pokecrystal/home/init.asm

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NASM
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Reset:: ; 150
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di
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call MapSetup_Sound_Off
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xor a
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ld [hMapAnims], a
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call ClearPalettes
xor a
ld [rIF], a
ld a, 1 ; VBlank int
ld [rIE], a
ei
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ld hl, wcfbe
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set 7, [hl]
ld c, 32
call DelayFrames
jr Init
; 16e
_Start:: ; 16e
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cp $11
jr z, .cgb
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xor a
jr .load
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.cgb
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ld a, $1
.load
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ld [hCGB], a
ld a, $1
ld [hFFEA], a
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; 17d
Init:: ; 17d
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di
xor a
ld [rIF], a
ld [rIE], a
ld [rRP], a
ld [rSCX], a
ld [rSCY], a
ld [rSB], a
ld [rSC], a
ld [rWX], a
ld [rWY], a
ld [rBGP], a
ld [rOBP0], a
ld [rOBP1], a
ld [rTMA], a
ld [rTAC], a
ld [$d000], a
ld a, %100 ; Start timer at 4096Hz
ld [rTAC], a
.wait
ld a, [rLY]
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cp LY_VBLANK + 1
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jr nz, .wait
xor a
ld [rLCDC], a
; Clear WRAM bank 0
ld hl, WRAM0_Begin
ld bc, WRAM0_End - WRAM0_Begin
.ByteFill:
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ld [hl], 0
inc hl
dec bc
ld a, b
or c
jr nz, .ByteFill
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ld sp, Stack
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; Clear HRAM
ld a, [hCGB]
push af
ld a, [hFFEA]
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push af
xor a
ld hl, HRAM_Begin
ld bc, HRAM_End - HRAM_Begin
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call ByteFill
pop af
ld [hFFEA], a
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pop af
ld [hCGB], a
call ClearWRAM
ld a, 1
ld [rSVBK], a
call ClearVRAM
call ClearSprites
call ClearsScratch
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ld a, BANK(LoadPushOAM)
rst Bankswitch
call LoadPushOAM
xor a
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ld [hMapAnims], a
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ld [hSCX], a
ld [hSCY], a
ld [rJOYP], a
ld a, $8 ; HBlank int enable
ld [rSTAT], a
ld a, $90
ld [hWY], a
ld [rWY], a
ld a, 7
ld [hWX], a
ld [rWX], a
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ld a, rLCDC_DEFAULT ; %11100011
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; LCD on
; Win tilemap 1
; Win on
; BG/Win tiledata 0
; BG Tilemap 0
; OBJ 8x8
; OBJ on
; BG on
ld [rLCDC], a
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ld a, -1
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ld [hLinkPlayerNumber], a
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farcall InitCGBPals
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ld a, HIGH(vBGMap1)
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ld [hBGMapAddress + 1], a
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xor a ; LOW(vBGMap1)
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ld [hBGMapAddress], a
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farcall StartClock
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xor a
ld [MBC3LatchClock], a
ld [MBC3SRamEnable], a
ld a, [hCGB]
and a
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jr z, .no_double_speed
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call NormalSpeed
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.no_double_speed
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xor a
ld [rIF], a
ld a, %1111 ; VBlank, LCDStat, Timer, Serial interrupts
ld [rIE], a
ei
call DelayFrame
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predef InitSGBBorder ; SGB init
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call MapSetup_Sound_Off
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xor a
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ld [wMapMusic], a
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jp GameInit
; 245
ClearVRAM:: ; 245
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; Wipe VRAM banks 0 and 1
ld a, 1
ld [rVBK], a
call .clear
xor a
ld [rVBK], a
.clear
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ld hl, vTiles0
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ld bc, $2000
xor a
call ByteFill
ret
; 25a
ClearWRAM:: ; 25a
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; Wipe swappable WRAM banks (1-7)
; Assumes CGB or AGB
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ld a, 1
.bank_loop
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push af
ld [rSVBK], a
xor a
ld hl, WRAM1_Begin
ld bc, WRAM1_End - WRAM1_Begin
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call ByteFill
pop af
inc a
cp 8
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jr nc, .bank_loop ; Should be jr c
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ret
; 270
ClearsScratch:: ; 270
; Wipe the first 32 bytes of sScratch
ld a, BANK(sScratch)
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call GetSRAMBank
ld hl, sScratch
ld bc, $20
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xor a
call ByteFill
call CloseSRAM
ret
; 283