pokecrystal/gfx/pics/animation.asm

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; Pic animation arrangement.
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AnimateMon_Slow_Normal: ; d0000
hlcoord 12, 0
ld a, [wBattleMode]
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cp WILD_BATTLE
jr z, .wild
ld e, ANIM_MON_SLOW
ld d, $0
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call AnimateFrontpic
ret
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.wild
ld e, ANIM_MON_NORMAL
ld d, $0
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call AnimateFrontpic
ret
; d001a
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AnimateMon_Menu: ; d001a
ld e, ANIM_MON_MENU
ld d, $0
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call AnimateFrontpic
ret
; d0022
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AnimateMon_Trade: ; d0022
ld e, ANIM_MON_TRADE
ld d, $0
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call AnimateFrontpic
ret
; d002a
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AnimateMon_Evolve: ; d002a
ld e, ANIM_MON_EVOLVE
ld d, $0
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call AnimateFrontpic
ret
; d0032
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AnimateMon_Hatch: ; d0032
ld e, ANIM_MON_HATCH
ld d, $0
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call AnimateFrontpic
ret
; d003a
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AnimateMon_Unused: ; d003a
ld e, ANIM_MON_UNUSED
ld d, $0
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call AnimateFrontpic
ret
; d0042
POKEANIM: MACRO
rept _NARG
; Workaround for a bug where macro args can't come after the start of a symbol
if !def(\1_POKEANIM)
\1_POKEANIM equs "PokeAnim_\1_"
endc
db (\1_POKEANIM - PokeAnim_SetupCommands) / 2
shift
endr
db (PokeAnim_Finish_ - PokeAnim_SetupCommands) / 2
ENDM
PokeAnims: ; d0042
dw .Slow
dw .Normal
dw .Menu
dw .Trade
dw .Evolve
dw .Hatch
dw .Unused ; same as .Menu
dw .Egg1
dw .Egg2
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.Slow: POKEANIM StereoCry, Setup2, Play
.Normal: POKEANIM StereoCry, Setup, Play
.Menu: POKEANIM CryNoWait, Setup, Play, SetWait, Wait, Extra, Play
.Trade: POKEANIM Extra, Play2, Extra, Play, SetWait, Wait, Cry, Setup, Play
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.Evolve: POKEANIM Extra, Play, SetWait, Wait, CryNoWait, Setup, Play
.Hatch: POKEANIM Extra, Play, CryNoWait, Setup, Play, SetWait, Wait, Extra, Play
.Unused: POKEANIM CryNoWait, Setup, Play, SetWait, Wait, Extra, Play
.Egg1: POKEANIM Setup, Play
.Egg2: POKEANIM Extra, Play
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AnimateFrontpic: ; d008e
call AnimateMon_CheckIfPokemon
ret c
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call LoadMonAnimation
.loop
call SetUpPokeAnim
push af
callba Function10402d
pop af
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jr nc, .loop
ret
; d00a3
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LoadMonAnimation: ; d00a3
push hl
ld c, e
ld b, 0
ld hl, PokeAnims
add hl, bc
add hl, bc
ld a, [hli]
ld b, [hl]
ld c, a
pop hl
call Functiond01d6
ret
; d00b4
SetUpPokeAnim: ; d00b4
ld a, [rSVBK]
push af
ld a, $2
ld [rSVBK], a
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ld a, [wPokeAnimSceneIndex]
ld c, a
ld b, 0
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ld hl, wPokeAnimPointer
ld a, [hli]
ld h, [hl]
ld l, a
add hl, bc
ld a, [hl]
ld hl, PokeAnim_SetupCommands
rst JumpTable
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ld a, [wPokeAnimSceneIndex]
ld c, a
pop af
ld [rSVBK], a
ld a, c
and $80
ret z
scf
ret
; d00da
PokeAnim_SetupCommands: ; d00da
setup_command: macro
\1_: dw \1
endm
setup_command PokeAnim_Finish
setup_command PokeAnim_Nop
setup_command PokeAnim_SetWait
setup_command PokeAnim_Wait
setup_command PokeAnim_Setup
setup_command PokeAnim_Setup2
setup_command PokeAnim_Extra
setup_command PokeAnim_Play
setup_command PokeAnim_Play2
setup_command PokeAnim_Cry
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setup_command PokeAnim_CryNoWait
setup_command PokeAnim_StereoCry
; d00f2
PokeAnim_SetWait: ; d00f2
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ld a, 18
ld [wPokeAnimWaitCounter], a
ld a, [wPokeAnimSceneIndex]
inc a
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ld [wPokeAnimSceneIndex], a
PokeAnim_Wait: ; d00fe
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ld hl, wPokeAnimWaitCounter
