pokecrystal/maps/Route38.asm

656 lines
12 KiB
NASM
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Route38_MapScriptHeader: ; 0x1a1d0c
; trigger count
db 0
; callback count
db 0
; 0x1a1d0e
TrainerBird_keeperToby: ; 0x1a1d0e
; bit/flag number
dw $3ff
; trainer group && trainer id
db BIRD_KEEPER, TOBY
; text when seen
dw Bird_keeperTobySeenText
; text when trainer beaten
dw Bird_keeperTobyBeatenText
; script when lost
dw $0000
; script when talk again
dw Bird_keeperTobyScript
; 0x1a1d1a
Bird_keeperTobyScript: ; 0x1a1d1a
talkaftercancel
loadfont
2writetext UnknownText_0x1a1f86
closetext
loadmovesprites
end
; 0x1a1d22
TrainerSailorHarry: ; 0x1a1d22
; bit/flag number
dw $57e
; trainer group && trainer id
db SAILOR, HARRY
; text when seen
dw SailorHarrySeenText
; text when trainer beaten
dw SailorHarryBeatenText
; script when lost
dw $0000
; script when talk again
dw SailorHarryScript
; 0x1a1d2e
SailorHarryScript: ; 0x1a1d2e
talkaftercancel
loadfont
2writetext UnknownText_0x1a220c
closetext
loadmovesprites
end
; 0x1a1d36
TrainerLassDana1: ; 0x1a1d36
; bit/flag number
dw $51e
; trainer group && trainer id
db LASS, DANA1
; text when seen
dw LassDana1SeenText
; text when trainer beaten
dw LassDana1BeatenText
; script when lost
dw $0000
; script when talk again
dw LassDana1Script
; 0x1a1d42
LassDana1Script: ; 0x1a1d42
writecode $17, $1a
talkaftercancel
loadfont
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checkflag $0074
iftrue UnknownScript_0x1a1d82
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checkflag $0082
iftrue UnknownScript_0x1a1df6
checkcellnum $1a
iftrue UnknownScript_0x1a1e17
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checkevent $0289
iftrue UnknownScript_0x1a1d6b
2writetext UnknownText_0x1a20ec
keeptextopen
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setevent $0289
2call UnknownScript_0x1a1e0b
2jump UnknownScript_0x1a1d6e
; 0x1a1d6b
UnknownScript_0x1a1d6b: ; 0x1a1d6b
2call UnknownScript_0x1a1e0f
UnknownScript_0x1a1d6e: ; 0x1a1d6e
askforphonenumber $1a
if_equal $1, UnknownScript_0x1a1e1f
if_equal $2, UnknownScript_0x1a1e1b
trainertotext LASS, DANA1, $0
2call UnknownScript_0x1a1e13
2jump UnknownScript_0x1a1e17
; 0x1a1d82
UnknownScript_0x1a1d82: ; 0x1a1d82
2call UnknownScript_0x1a1e23
winlosstext LassDana1BeatenText, $0000
copybytetovar $da03
if_equal $4, UnknownScript_0x1a1da1
if_equal $3, UnknownScript_0x1a1da7
if_equal $2, UnknownScript_0x1a1dad
if_equal $1, UnknownScript_0x1a1db3
if_equal $0, UnknownScript_0x1a1db9
UnknownScript_0x1a1da1: ; 0x1a1da1
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checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue UnknownScript_0x1a1ded
UnknownScript_0x1a1da7: ; 0x1a1da7
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checkevent $0044
iftrue UnknownScript_0x1a1de0
UnknownScript_0x1a1dad: ; 0x1a1dad
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checkevent EVENT_CLEARED_RADIO_TOWER
iftrue UnknownScript_0x1a1dd3
UnknownScript_0x1a1db3: ; 0x1a1db3
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checkflag $0045
iftrue UnknownScript_0x1a1dc6
UnknownScript_0x1a1db9: ; 0x1a1db9
loadtrainer LASS, DANA1
startbattle
returnafterbattle
loadvar $da03, $1
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clearflag $0074
end
; 0x1a1dc6
UnknownScript_0x1a1dc6: ; 0x1a1dc6
loadtrainer LASS, DANA2
startbattle
