pokecrystal/maps/WhirlIslandSE.asm

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WhirlIslandSE_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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WhirlIslandSE_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def 5, 13, 4, ROUTE_41
warp_def 5, 3, 6, WHIRL_ISLAND_B1F
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 0