dec [hl]
ret nz
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ld a, [wPokeAnimSceneIndex]
inc a
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ld [wPokeAnimSceneIndex], a
ret
; d010b
PokeAnim_Setup: ; d010b
ld c, FALSE
ld b, 0
call Functiond0228
call Functiond0504
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ld a, [wPokeAnimSceneIndex]
inc a
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ld [wPokeAnimSceneIndex], a
ret
; d011d
PokeAnim_Setup2: ; d011d
ld c, FALSE
ld b, 4
call Functiond0228
call Functiond0504
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ld a, [wPokeAnimSceneIndex]
inc a
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ld [wPokeAnimSceneIndex], a
ret
; d012f
PokeAnim_Extra: ; d012f
ld c, TRUE
ld b, 0
call Functiond0228
call Functiond0504
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ld a, [wPokeAnimSceneIndex]
inc a
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ld [wPokeAnimSceneIndex], a
ret
; d0141
PokeAnim_Play: ; d0141
call Functiond0250
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ld a, [w2_d17e]
bit 7, a
ret z
call Functiond04bd
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ld a, [wPokeAnimSceneIndex]
inc a
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ld [wPokeAnimSceneIndex], a
ret
; d0155
PokeAnim_Play2: ; d0155
call Functiond0250
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ld a, [w2_d17e]
bit 7, a
ret z
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ld a, [wPokeAnimSceneIndex]
inc a
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ld [wPokeAnimSceneIndex], a
ret
; d0166
PokeAnim_Nop: ; d0166
call Functiond01a9
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ld a, [wPokeAnimSceneIndex]
inc a
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ld [wPokeAnimSceneIndex], a
ret
; d0171
PokeAnim_Finish: ; d0171
call Functiond01a9
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ld hl, wPokeAnimSceneIndex
set 7, [hl]
ret
; d017a
PokeAnim_Cry: ; d017a
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ld a, [wPokeAnimSpecies]
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call _PlayCry
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ld a, [wPokeAnimSceneIndex]
inc a
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ld [wPokeAnimSceneIndex], a
ret
; d0188
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PokeAnim_CryNoWait: ; d0188
ld a, [wPokeAnimSpecies]
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call PlayCry2
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ld a, [wPokeAnimSceneIndex]
inc a
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ld [wPokeAnimSceneIndex], a
ret
; d0196
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PokeAnim_StereoCry: ; d0196
ld a, $f
ld [CryTracks], a
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ld a, [wPokeAnimSpecies]
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call PlayStereoCry2
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ld a, [wPokeAnimSceneIndex]
inc a
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ld [wPokeAnimSceneIndex], a
ret
; d01a9
Functiond01a9: ; d01a9
ld a, [rSVBK]
push af
ld a, $2
ld [rSVBK], a
call Functiond04bd
callba Function10402d
call Functiond0536
callba Function104047
pop af
ld [rSVBK], a
ret
; d01c6
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AnimateMon_CheckIfPokemon: ; d01c6
ld a, [CurPartySpecies]
cp EGG
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jr z, .fail
call IsAPokemon
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jr c, .fail
and a
ret
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.fail
scf
ret
; d01d6
Functiond01d6: ; d01d6
ld a, [rSVBK]
push af
ld a, $2
ld [rSVBK], a
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push bc
push de
push hl
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ld hl, wPokeAnimSceneIndex
ld bc, wPokeAnimStructEnd - wPokeAnimSceneIndex
xor a
call ByteFill
pop hl
pop de
pop bc
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; bc contains anim pointer
ld a, c
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ld [wPokeAnimPointer], a
ld a, b
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ld [wPokeAnimPointer + 1], a
; hl contains TileMap coords
ld a, l
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ld [wPokeAnimCoord], a
ld a, h
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ld [wPokeAnimCoord + 1], a
; d = ?????
