pokecrystal/maps/GoldenrodGameCorner.asm

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GOLDENRODGAMECORNER_TM25_COINS EQU 5500
GOLDENRODGAMECORNER_TM14_COINS EQU 5500
GOLDENRODGAMECORNER_TM38_COINS EQU 5500
GOLDENRODGAMECORNER_ABRA_COINS EQU 100
GOLDENRODGAMECORNER_CUBONE_COINS EQU 800
GOLDENRODGAMECORNER_WOBBUFFET_COINS EQU 1500
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const_def 2 ; object constants
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const GOLDENRODGAMECORNER_CLERK
const GOLDENRODGAMECORNER_RECEPTIONIST1
const GOLDENRODGAMECORNER_RECEPTIONIST2
const GOLDENRODGAMECORNER_PHARMACIST1
const GOLDENRODGAMECORNER_PHARMACIST2
const GOLDENRODGAMECORNER_POKEFAN_M1
const GOLDENRODGAMECORNER_COOLTRAINER_M
const GOLDENRODGAMECORNER_POKEFAN_F
const GOLDENRODGAMECORNER_COOLTRAINER_F
const GOLDENRODGAMECORNER_GENTLEMAN
const GOLDENRODGAMECORNER_POKEFAN_M2
const GOLDENRODGAMECORNER_MOVETUTOR
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GoldenrodGameCorner_MapScripts:
db 0 ; scene scripts
db 1 ; callbacks
callback MAPCALLBACK_OBJECTS, .MoveTutor
.MoveTutor:
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checkevent EVENT_BEAT_ELITE_FOUR
iffalse .finish
checkitem COIN_CASE
iffalse .move_tutor_inside
readvar VAR_WEEKDAY
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ifequal WEDNESDAY, .move_tutor_outside
ifequal SATURDAY, .move_tutor_outside
.move_tutor_inside
appear GOLDENRODGAMECORNER_MOVETUTOR
return
.move_tutor_outside
checkflag ENGINE_DAILY_MOVE_TUTOR
iftrue .finish
disappear GOLDENRODGAMECORNER_MOVETUTOR
.finish
return
MoveTutorInsideScript:
faceplayer
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opentext
writetext MoveTutorInsideText
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waitbutton
closetext
turnobject GOLDENRODGAMECORNER_MOVETUTOR, RIGHT
end
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GoldenrodGameCornerCoinVendorScript:
jumpstd gamecornercoinvendor
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GoldenrodGameCornerTMVendorScript:
faceplayer
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opentext
writetext GoldenrodGameCornerPrizeVendorIntroText
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waitbutton
checkitem COIN_CASE
iffalse GoldenrodGameCornerPrizeVendor_NoCoinCaseScript
writetext GoldenrodGameCornerPrizeVendorWhichPrizeText
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GoldenrodGameCornerTMVendor_LoopScript:
special DisplayCoinCaseBalance
loadmenu GoldenrodGameCornerTMVendorMenuHeader
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verticalmenu
closewindow
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ifequal 1, .Thunder
ifequal 2, .Blizzard
ifequal 3, .FireBlast
sjump GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
.Thunder:
checkcoins GOLDENRODGAMECORNER_TM25_COINS
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ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
getitemname STRING_BUFFER_3, TM_THUNDER
scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
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giveitem TM_THUNDER
iffalse GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
takecoins GOLDENRODGAMECORNER_TM25_COINS
sjump GoldenrodGameCornerTMVendor_FinishScript
.Blizzard:
checkcoins GOLDENRODGAMECORNER_TM14_COINS
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ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
getitemname STRING_BUFFER_3, TM_BLIZZARD
scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
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giveitem TM_BLIZZARD
iffalse GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
takecoins GOLDENRODGAMECORNER_TM14_COINS
sjump GoldenrodGameCornerTMVendor_FinishScript
.FireBlast:
checkcoins GOLDENRODGAMECORNER_TM38_COINS
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ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
getitemname STRING_BUFFER_3, TM_FIRE_BLAST
scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
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giveitem TM_FIRE_BLAST
iffalse GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
takecoins GOLDENRODGAMECORNER_TM38_COINS
sjump GoldenrodGameCornerTMVendor_FinishScript
GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript:
writetext GoldenrodGameCornerPrizeVendorConfirmPrizeText
yesorno
end
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GoldenrodGameCornerTMVendor_FinishScript:
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waitsfx
playsound SFX_TRANSACTION
writetext GoldenrodGameCornerPrizeVendorHereYouGoText
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waitbutton
sjump GoldenrodGameCornerTMVendor_LoopScript
GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript:
writetext GoldenrodGameCornerPrizeVendorNeedMoreCoinsText
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waitbutton
closetext
end
GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript:
writetext GoldenrodGameCornerPrizeVendorNoMoreRoomText
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waitbutton
closetext
end
GoldenrodGameCornerPrizeVendor_CancelPurchaseScript:
writetext GoldenrodGameCornerPrizeVendorQuitText
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waitbutton
closetext
end
GoldenrodGameCornerPrizeVendor_NoCoinCaseScript:
writetext GoldenrodGameCornerPrizeVendorNoCoinCaseText
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waitbutton
closetext
end
GoldenrodGameCornerTMVendorMenuHeader:
db MENU_BACKUP_TILES ; flags
menu_coords 0, 2, 15, TEXTBOX_Y - 1
dw .MenuData
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db 1 ; default option
.MenuData:
db STATICMENU_CURSOR ; flags
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db 4 ; items
