"
line "country, a trainer"
cont "number one, me!"
para "Think I did, if"
line "stop the energy,"
para "be big panic for"
line "here people!"
para "Secret it is my"
line "mission, so tell"
cont "you I not!"
para "But! If win you do"
line "versus me, a man I"
para "be and mine secret"
line "to you I tell."
para "Hey, kid! Battle"
line "begin we do!"
done
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Route24RocketBeatenText:
text "Ayieeeh! No, no,"
line "no, believe it I"
cont "can't!"
para "Strong very much"
line "be you! Match I am"
cont "not to you!"
done
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Route24RocketAfterBattleText:
text "OK. Tell you mine"
line "secret will I."
para "MACHINE PART steal"
line "by me, hide it I"
para "did in GYM of the"
line "CERULEAN."
para "Inside water put"
line "it I did. Look for"
para "in water center of"
line "GYM at."
para "But you forget me"
line "not!"
para "Beat you for sure"
line "will TEAM ROCKET."
para "Come from JOHTO"
line "will they, mine"
para "friends, yes. Will"
line "revenge they are."
done
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Route24RocketDisappearsText:
text "…"
para "You say what? TEAM"
line "ROCKET bye-bye a"
para "go-go? Broken it"
line "is says you?"
para "Oh, no! Should I"
line "do what now on"
cont "from, me?"
done
Route24_MapEvents:
db 0, 0 ; filler
def_warp_events
def_coord_events
def_bg_events
def_object_events
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object_event 8, 7, SPRITE_ROCKET, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route24RocketScript, EVENT_ROUTE_24_ROCKET