ld a, d
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ld [w2_d16e], a
ld a, $1
ld hl, CurPartySpecies
call GetFarWRAMByte
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ld [wPokeAnimSpecies], a
ld a, $1
ld hl, UnownLetter
call GetFarWRAMByte
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ld [wPokeAnimUnownLetter], a
call PokeAnim_GetSpeciesOrUnown
ld [wPokeAnimSpeciesOrUnown], a
call PokeAnim_GetFrontpicDims
ld a, c
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ld [wPokeAnimFrontpicHeight], a
pop af
ld [rSVBK], a
ret
; d0228
Functiond0228: ; d0228
ld a, [rSVBK]
push af
ld a, $2
ld [rSVBK], a
push bc
ld hl, wPokeAnimExtraFlag
ld bc, wPokeAnimStructEnd - wPokeAnimExtraFlag
xor a
call ByteFill
pop bc
ld a, b
ld [w2_d173], a
ld a, c
ld [wPokeAnimExtraFlag], a
call GetMonAnimPointer
call GetMonFramesPointer
call GetMonBitmaskPointer
pop af
ld [rSVBK], a
ret
; d0250
Functiond0250: ; d0250
xor a
ld [hBGMapMode], a
Functiond0253: ; d0253
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ld a, [w2_d17e]
and $7f
ld hl, Tabled025d
rst JumpTable
ret
; d025d
Tabled025d: ; d025d
dw Functiond0261
dw Functiond0282
; d0261
Functiond0261: ; d0261
call Functiond02f8
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ld a, [w2_d182]
cp $ff
jr z, PokeAnim_End
cp $fe
jr z, PokeAnim_SetRepeat
cp $fd
jr z, PokeAnim_DoRepeat
call Functiond02c8
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ld a, [w2_d183]
call Functiond02ae
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ld [wPokeAnimWaitCounter], a
call Functiond02dc
Functiond0282: ; d0282
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ld a, [wPokeAnimWaitCounter]
dec a
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ld [wPokeAnimWaitCounter], a
ret nz
call Functiond02e4
ret
; d028e
PokeAnim_SetRepeat: ; d028e
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ld a, [w2_d183]
ld [wPokeAnimRepeatTimer], a
jr Functiond0253
; d0296
PokeAnim_DoRepeat: ; d0296
ld a, [wPokeAnimRepeatTimer]
and a
ret z
dec a
ld [wPokeAnimRepeatTimer], a
ret z
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ld a, [w2_d183]
ld [w2_d17d], a
jr Functiond0253
; d02a8
PokeAnim_End: ; d02a8
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ld hl, w2_d17e
set 7, [hl]
ret
; d02ae
Functiond02ae: ; d02ae
ld c, a
ld b, $0
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ld hl, 0
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ld a, [w2_d173]
call AddNTimes
ld a, h
swap a
and $f0
ld h, a
ld a, l
swap a
and $f
or h
add c
ret
; d02c8
Functiond02c8: ; d02c8
call Functiond04bd
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ld a, [w2_d182]
and a
ret z
call Functiond031b
push hl
call Functiond033b
pop hl
call Functiond036b
ret
; d02dc
Functiond02dc: ; d02dc
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ld a, [w2_d17e]
inc a
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ld [w2_d17e], a
ret
; d02e4
Functiond02e4: ; d02e4
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ld a, [w2_d17e]
dec a
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ld [w2_d17e], a
ret
; d02ec
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PokeAnim_IsUnown: ; d02ec
ld a, [wPokeAnimSpecies]
cp UNOWN
ret
; d02f2
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PokeAnim_IsEgg: ; d02f2
ld a, [wPokeAnimSpecies]
cp EGG
ret
; d02f8
Functiond02f8: ; d02f8
push hl
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ld a, [w2_d17d]
ld e, a
ld d, $0
ld hl, wPokeAnimPointerAddr
ld a, [hli]
ld h, [hl]
ld l, a
add hl, de
add hl, de
ld a, [wPokeAnimPointerBank]
call GetFarHalfword
ld a, l
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ld [w2_d182], a
ld a, h
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ld [w2_d183], a
ld hl, w2_d17d
inc [hl]
pop hl
ret
; d031b
Functiond031b: ; d031b
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ld a, [w2_d182]
dec a
ld c, a
ld b, $0
ld hl, wPokeAnimFramesAddr
ld a, [hli]
ld h, [hl]
ld l, a
add hl, bc
add hl, bc
