pokecrystal/maps/Colosseum.asm

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const_value set 2
const COLOSSEUM_CHRIS1
const COLOSSEUM_CHRIS2
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Colosseum_MapScriptHeader:
.MapTriggers:
db 3
; triggers
dw .Trigger0, 0
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dw .Trigger1, 0
dw .Trigger2, 0
.MapCallbacks:
db 2
; callbacks
dbw 2, ColosseumScript_SetWhichChris
dbw 5, ColosseumScript_InitializeCB
.Trigger0:
priorityjump ColosseumScript_Initialize
end
.Trigger1:
end
.Trigger2:
end
ColosseumScript_SetWhichChris:
special Special_CableClubCheckWhichChris
iffalse .Chris2
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disappear COLOSSEUM_CHRIS2
appear COLOSSEUM_CHRIS1
return
.Chris2:
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disappear COLOSSEUM_CHRIS1
appear COLOSSEUM_CHRIS2
return
ColosseumScript_InitializeCB:
domaptrigger POKECENTER_2F, $2
return
ColosseumScript_Initialize:
dotrigger $1
domaptrigger POKECENTER_2F, $2
end
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MapColosseumSignpost1Script:
special Special_Colosseum
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newloadmap MAPSETUP_LINKRETURN
end
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ChrisScript_0x193499:
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opentext
writetext .FriendReadyText
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waitbutton
closetext
end
.FriendReadyText:
text "Your friend is"
line "ready."
done
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Colosseum_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $4, 3, POKECENTER_2F
warp_def $7, $5, 3, POKECENTER_2F
.XYTriggers:
db 0
.Signposts:
db 2
signpost 4, 4, SIGNPOST_RIGHT, MapColosseumSignpost1Script
signpost 4, 5, SIGNPOST_LEFT, MapColosseumSignpost1Script
.PersonEvents:
db 2
person_event SPRITE_CHRIS, 4, 3, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ChrisScript_0x193499, EVENT_GAVE_KURT_APRICORNS
person_event SPRITE_CHRIS, 4, 6, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ChrisScript_0x193499, EVENT_RECEIVED_BALLS_FROM_KURT