returnafterbattle
loadvar $da03, $2
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clearflag $0074
end
; 0x1a1dd3
UnknownScript_0x1a1dd3: ; 0x1a1dd3
loadtrainer LASS, DANA3
startbattle
returnafterbattle
loadvar $da03, $3
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clearflag $0074
end
; 0x1a1de0
UnknownScript_0x1a1de0: ; 0x1a1de0
loadtrainer LASS, DANA4
startbattle
returnafterbattle
loadvar $da03, $4
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clearflag $0074
end
; 0x1a1ded
UnknownScript_0x1a1ded: ; 0x1a1ded
loadtrainer LASS, DANA5
startbattle
returnafterbattle
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clearflag $0074
end
; 0x1a1df6
UnknownScript_0x1a1df6: ; 0x1a1df6
2call UnknownScript_0x1a1e27
verbosegiveitem THUNDERSTONE, 1
iffalse UnknownScript_0x1a1e08
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clearflag $0082
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setevent $0102
2jump UnknownScript_0x1a1e17
; 0x1a1e08
UnknownScript_0x1a1e08: ; 0x1a1e08
2jump UnknownScript_0x1a1e2b
; 0x1a1e0b
UnknownScript_0x1a1e0b: ; 0x1a1e0b
jumpstd $0023
end
; 0x1a1e0f
UnknownScript_0x1a1e0f: ; 0x1a1e0f
jumpstd $0024
end
; 0x1a1e13
UnknownScript_0x1a1e13: ; 0x1a1e13
jumpstd $0025
end
; 0x1a1e17
UnknownScript_0x1a1e17: ; 0x1a1e17
jumpstd $0026
end
; 0x1a1e1b
UnknownScript_0x1a1e1b: ; 0x1a1e1b
jumpstd $0027
end
; 0x1a1e1f
UnknownScript_0x1a1e1f: ; 0x1a1e1f
jumpstd $0028
end
; 0x1a1e23
UnknownScript_0x1a1e23: ; 0x1a1e23
jumpstd $0029
end
; 0x1a1e27
UnknownScript_0x1a1e27: ; 0x1a1e27
jumpstd $002a
end
; 0x1a1e2b
UnknownScript_0x1a1e2b: ; 0x1a1e2b
jumpstd $002b
end
; 0x1a1e2f
TrainerSchoolboyChad1: ; 0x1a1e2f
; bit/flag number
dw $475
; trainer group && trainer id
db SCHOOLBOY, CHAD1
; text when seen
dw SchoolboyChad1SeenText
; text when trainer beaten
dw SchoolboyChad1BeatenText
; script when lost
dw $0000
; script when talk again
dw SchoolboyChad1Script
; 0x1a1e3b
SchoolboyChad1Script: ; 0x1a1e3b
writecode $17, $1b
talkaftercancel
loadfont
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checkflag $0075
iftrue UnknownScript_0x1a1e75
checkcellnum $1b
iftrue UnknownScript_0x1a1ef5
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checkevent $028b
iftrue UnknownScript_0x1a1e5e
2writetext UnknownText_0x1a200e
keeptextopen
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setevent $028b
2call UnknownScript_0x1a1ee9
2jump UnknownScript_0x1a1e61
; 0x1a1e5e
UnknownScript_0x1a1e5e: ; 0x1a1e5e
2call UnknownScript_0x1a1eed
UnknownScript_0x1a1e61: ; 0x1a1e61
askforphonenumber $1b
if_equal $1, UnknownScript_0x1a1efd
if_equal $2, UnknownScript_0x1a1ef9
trainertotext SCHOOLBOY, CHAD1, $0
2call UnknownScript_0x1a1ef1
2jump UnknownScript_0x1a1ef5
; 0x1a1e75
UnknownScript_0x1a1e75: ; 0x1a1e75
2call UnknownScript_0x1a1f01
winlosstext SchoolboyChad1BeatenText, $0000
copybytetovar $da04
if_equal $4, UnknownScript_0x1a1e94
if_equal $3, UnknownScript_0x1a1e9a
if_equal $2, UnknownScript_0x1a1ea0
if_equal $1, UnknownScript_0x1a1ea6
if_equal $0, UnknownScript_0x1a1eac
UnknownScript_0x1a1e94: ; 0x1a1e94
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checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue UnknownScript_0x1a1ee0
UnknownScript_0x1a1e9a: ; 0x1a1e9a
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checkevent $0044
iftrue UnknownScript_0x1a1ed3