ld a, [wPokeAnimFramesBank]
call GetFarHalfword
ld a, [wPokeAnimFramesBank]
call GetFarByte
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ld [w2_d180], a
inc hl
ret
; d033b
Functiond033b: ; d033b
call Functiond0356
push bc
ld hl, wPokeAnimBitmaskAddr
ld a, [hli]
ld h, [hl]
ld l, a
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ld a, [w2_d180]
call AddNTimes
pop bc
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ld de, w2_d188
ld a, [wPokeAnimBitmaskBank]
call FarCopyBytes
ret
; d0356
Functiond0356: ; d0356
push hl
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ld a, [wPokeAnimFrontpicHeight]
sub 5
ld c, a
ld b, 0
ld hl, Unknown_d0368
add hl, bc
ld c, [hl]
ld b, 0
pop hl
ret
; d0368
Unknown_d0368: db 4, 5, 7
Functiond036b: ; d036b
xor a
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ld [w2_d187], a
ld [w2_d186], a
ld [w2_d185], a
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.loop
push hl
call Functiond0392
pop hl
ld a, b
and a
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jr z, .next
ld a, [wPokeAnimFramesBank]
call GetFarByte
inc hl
push hl
call Functiond03bd
pop hl
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.next
push hl
call Functiond0499
pop hl
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jr nc, .loop
ret
; d0392
Functiond0392: ; d0392
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ld a, [w2_d187]
and $f8
rrca
rrca
rrca
ld e, a
ld d, 0
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ld hl, w2_d188
add hl, de
ld b, [hl]
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ld a, [w2_d187]
and 7
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jr z, .skip
ld c, a
ld a, b
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.loop
rrca
dec c
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jr nz, .loop
ld b, a
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.skip
xor a
bit 0, b
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jr z, .finish
ld a, 1
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.finish
ld b, a
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ld hl, w2_d187
inc [hl]
ret
; d03bd
Functiond03bd: ; d03bd
push af
call Functiond03cd
pop af
push hl
call Functiond03f7
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ld hl, w2_d16e
add [hl]
pop hl
ld [hl], a
ret
; d03cd
Functiond03cd: ; d03cd
call Functiond046c
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ld a, [w2_d186]
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ld bc, SCREEN_WIDTH
call AddNTimes
ld a, [wBoxAlignment]
and a
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jr nz, .go
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ld a, [w2_d185]
ld e, a
ld d, 0
add hl, de
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jr .skip
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.go
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ld a, [w2_d185]
ld e, a
ld a, l
sub e
ld l, a
ld a, h
sbc 0
ld h, a
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.skip
ret
; d03f4
Unknown_d03f4: db 6, 5, 4
Functiond03f7: ; d03f7
push af
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ld a, [wPokeAnimFrontpicHeight]
cp 5
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jr z, .check_add_24
cp 6
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jr z, .check_add_13
pop af
ret
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.check_add_24
pop af
cp 5 * 5
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jr nc, .add_24
push hl
push de
ld hl, Unknown_d042f
ld e, a
ld d, 0
add hl, de
ld a, [hl]
pop de
pop hl
ret
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.add_24
add 24
ret
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.check_add_13
pop af
cp 6 * 6
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jr nc, .add_13
push hl
push de
ld hl, Unknown_d0448
ld e, a
ld d, 0
add hl, de
ld a, [hl]
pop de
pop hl
ret
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.add_13
add 13
ret
; d042f
macro_d042f: MACRO
y = 7
rept 7 +- \1
