pokecrystal/audio/music/profoak.asm

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Music_ProfOak:
channel_count 3
channel 1, Music_ProfOak_Ch1
channel 2, Music_ProfOak_Ch2
channel 3, Music_ProfOak_Ch3
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Music_ProfOak_Ch1:
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tempo 118
volume 7, 7
vibrato 18, 3, 4
pitch_offset 1
stereo_panning TRUE, FALSE
duty_cycle 3
note_type 12, 9, 8
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octave 2
note F#, 1
note B_, 1
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octave 3
note D#, 1
note F#, 1
note A_, 16
note G#, 8
volume_envelope 9, 7
note G#, 8
.loop1:
volume_envelope 9, 1
sound_call .sub1
sound_call .sub1
sound_call .sub2
sound_call .sub2
sound_loop 2, .loop1
.mainloop:
sound_call .sub3
sound_call .sub3
sound_call .sub4
sound_call .sub4
transpose 0, 2
sound_call .sub3
sound_call .sub3
transpose 0, 0
sound_call .sub4
sound_call .sub4
sound_loop 0, .mainloop
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.sub1:
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octave 2
note B_, 2
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octave 3
note E_, 2
note G#, 2
note E_, 2
note B_, 2
note E_, 2
note G#, 2
note E_, 2
sound_ret
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.sub2:
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octave 2
note B_, 2
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octave 3
note D#, 2
note F#, 2
note D#, 2
note B_, 2
note D#, 2
note F#, 2
note D#, 2
sound_ret
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.sub3:
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octave 2
note A_, 2
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octave 3
note C#, 2
note E_, 2
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note C#, 1
note E_, 1
note C#, 2
volume_envelope 9, 2
note A_, 2
volume_envelope 9, 1
note C#, 2
volume_envelope 9, 2
note E_, 2
volume_envelope 9, 1
sound_ret
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.sub4:
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octave 2
note B_, 1
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octave 3
note E_, 1
volume_envelope 9, 2
note G#, 4
note E_, 4
volume_envelope 9, 1
note E_, 1
note G#, 1
volume_envelope 9, 2
note B_, 4
volume_envelope 9, 1
sound_ret
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Music_ProfOak_Ch2:
vibrato 18, 3, 4
duty_cycle 3
note_type 12, 10, 8
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octave 3
note B_, 1
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octave 4
note D#, 1
note F#, 1
note A#, 1
note B_, 16
volume_envelope 10, 7
note B_, 10
duty_cycle 2
.loop1:
volume_envelope 11, 2
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octave 3
note B_, 2
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octave 4
note C#, 2
note D#, 2
note E_, 4
note D#, 2
note C#, 4
volume_envelope 9, 1
note B_, 2
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octave 5
note C#, 2
note D#, 2
note E_, 4
note D#, 2
note C#, 4
volume_envelope 11, 2
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octave 3
note B_, 2
note A_, 2
note G#, 2
note A_, 4
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note B_, 1
rest 1
note B_, 4
volume_envelope 9, 1
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octave 4
note B_, 2
note A_, 2
note G#, 2
note A_, 4
note B_, 2
note B_, 4
sound_loop 2, .loop1
rest 6
volume_envelope 11, 4
.mainloop:
note C#, 6
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octave 3
note A_, 1
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octave 4
note C#, 1
note E_, 6
note C#, 1
note E_, 1
note F#, 4
note E_, 4
note D#, 4
note C#, 4
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octave 3
note B_, 6
note G#, 1
note B_, 1
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octave 4
note E_, 8
volume_envelope 8, 2
note B_, 6
note G#, 1
note B_, 1
volume_envelope 8, 3
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octave 5
note E_, 8
volume_envelope 11, 4
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octave 3
note A_, 6
note F#, 1
note A_, 1
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octave 4
note D#, 8
note E_, 4
note D#, 4
note C#, 4
note C_, 4
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octave 3
note B_, 6
note G#, 1
note B_, 1
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octave 4
note E_, 6
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octave 3
note B_, 1
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octave 4
note E_, 1
note G#, 16
sound_loop 0, .mainloop
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Music_ProfOak_Ch3:
stereo_panning FALSE, TRUE
note_type 12, 1, 4
rest 4
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octave 3
note E_, 2
rest 2
octave 4
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note E_, 1
rest 1
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octave 3
note A_, 2
rest 2
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octave 2
note B_, 2
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octave 3
note B_, 1
rest 1
note E_, 2
sound_call .sub1
.loop1:
sound_call .sub1
sound_call .sub1
sound_call .sub2
sound_call .sub2
sound_loop 2, .loop1
.mainloop:
sound_call .sub3
sound_call .sub3
sound_call .sub4
sound_call .sub4
transpose 0, 2
sound_call .sub3
sound_call .sub3
transpose 0, 0
sound_call .sub4
sound_call .sub4
sound_loop 0, .mainloop
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.sub1:
note E_, 2
rest 2
octave 4
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note E_, 1
rest 1
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octave 3
note G#, 2
rest 2
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octave 2
note B_, 2
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octave 3
note B_, 1
rest 1
note E_, 2
sound_ret
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.sub2:
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octave 2
note B_, 2
rest 2
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octave 4
note D#, 1
rest 1
octave 3
note D#, 2
rest 2
note F#, 2
note B_, 1
rest 1
note D#, 2
sound_ret
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.sub3:
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octave 2
note A_, 2
rest 2
octave 3
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note A_, 1
rest 1
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octave 2
note A_, 2
rest 2
octave 3
note E_, 2
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note A_, 1
rest 1
note C#, 2
sound_ret
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.sub4:
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octave 2
note G#, 2
rest 2
octave 3
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note G#, 1
rest 1
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octave 2
note G#, 2
rest 2
octave 3
note E_, 2
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note G#, 1
rest 1
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octave 2
note B_, 2
sound_ret