db "TM25 5500@"
db "TM14 5500@"
db "TM38 5500@"
db "CANCEL@"
GoldenrodGameCornerPrizeMonVendorScript:
faceplayer
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opentext
writetext GoldenrodGameCornerPrizeVendorIntroText
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waitbutton
checkitem COIN_CASE
iffalse GoldenrodGameCornerPrizeVendor_NoCoinCaseScript
.loop
writetext GoldenrodGameCornerPrizeVendorWhichPrizeText
special DisplayCoinCaseBalance
loadmenu .MenuHeader
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verticalmenu
closewindow
ifequal 1, .Abra
ifequal 2, .Cubone
ifequal 3, .Wobbuffet
sjump GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
.Abra:
checkcoins GOLDENRODGAMECORNER_ABRA_COINS
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ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
readvar VAR_PARTYCOUNT
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ifequal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
getmonname STRING_BUFFER_3, ABRA
scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
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waitsfx
playsound SFX_TRANSACTION
writetext GoldenrodGameCornerPrizeVendorHereYouGoText
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waitbutton
setval ABRA
special GameCornerPrizeMonCheckDex
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givepoke ABRA, 5
takecoins GOLDENRODGAMECORNER_ABRA_COINS
sjump .loop
.Cubone:
checkcoins GOLDENRODGAMECORNER_CUBONE_COINS
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ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
readvar VAR_PARTYCOUNT
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ifequal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
getmonname STRING_BUFFER_3, CUBONE
scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
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waitsfx
playsound SFX_TRANSACTION
writetext GoldenrodGameCornerPrizeVendorHereYouGoText
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waitbutton
setval CUBONE
special GameCornerPrizeMonCheckDex
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givepoke CUBONE, 15
takecoins GOLDENRODGAMECORNER_CUBONE_COINS
sjump .loop
.Wobbuffet:
checkcoins GOLDENRODGAMECORNER_WOBBUFFET_COINS
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ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
readvar VAR_PARTYCOUNT
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ifequal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
getmonname STRING_BUFFER_3, WOBBUFFET
scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
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waitsfx
playsound SFX_TRANSACTION
writetext GoldenrodGameCornerPrizeVendorHereYouGoText
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waitbutton
setval WOBBUFFET
special GameCornerPrizeMonCheckDex
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givepoke WOBBUFFET, 15
takecoins GOLDENRODGAMECORNER_WOBBUFFET_COINS
sjump .loop
.MenuHeader:
db MENU_BACKUP_TILES ; flags
menu_coords 0, 2, 17, TEXTBOX_Y - 1
dw .MenuData
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db 1 ; default option
.MenuData:
db STATICMENU_CURSOR ; flags
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db 4 ; items
db "ABRA 100@"
db "CUBONE 800@"
db "WOBBUFFET 1500@"
db "CANCEL@"
GoldenrodGameCornerPharmacistScript:
faceplayer
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opentext
writetext GoldenrodGameCornerPharmacistText
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waitbutton
closetext
turnobject LAST_TALKED, LEFT
end
GoldenrodGameCornerPokefanM1Script:
faceplayer
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opentext
writetext GoldenrodGameCornerPokefanM1Text
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waitbutton
closetext
turnobject GOLDENRODGAMECORNER_POKEFAN_M1, RIGHT
end
GoldenrodGameCornerCooltrainerMScript:
faceplayer
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opentext
writetext GoldenrodGameCornerCooltrainerMText
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waitbutton
closetext
turnobject GOLDENRODGAMECORNER_COOLTRAINER_M, LEFT
end
GoldenrodGameCornerPokefanFScript:
faceplayer
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opentext
writetext GoldenrodGameCornerPokefanFText
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waitbutton
closetext
turnobject GOLDENRODGAMECORNER_POKEFAN_F, RIGHT
end
GoldenrodGameCornerCooltrainerFScript:
jumptextfaceplayer GoldenrodGameCornerCooltrainerFText
GoldenrodGameCornerGentlemanScript:
faceplayer
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opentext
writetext GoldenrodGameCornerGentlemanText
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waitbutton
closetext
turnobject GOLDENRODGAMECORNER_GENTLEMAN, RIGHT
end
GoldenrodGameCornerPokefanM2Script:
jumptextfaceplayer GoldenrodGameCornerPokefanM2Text
GoldenrodGameCornerLeftTheirDrinkScript:
jumptext GoldenrodGameCornerLeftTheirDrinkText
GoldenrodGameCornerSlotsMachineScript:
random 6
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ifequal 0, GoldenrodGameCornerLuckySlotsMachineScript
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refreshscreen
setval FALSE
special SlotMachine
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closetext
end
GoldenrodGameCornerLuckySlotsMachineScript:
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refreshscreen
setval TRUE
special SlotMachine
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closetext
end
GoldenrodGameCornerCardFlipMachineScript:
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refreshscreen
special CardFlip
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closetext
end
GoldenrodGameCornerPrizeVendorIntroText:
text "Welcome!"