x = \1
rept 7 +- \1
db x + y
x = x + 1
endr
y = y + 7
endr
endm
Unknown_d042f:
macro_d042f 2
; db 9, 10, 11, 12, 13
; db 16, 17, 18, 19, 20
; db 23, 24, 25, 26, 27
; db 30, 31, 32, 33, 34
; db 37, 38, 39, 40, 41
Unknown_d0448:
macro_d042f 1
; db 8, 9, 10, 11, 12, 13
; db 15, 16, 17, 18, 19, 20
; db 22, 23, 24, 25, 26, 27
; db 29, 30, 31, 32, 33, 34
; db 36, 37, 38, 39, 40, 41
; db 43, 44, 45, 46, 47, 48
Functiond046c: ; d046c
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ld hl, wPokeAnimCoord
ld a, [hli]
ld h, [hl]
ld l, a
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ld a, [wPokeAnimFrontpicHeight]
ld de, 0
ld bc, 6
cp 7
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jr z, .okay
ld de, 21
ld bc, 25
cp 6
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jr z, .okay
ld de, 41
ld bc, 45
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.okay
ld a, [wBoxAlignment]
and a
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jr nz, .add_bc
add hl, de
ret
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.add_bc
add hl, bc
ret
; d0499
Functiond0499: ; d0499
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ld a, [w2_d186]
inc a
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ld [w2_d186], a
ld c, a
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ld a, [wPokeAnimFrontpicHeight]
cp c
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jr nz, .no_carry
xor a
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ld [w2_d186], a
ld a, [w2_d185]
inc a
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ld [w2_d185], a
ld c, a
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ld a, [wPokeAnimFrontpicHeight]
cp c
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jr nz, .no_carry
scf
ret
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.no_carry
xor a
ret
; d04bd
Functiond04bd: ; d04bd
call Functiond04f6
ld a, [wBoxAlignment]
and a
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jr nz, .minus_one_and_six
ld de, 1
ld bc, 0
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jr .okay
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.minus_one_and_six
ld de, -1
ld bc, 6
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.okay
ld hl, wPokeAnimCoord
ld a, [hli]
ld h, [hl]
ld l, a
add hl, bc
ld c, 7
ld b, 7
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ld a, [w2_d16e]
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.loop
push bc
push hl
push de
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ld de, SCREEN_WIDTH
.loop2
ld [hl], a
inc a
add hl, de
dec b
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jr nz, .loop2
pop de
pop hl
add hl, de
pop bc
dec c
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jr nz, .loop
ret
; d04f6
Functiond04f6: ; d04f6
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ld hl, wPokeAnimCoord
ld a, [hli]
ld h, [hl]
ld l, a
ld b, 7
ld c, 7
call ClearBox
ret
; d0504
Functiond0504: ; d0504
ld a, [rSVBK]
push af
ld a, $2
ld [rSVBK], a
xor a
ld [hBGMapMode], a
call Functiond051b
callba Function104047
pop af
ld [rSVBK], a
ret
; d051b
Functiond051b: ; d051b
call Functiond0551
ld b, 7
ld c, 7
ld de, $0014
.asm_d0525
push bc
push hl
.asm_d0527
ld a, [hl]
or 8
ld [hl], a
add hl, de
dec c
jr nz, .asm_d0527
pop hl
inc hl
pop bc
dec b
jr nz, .asm_d0525
ret
; d0536
Functiond0536: ; d0536
call Functiond0551
ld b, 7
ld c, 7
ld de, $0014
.asm_d0540
push bc
push hl
.asm_d0542
ld a, [hl]
and $f7
ld [hl], a
add hl, de
dec c
jr nz, .asm_d0542
pop hl
inc hl
pop bc
dec b
jr nz, .asm_d0540
ret
; d0551
Functiond0551: ; d0551
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ld hl, wPokeAnimCoord
ld a, [hli]
ld h, [hl]
ld l, a
ld de, AttrMap - TileMap
add hl, de
ret
; d055c
GetMonAnimPointer: ; d055c
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call PokeAnim_IsEgg
jr z, .egg
ld c, BANK(UnownAnimations)
ld hl, UnownAnimationPointers
ld de, UnownAnimationExtraPointers
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call PokeAnim_IsUnown
