pokecrystal/engine/events/play_slow_cry.asm

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PlaySlowCry:
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ld a, [wScriptVar]
call LoadCry
jr c, .done
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ld hl, wCryPitch
ld a, [hli]
ld h, [hl]
ld l, a
ld bc, -$140
add hl, bc
ld a, l
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ld [wCryPitch], a
ld a, h
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ld [wCryPitch + 1], a
ld hl, wCryLength
ld a, [hli]
ld h, [hl]
ld l, a
ld bc, $60
add hl, bc
ld a, l
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ld [wCryLength], a
ld a, h
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ld [wCryLength + 1], a
farcall _PlayCry
call WaitSFX
.done
ret