para "We exchange your"
line "game coins for"
cont "fabulous prizes!"
done
GoldenrodGameCornerPrizeVendorWhichPrizeText:
text "Which prize would"
line "you like?"
done
GoldenrodGameCornerPrizeVendorConfirmPrizeText:
text_ram wStringBuffer3
text "."
line "Is that right?"
done
GoldenrodGameCornerPrizeVendorHereYouGoText:
text "Here you go!"
done
GoldenrodGameCornerPrizeVendorNeedMoreCoinsText:
text "Sorry! You need"
line "more coins."
done
GoldenrodGameCornerPrizeVendorNoMoreRoomText:
text "Sorry. You can't"
line "carry any more."
done
GoldenrodGameCornerPrizeVendorQuitText:
text "OK. Please save"
line "your coins and"
cont "come again!"
done
GoldenrodGameCornerPrizeVendorNoCoinCaseText:
text "Oh? You don't have"
line "a COIN CASE."
done
GoldenrodGameCornerPharmacistText:
text "I always play this"
line "slot machine. It"
para "pays out more than"
line "others, I think."
done
GoldenrodGameCornerPokefanM1Text:
text "I just love this"
line "new slot machine."
para "It's more of a"
line "challenge than the"
cont "ones in CELADON."
done
GoldenrodGameCornerCooltrainerMText:
text "Life is a gamble."
line "I'm going to flip"
cont "cards till I drop!"
done
GoldenrodGameCornerPokefanFText:
text "Card flip…"
para "I prefer it over"
line "the slots because"
para "it's easier to"
line "figure the odds."
para "But the payout is"
line "much lower."
done
GoldenrodGameCornerCooltrainerFText:
text "I won't quit until"
line "I win!"
done
GoldenrodGameCornerGentlemanText:
text "I taught BLIZZARD"
line "to my #MON."
para "It was hard to get"
line "enough coins for"
para "it, but it was"
line "worth it."
done
GoldenrodGameCornerPokefanM2Text:
text "I couldn't win at"
line "the slots, and I"
para "blew it on card"
line "flipping…"
para "I got so furious,"
line "I tossed out my"
para "COIN CASE in the"
line "UNDERGROUND."
done
MoveTutorInsideText:
text "Wahahah! The coins"
line "keep rolling in!"
done
GoldenrodGameCornerLeftTheirDrinkText:
text "Someone left their"
line "drink."
para "It smells sweet."
done
GoldenrodGameCorner_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
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warp_event 2, 13, GOLDENROD_CITY, 10
warp_event 3, 13, GOLDENROD_CITY, 10
db 0 ; coord events
db 31 ; bg events
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bg_event 6, 6, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 6, 7, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 6, 8, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 6, 9, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 6, 10, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 6, 11, BGEVENT_RIGHT, GoldenrodGameCornerSlotsMachineScript
bg_event 7, 6, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 7, 7, BGEVENT_READ, GoldenrodGameCornerLuckySlotsMachineScript
bg_event 7, 8, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 7, 9, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 7, 10, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 7, 11, BGEVENT_LEFT, GoldenrodGameCornerSlotsMachineScript
bg_event 12, 6, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 12, 7, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 12, 8, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 12, 9, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 12, 10, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 12, 11, BGEVENT_RIGHT, GoldenrodGameCornerSlotsMachineScript
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bg_event 13, 6, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 13, 7, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 13, 8, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 13, 9, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 13, 10, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 13, 11, BGEVENT_LEFT, GoldenrodGameCornerCardFlipMachineScript
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bg_event 18, 6, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 18, 7, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 18, 8, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 18, 9, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 18, 10, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 18, 11, BGEVENT_RIGHT, GoldenrodGameCornerCardFlipMachineScript
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bg_event 12, 1, BGEVENT_LEFT, GoldenrodGameCornerLeftTheirDrinkScript
db 12 ; object events
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object_event 3, 2, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerCoinVendorScript, -1
object_event 16, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerTMVendorScript, -1
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object_event 18, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPrizeMonVendorScript, -1
object_event 8, 7, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, DAY, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPharmacistScript, -1
object_event 8, 7, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, NITE, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPharmacistScript, -1
object_event 11, 10, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPokefanM1Script, -1
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object_event 14, 8, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerCooltrainerMScript, -1
object_event 17, 6, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPokefanFScript, -1
object_event 10, 3, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WANDER, 2, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerCooltrainerFScript, -1
object_event 5, 10, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerGentlemanScript, -1
object_event 2, 9, SPRITE_POKEFAN_M, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPokefanM2Script, -1
object_event 17, 10, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, MoveTutorInsideScript, EVENT_GOLDENROD_GAME_CORNER_MOVE_TUTOR