jr z, .unown
ld c, BANK(PicAnimations)
ld hl, AnimationPointers
ld de, AnimationExtraPointers
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.unown
ld a, [wPokeAnimExtraFlag]
and a
jr z, .extras
ld h, d
ld l, e
.extras
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ld a, [wPokeAnimSpeciesOrUnown]
dec a
ld e, a
ld d, 0
add hl, de
add hl, de
ld a, c
ld [wPokeAnimPointerBank], a
call GetFarHalfword
ld a, l
ld [wPokeAnimPointerAddr], a
ld a, h
ld [wPokeAnimPointerAddr + 1], a
ret
.egg
ld hl, EggAnimation
ld c, BANK(EggAnimation)
ld a, [wPokeAnimExtraFlag]
and a
jr z, .extras_egg
ld hl, EggAnimationExtra
ld c, BANK(EggAnimationExtra)
.extras_egg
ld a, c
ld [wPokeAnimPointerBank], a
ld a, l
ld [wPokeAnimPointerAddr], a
ld a, h
ld [wPokeAnimPointerAddr + 1], a
ret
; d05b4
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PokeAnim_GetFrontpicDims: ; d05b4
ld a, [rSVBK]
push af
ld a, $1
ld [rSVBK], a
ld a, [CurPartySpecies]
ld [CurSpecies], a
call GetBaseData
ld a, [BasePicSize]
and $f
ld c, a
pop af
ld [rSVBK], a
ret
; d05ce
GetMonFramesPointer: ; d05ce
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call PokeAnim_IsEgg
jr z, .egg
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call PokeAnim_IsUnown
ld b, BANK(UnownFramesPointers)
ld c, BANK(UnownsFrames)
ld hl, UnownFramesPointers
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jr z, .got_frames
ld a, [wPokeAnimSpecies]
cp CHIKORITA
ld b, BANK(FramesPointers)
ld c, BANK(KantoFrames)
ld hl, FramesPointers
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jr c, .got_frames
ld c, BANK(JohtoFrames)
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.got_frames
ld a, c
ld [wPokeAnimFramesBank], a
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ld a, [wPokeAnimSpeciesOrUnown]
dec a
ld e, a
ld d, 0
add hl, de
add hl, de
ld a, b
call GetFarHalfword
ld a, l
ld [wPokeAnimFramesAddr], a
ld a, h
ld [wPokeAnimFramesAddr + 1], a
ret
.egg
ld hl, EggFrames
ld c, BANK(EggFrames)
ld a, c
ld [wPokeAnimFramesBank], a
ld a, l
ld [wPokeAnimFramesAddr], a
ld a, h
ld [wPokeAnimFramesAddr + 1], a
ret
; d061b
GetMonBitmaskPointer: ; d061b
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call PokeAnim_IsEgg
jr z, .egg
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call PokeAnim_IsUnown
ld a, BANK(UnownBitmasksPointers)
ld hl, UnownBitmasksPointers
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jr z, .unown
ld a, BANK(BitmasksPointers)
ld hl, BitmasksPointers
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.unown
ld [wPokeAnimBitmaskBank], a
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ld a, [wPokeAnimSpeciesOrUnown]
dec a
ld e, a
ld d, 0
add hl, de
add hl, de
ld a, [wPokeAnimBitmaskBank]
call GetFarHalfword
ld a, l
ld [wPokeAnimBitmaskAddr], a
ld a, h
ld [wPokeAnimBitmaskAddr + 1], a
ret
.egg
ld c, BANK(EggBitmasks)
ld hl, EggBitmasks
ld a, c
ld [wPokeAnimBitmaskBank], a
ld a, l
ld [wPokeAnimBitmaskAddr], a
ld a, h
ld [wPokeAnimBitmaskAddr + 1], a
ret
; d065c
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PokeAnim_GetSpeciesOrUnown: ; d065c
call PokeAnim_IsUnown
jr z, .unown
ld a, [wPokeAnimSpecies]
ret
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.unown
ld a, [wPokeAnimUnownLetter]
ret
; d0669
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Functiond0669: ; d0669 Predef 48
ld a, $1
ld [wBoxAlignment], a
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HOF_AnimateFrontpic: ; d066e Predef 49
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call AnimateMon_CheckIfPokemon
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jr c, .fail
ld h, d
ld l, e
push bc
push hl
ld de, VTiles2
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predef FrontpicPredef
pop hl
pop bc
ld d, 0
ld e, c
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call AnimateFrontpic
xor a
ld [wBoxAlignment], a
ret
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.fail
xor a
ld [wBoxAlignment], a
inc a
ld [CurPartySpecies], a
ret
; d0695