UnknownScript_0x1a1ea0: ; 0x1a1ea0
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checkevent EVENT_CLEARED_RADIO_TOWER
iftrue UnknownScript_0x1a1ec6
UnknownScript_0x1a1ea6: ; 0x1a1ea6
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checkflag $0049
iftrue UnknownScript_0x1a1eb9
UnknownScript_0x1a1eac: ; 0x1a1eac
loadtrainer SCHOOLBOY, CHAD1
startbattle
returnafterbattle
loadvar $da04, $1
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clearflag $0075
end
; 0x1a1eb9
UnknownScript_0x1a1eb9: ; 0x1a1eb9
loadtrainer SCHOOLBOY, CHAD2
startbattle
returnafterbattle
loadvar $da04, $2
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clearflag $0075
end
; 0x1a1ec6
UnknownScript_0x1a1ec6: ; 0x1a1ec6
loadtrainer SCHOOLBOY, CHAD3
startbattle
returnafterbattle
loadvar $da04, $3
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clearflag $0075
end
; 0x1a1ed3
UnknownScript_0x1a1ed3: ; 0x1a1ed3
loadtrainer SCHOOLBOY, CHAD4
startbattle
returnafterbattle
loadvar $da04, $4
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clearflag $0075
end
; 0x1a1ee0
UnknownScript_0x1a1ee0: ; 0x1a1ee0
loadtrainer SCHOOLBOY, CHAD5
startbattle
returnafterbattle
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clearflag $0075
end
; 0x1a1ee9
UnknownScript_0x1a1ee9: ; 0x1a1ee9
jumpstd $0019
end
; 0x1a1eed
UnknownScript_0x1a1eed: ; 0x1a1eed
jumpstd $001a
end
; 0x1a1ef1
UnknownScript_0x1a1ef1: ; 0x1a1ef1
jumpstd $001b
end
; 0x1a1ef5
UnknownScript_0x1a1ef5: ; 0x1a1ef5
jumpstd $001c
end
; 0x1a1ef9
UnknownScript_0x1a1ef9: ; 0x1a1ef9
jumpstd $001d
end
; 0x1a1efd
UnknownScript_0x1a1efd: ; 0x1a1efd
jumpstd $001e
end
; 0x1a1f01
UnknownScript_0x1a1f01: ; 0x1a1f01
jumpstd $001f
end
; 0x1a1f05
TrainerBeautyValerie: ; 0x1a1f05
; bit/flag number
dw $4bc
; trainer group && trainer id
db BEAUTY, VALERIE
; text when seen
dw BeautyValerieSeenText
; text when trainer beaten
dw BeautyValerieBeatenText
; script when lost
dw $0000
; script when talk again
dw BeautyValerieScript
; 0x1a1f11
BeautyValerieScript: ; 0x1a1f11
talkaftercancel
loadfont
2writetext UnknownText_0x1a2185
closetext
loadmovesprites
end
; 0x1a1f19
TrainerBeautyOlivia: ; 0x1a1f19
; bit/flag number
dw $5c1
; trainer group && trainer id
db BEAUTY, OLIVIA
; text when seen
dw BeautyOliviaSeenText
; text when trainer beaten
dw BeautyOliviaBeatenText
; script when lost
dw $0000
; script when talk again
dw BeautyOliviaScript
; 0x1a1f25
BeautyOliviaScript: ; 0x1a1f25
talkaftercancel
loadfont
2writetext UnknownText_0x1a229a
closetext
loadmovesprites
end
; 0x1a1f2d
MapRoute38Signpost0Script: ; 0x1a1f2d
jumptext UnknownText_0x1a22fd
; 0x1a1f30
MapRoute38Signpost1Script: ; 0x1a1f30
jumptext UnknownText_0x1a2324
; 0x1a1f33
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FruitTreeScript_0x1a1f33: ; 0x1a1f33
fruittree $3
; 0x1a1f35
Bird_keeperTobySeenText: ; 0x1a1f35
text "Fly high into the"
line "sky, my beloved"
cont "bird #MON!"
done
; 0x1a1f63
Bird_keeperTobyBeatenText: ; 0x1a1f63
text "I feel like just"
line "flying away now."
done
; 0x1a1f86
UnknownText_0x1a1f86: ; 0x1a1f86
text "I plan to train in"
line "CIANWOOD CITY to"
para "teach my #MON"
line "how to FLY."
done
; 0x1a1fc5
SchoolboyChad1SeenText: ; 0x1a1fc5
text "Let me try some-"
line "thing I learned"
cont "today."
done
; 0x1a1fee
SchoolboyChad1BeatenText: ; 0x1a1fee
text "I didn't study"
line "enough, I guess."
