pokecrystal/maps/Route43.asm

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object_const_def
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const ROUTE43_SUPER_NERD1
const ROUTE43_SUPER_NERD2
const ROUTE43_SUPER_NERD3
const ROUTE43_FISHER
const ROUTE43_LASS
const ROUTE43_YOUNGSTER
const ROUTE43_FRUIT_TREE
const ROUTE43_POKE_BALL
Route43_MapScripts:
def_scene_scripts
def_callbacks
callback MAPCALLBACK_NEWMAP, .CheckIfRockets
.CheckIfRockets:
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checkevent EVENT_CLEARED_ROCKET_HIDEOUT
iftrue .NoRockets
setmapscene ROUTE_43_GATE, SCENE_DEFAULT
endcallback
.NoRockets:
setmapscene ROUTE_43_GATE, SCENE_FINISHED
endcallback
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TrainerCamperSpencer:
trainer CAMPER, SPENCER, EVENT_BEAT_CAMPER_SPENCER, CamperSpencerSeenText, CamperSpencerBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext CamperSpencerAfterBattleText
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waitbutton
closetext
end
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TrainerPokemaniacBen:
trainer POKEMANIAC, BEN, EVENT_BEAT_POKEMANIAC_BEN, PokemaniacBenSeenText, PokemaniacBenBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext PokemaniacBenAfterBattleText
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waitbutton
closetext
end
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TrainerPokemaniacBrent:
trainer POKEMANIAC, BRENT1, EVENT_BEAT_POKEMANIAC_BRENT, PokemaniacBrentSeenText, PokemaniacBrentBeatenText, 0, .Script
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.Script:
loadvar VAR_CALLERID, PHONE_POKEMANIAC_BRENT
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endifjustbattled
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opentext
checkflag ENGINE_BRENT_READY_FOR_REMATCH
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iftrue .WantsBattle
checkcellnum PHONE_POKEMANIAC_BRENT
iftrue .NumberAccepted
checkevent EVENT_BRENT_ASKED_FOR_PHONE_NUMBER
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iftrue .AskedAlready
writetext PokemaniacBrentAfterBattleText
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promptbutton
setevent EVENT_BRENT_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .AskForNumber
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.AskedAlready:
scall .AskNumber2
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.AskForNumber:
askforphonenumber PHONE_POKEMANIAC_BRENT
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ifequal PHONE_CONTACTS_FULL, .PhoneFull
ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
gettrainername STRING_BUFFER_3, POKEMANIAC, BRENT1
scall .RegisteredNumber
sjump .NumberAccepted
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.WantsBattle:
scall .Rematch
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winlosstext PokemaniacBrentBeatenText, 0
readmem wBrentFightCount
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ifequal 3, .Fight3
ifequal 2, .Fight2
ifequal 1, .Fight1
ifequal 0, .LoadFight0
.Fight3:
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checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue .LoadFight3
.Fight2:
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checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight2
.Fight1:
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checkevent EVENT_CLEARED_ROCKET_HIDEOUT
iftrue .LoadFight1
.LoadFight0:
loadtrainer POKEMANIAC, BRENT1
startbattle
reloadmapafterbattle
loadmem wBrentFightCount, 1
clearflag ENGINE_BRENT_READY_FOR_REMATCH
end
.LoadFight1:
loadtrainer POKEMANIAC, BRENT2
startbattle
reloadmapafterbattle
loadmem wBrentFightCount, 2
clearflag ENGINE_BRENT_READY_FOR_REMATCH
end
.LoadFight2:
loadtrainer POKEMANIAC, BRENT3
startbattle
reloadmapafterbattle
loadmem wBrentFightCount, 3
clearflag ENGINE_BRENT_READY_FOR_REMATCH
end
.LoadFight3:
loadtrainer POKEMANIAC, BRENT4
startbattle
reloadmapafterbattle
clearflag ENGINE_BRENT_READY_FOR_REMATCH
end
.AskNumber1:
jumpstd AskNumber1MScript
end
.AskNumber2:
jumpstd AskNumber2MScript
end
.RegisteredNumber:
jumpstd RegisteredNumberMScript
end
.NumberAccepted:
jumpstd NumberAcceptedMScript
end
.NumberDeclined:
jumpstd NumberDeclinedMScript
end
.PhoneFull:
jumpstd PhoneFullMScript
end
.Rematch:
jumpstd RematchMScript
end
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TrainerPokemaniacRon:
trainer POKEMANIAC, RON, EVENT_BEAT_POKEMANIAC_RON, PokemaniacRonSeenText, PokemaniacRonBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext PokemaniacRonAfterBattleText
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waitbutton
closetext
end
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TrainerFisherMarvin:
trainer FISHER, MARVIN, EVENT_BEAT_FISHER_MARVIN, FisherMarvinSeenText, FisherMarvinBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext FisherMarvinAfterBattleText
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waitbutton
closetext
end
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TrainerPicnickerTiffany:
trainer PICNICKER, TIFFANY3, EVENT_BEAT_PICNICKER_TIFFANY, PicnickerTiffanySeenText, PicnickerTiffanyBeatenText, 0, .Script
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.Script:
loadvar VAR_CALLERID, PHONE_PICNICKER_TIFFANY
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endifjustbattled
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opentext
checkflag ENGINE_TIFFANY_READY_FOR_REMATCH
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iftrue .WantsBattle
checkflag ENGINE_TIFFANY_HAS_PINK_BOW
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iftrue .HasPinkBow
checkcellnum PHONE_PICNICKER_TIFFANY
iftrue .NumberAccepted
checkpoke CLEFAIRY
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iffalse .NoClefairy
checkevent EVENT_TIFFANY_ASKED_FOR_PHONE_NUMBER
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iftrue .AskedAlready
writetext PicnickerTiffanyWantsPicnicText
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promptbutton
setevent EVENT_TIFFANY_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .AskForNumber
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.AskedAlready:
scall .AskNumber2
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.AskForNumber:
askforphonenumber PHONE_PICNICKER_TIFFANY
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ifequal PHONE_CONTACTS_FULL, .PhoneFull
ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
gettrainername STRING_BUFFER_3, PICNICKER, TIFFANY3
scall .RegisteredNumber
sjump .NumberAccepted
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.WantsBattle:
scall .Rematch
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winlosstext PicnickerTiffanyBeatenText, 0
readmem wTiffanyFightCount
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ifequal 3, .Fight3
ifequal 2, .Fight2
ifequal 1, .Fight1
ifequal 0, .LoadFight0
.Fight3:
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checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue .LoadFight3
.Fight2:
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checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight2
.Fight1:
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checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .LoadFight1
.LoadFight0:
loadtrainer PICNICKER, TIFFANY3
startbattle
reloadmapafterbattle
loadmem wTiffanyFightCount, 1
clearflag ENGINE_TIFFANY_READY_FOR_REMATCH
end
.LoadFight1:
loadtrainer PICNICKER, TIFFANY1
startbattle
reloadmapafterbattle
loadmem wTiffanyFightCount, 2
clearflag ENGINE_TIFFANY_READY_FOR_REMATCH
end
.LoadFight2:
loadtrainer PICNICKER, TIFFANY2
startbattle
reloadmapafterbattle
loadmem wTiffanyFightCount, 3
clearflag ENGINE_TIFFANY_READY_FOR_REMATCH
end
.LoadFight3:
loadtrainer PICNICKER, TIFFANY4
startbattle
reloadmapafterbattle
clearflag ENGINE_TIFFANY_READY_FOR_REMATCH
end
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.HasPinkBow:
scall .Gift
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verbosegiveitem PINK_BOW
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iffalse .NoRoom
clearflag ENGINE_TIFFANY_HAS_PINK_BOW
setevent EVENT_TIFFANY_GAVE_PINK_BOW
sjump .NumberAccepted
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.NoRoom:
sjump .PackFull
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.NoClefairy:
writetext PicnickerTiffanyClefairyText
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waitbutton
closetext
end
.AskNumber1:
jumpstd AskNumber1FScript
end
.AskNumber2:
jumpstd AskNumber2FScript
end
.RegisteredNumber:
jumpstd RegisteredNumberFScript
end
.NumberAccepted:
jumpstd NumberAcceptedFScript
end
.NumberDeclined:
jumpstd NumberDeclinedFScript
end
.PhoneFull:
jumpstd PhoneFullFScript
end
.Rematch:
jumpstd RematchFScript
end
.Gift:
jumpstd GiftFScript
end
.PackFull:
jumpstd PackFullFScript
end
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Route43Sign1:
jumptext Route43Sign1Text
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Route43Sign2:
jumptext Route43Sign2Text
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Route43TrainerTips:
jumptext Route43TrainerTipsText
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Route43FruitTree:
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fruittree FRUITTREE_ROUTE_43
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Route43MaxEther:
itemball MAX_ETHER
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PokemaniacBenSeenText:
text "I love #MON!"
