pokecrystal/engine/gfx/place_graphic.asm

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2018-06-24 14:09:41 +00:00
PlaceGraphic:
; Fill wBoxAlignment-aligned box width b height c
; with iterating tile starting from hGraphicStartTile at hl.
ld de, SCREEN_WIDTH
ld a, [wBoxAlignment]
and a
jr nz, .right
ld a, [hGraphicStartTile]
.x1
push bc
push hl
.y1
ld [hl], a
add hl, de
inc a
dec c
jr nz, .y1
pop hl
inc hl
pop bc
dec b
jr nz, .x1
ret
.right
; Right-aligned.
push bc
ld b, 0
dec c
add hl, bc
pop bc
ld a, [hGraphicStartTile]
.x2
push bc
push hl
.y2
ld [hl], a
add hl, de
inc a
dec c
jr nz, .y2
pop hl
dec hl
pop bc
dec b
jr nz, .x2
ret