done
; 0x1a200e
UnknownText_0x1a200e: ; 0x1a200e
text "I have to take so"
line "many tests, I"
para "don't have much"
line "time for #MON."
para "So when I do get"
line "to play, I really"
cont "concentrate."
done
; 0x1a207d
LassDana1SeenText: ; 0x1a207d
text "You seem to be"
line "good at #MON."
para "If you are, how"
line "about giving me"
cont "some advice?"
done
; 0x1a20c8
LassDana1BeatenText: ; 0x1a20c8
text "I see. So you can"
line "battle that way."
done
; 0x1a20ec
UnknownText_0x1a20ec: ; 0x1a20ec
text "I know something"
line "good!"
para "MOOMOO FARM's milk"
line "is famous for its"
cont "flavor."
done
; 0x1a2130
BeautyValerieSeenText: ; 0x1a2130
text "Hi! Aren't you a"
line "cute trainer!"
para "May I see your"
line "#MON?"
done
; 0x1a2164
BeautyValerieBeatenText: ; 0x1a2164
text "I'm glad I got to"
line "see your #MON!"
done
; 0x1a2185
UnknownText_0x1a2185: ; 0x1a2185
text "When I see #-"
line "MON, it seems to"
cont "soothe my nerves."
done
; 0x1a21b7
SailorHarrySeenText: ; 0x1a21b7
text "I've been over-"
line "seas, so I know"
para "about all sorts of"
line "#MON!"
done
; 0x1a21f0
SailorHarryBeatenText: ; 0x1a21f0
text "Your skill is"
line "world class!"
done
; 0x1a220c
UnknownText_0x1a220c: ; 0x1a220c
text "All kinds of peo-"
line "ple around the"
para "world live happily"
line "with #MON."
done
; 0x1a224c
BeautyOliviaSeenText: ; 0x1a224c
text "Don't you think my"
line "#MON and I are"
cont "beautiful?"
done
; 0x1a2279
BeautyOliviaBeatenText: ; 0x1a2279
text "We drink MOOMOO"
line "MILK every day."
done
; 0x1a229a
UnknownText_0x1a229a: ; 0x1a229a
text "MOOMOO MILK is"
line "good for beauty"
para "and health, but"
line "inconveniently,"
para "they only sell a"
line "bottle at a time."
done
; 0x1a22fd
UnknownText_0x1a22fd: ; 0x1a22fd
text "ROUTE 38"
para "OLIVINE CITY -"
line "ECRUTEAK CITY"
done
; 0x1a2324
UnknownText_0x1a2324: ; 0x1a2324
text "TRAINER TIPS"
para "If a #MON is"
line "trying to evolve,"
cont "you can stop it."
para "Press the B But-"
line "ton during evolu-"
cont "tion."
para "That startles the"
line "#MON and stops"
cont "its evolution."
done
; 0x1a23bb
Route38_MapEventHeader: ; 0x1a23bb
; filler
db 0, 0
; warps
db 2
warp_def $8, $23, 1, GROUP_ROUTE_38_ECRUTEAK_GATE, MAP_ROUTE_38_ECRUTEAK_GATE
warp_def $9, $23, 2, GROUP_ROUTE_38_ECRUTEAK_GATE, MAP_ROUTE_38_ECRUTEAK_GATE
; xy triggers
db 0
; signposts
db 2
signpost 7, 33, $0, MapRoute38Signpost0Script
signpost 13, 5, $0, MapRoute38Signpost1Script
; people-events
db 7
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person_event SPRITE_STANDING_YOUNGSTER, 5, 8, $9, $0, 255, 255, $92, 1, TrainerSchoolboyChad1, $ffff
person_event SPRITE_LASS, 7, 19, $a, $0, 255, 255, $92, 2, TrainerLassDana1, $ffff
person_event SPRITE_STANDING_YOUNGSTER, 19, 16, $a, $0, 255, 255, $92, 1, TrainerBird_keeperToby, $ffff
person_event SPRITE_BUENA, 13, 23, $6, $0, 255, 255, $92, 1, TrainerBeautyValerie, $ffff
person_event SPRITE_SAILOR, 9, 28, $1e, $0, 255, 255, $92, 2, TrainerSailorHarry, $ffff
person_event SPRITE_FRUIT_TREE, 14, 16, $1, $0, 255, 255, $0, 0, FruitTreeScript_0x1a1f33, $ffff
person_event SPRITE_BUENA, 12, 9, $a, $0, 255, 255, $92, 1, TrainerBeautyOlivia, $ffff
; 0x1a2430