para "That's why I"
line "started--and why"
para "I'll keep on col-"
line "lecting #MON!"
done
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PokemaniacBenBeatenText:
text "How could you do"
line "this to me?"
done
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PokemaniacBenAfterBattleText:
text "What else do I"
line "like besides"
cont "#MON?"
para "MARY on the radio."
line "I bet she's cute!"
done
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PokemaniacBrentSeenText:
text "Hey! Do you have"
line "any rare #MON?"
done
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PokemaniacBrentBeatenText:
text "Oh, my poor #-"
line "MON! Darlings!"
done
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PokemaniacBrentAfterBattleText:
text "I'd be happy just"
line "to own a single"
cont "rare #MON."
done
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PokemaniacRonSeenText:
text "Would you get"
line "this?"
para "Some <RIVAL> guy"
line "made fun of my"
cont "#MON!"
para "Darn it! My #-"
line "MON's great!"
done
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PokemaniacRonBeatenText:
text "My NIDOKING did"
line "pretty right on!"
done
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PokemaniacRonAfterBattleText:
text "It's okay for"
line "people to like"
para "different types"
line "of #MON."
para "#MON isn't just"
line "about having the"
cont "most powerful one."
done
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FisherMarvinSeenText:
text "I'm in a slump."
para "Maybe it's the"
line "gear I'm using."
para "Let's battle for a"
line "change of pace!"
done
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FisherMarvinBeatenText:
text "I lost, but I feel"
line "better anyway."
done
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FisherMarvinAfterBattleText:
text "KURT's LURE BALL"
line "is the best for"
para "catching hooked"
line "#MON."
para "It's much more"
line "effective than a"
cont "ULTRA BALL."
done
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CamperSpencerSeenText:
text "I can do so much"
line "with my #MON--"
cont "it's super-fun!"
done
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CamperSpencerBeatenText:
text "Losing isn't fun"
line "at all…"
done
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CamperSpencerAfterBattleText:
text "What is going on"
line "at LAKE OF RAGE?"
para "We were planning"
line "to camp there."
done
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PicnickerTiffanySeenText:
text "Are you going to"
line "LAKE OF RAGE too?"
para "Let's play for a "
line "little while!"
done
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PicnickerTiffanyBeatenText:
text "I played too much!"
done
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PicnickerTiffanyWantsPicnicText:
text "I'm having a pic-"
line "nic with #MON."
para "Won't you join us?"
done
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PicnickerTiffanyClefairyText:
text "Isn't my CLEFAIRY"
line "just the most"
cont "adorable thing?"
done
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Route43Sign1Text:
text "ROUTE 43"
para "LAKE OF RAGE -"
line "MAHOGANY TOWN"
done
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Route43Sign2Text:
text "ROUTE 43"
para "LAKE OF RAGE -"
line "MAHOGANY TOWN"
done
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Route43TrainerTipsText:
text "TRAINER TIPS"
para "All #MON have"
line "pros and cons"
para "depending on their"
line "types."
para "If their types"
line "differ, a higher-"
para "level #MON may"
line "lose in battle."
para "Learn which types"
line "are strong and"
para "weak against your"
line "#MON's type."
done
Route43_MapEvents:
db 0, 0 ; filler
def_warp_events
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warp_event 9, 51, ROUTE_43_MAHOGANY_GATE, 1
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warp_event 10, 51, ROUTE_43_MAHOGANY_GATE, 2
warp_event 17, 35, ROUTE_43_GATE, 3
warp_event 17, 31, ROUTE_43_GATE, 1
warp_event 18, 31, ROUTE_43_GATE, 2
def_coord_events
def_bg_events
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bg_event 13, 3, BGEVENT_READ, Route43Sign1
bg_event 11, 49, BGEVENT_READ, Route43Sign2
bg_event 16, 38, BGEVENT_READ, Route43TrainerTips
def_object_events
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object_event 13, 5, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerPokemaniacBen, -1
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object_event 13, 20, SPRITE_SUPER_NERD, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPokemaniacBrent, -1
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object_event 14, 7, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerPokemaniacRon, -1
object_event 4, 16, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerFisherMarvin, -1
object_event 9, 25, SPRITE_LASS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerPicnickerTiffany, -1
object_event 13, 40, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerCamperSpencer, -1
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object_event 1, 26, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route43FruitTree, -1
object_event 12, 32, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route43MaxEther, EVENT_ROUTE_43_MAX_ETHER