pokecrystal/audio/music/lookrocket.asm

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Music_LookRocket:
channel_count 4
channel 1, Music_LookRocket_Ch1
channel 2, Music_LookRocket_Ch2
channel 3, Music_LookRocket_Ch3
channel 4, Music_LookRocket_Ch4
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Music_LookRocket_Ch1:
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tempo 123
volume 7, 7
transpose 0, 2
stereo_panning FALSE, TRUE
duty_cycle 3
vibrato 5, 6, 4
note_type 12, 10, 8
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octave 4
note C_, 1
note D_, 1
sound_call .sub1
duty_cycle 1
.mainloop:
volume_envelope 10, 8
sound_call .sub2
sound_call Music_LookRocket_Ch2.sub5
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octave 4
note F#, 1
rest 1
volume_envelope 5, 3
sound_call .sub3
volume_envelope 12, 3
sound_call .sub3
volume_envelope 14, 3
sound_call .sub3
rest 16
sound_loop 0, .mainloop
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.sub1:
note D#, 1
rest 1
note D_, 1
rest 1
note C#, 1
rest 1
note C_, 1
rest 3
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octave 2
note F_, 1
note G#, 1
note B_, 1
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octave 3
note D_, 1
note F_, 1
note G#, 1
sound_ret
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.sub2:
rest 2
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octave 3
note D#, 1
rest 5
note D#, 4
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octave 2
note A_, 2
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octave 3
note D#, 1
note F_, 1
note F#, 6
note D#, 1
rest 3
note F#, 1
rest 1
note D#, 1
rest 1
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octave 4
note F#, 1
rest 1
sound_ret
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.sub3:
rest 2
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octave 2
note B_, 1
rest 7
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octave 3
note C_, 1
rest 5
sound_ret
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Music_LookRocket_Ch2:
transpose 0, 2
vibrato 4, 6, 4
duty_cycle 3
note_type 12, 11, 7
stereo_panning TRUE, TRUE
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octave 5
note C_, 1
note D_, 1
sound_call .sub1
.mainloop:
volume_envelope 11, 7
sound_call .sub5
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octave 5
note C_, 1
rest 1
sound_call .sub2
volume_envelope 5, 3
sound_call .sub3
volume_envelope 12, 3
sound_call .sub3
volume_envelope 14, 3
sound_call .sub3
sound_call .sub4
sound_loop 0, .mainloop
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.sub1:
note D#, 1
rest 1
note D_, 1
rest 1
note C#, 1
rest 1
note C_, 1
rest 3
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octave 3
note B_, 6
duty_cycle 0
sound_ret
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.sub2:
rest 2
octave 4
note D#, 1
rest 5
note F_, 4
note C_, 1
note D_, 1
note D#, 1
note F_, 1
note F#, 6
note D#, 1
rest 3
note F#, 1
rest 1
note D#, 1
rest 1
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octave 5
note D#, 1
rest 1
sound_ret
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.sub3:
rest 2
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octave 3
note F_, 1
rest 7
note F#, 1
rest 5
sound_ret
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.sub4:
volume_envelope 6, 3
note G#, 1
note F_, 1
note D_, 1
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octave 2
note B_, 1
volume_envelope 10, 3
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octave 3
note A_, 1
note F#, 1
note D#, 1
note C_, 1
volume_envelope 12, 3
note A#, 1
note G_, 1
note E_, 1
note C#, 1
volume_envelope 15, 3
note B_, 1
note G#, 1
note F_, 1
note D_, 1
sound_ret
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.sub5:
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octave 3
rest 2
note G_, 1
rest 5
note A_, 8
note A#, 6
note A_, 1
rest 3
note A#, 1
rest 1
note A_, 1
rest 1
sound_ret
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Music_LookRocket_Ch3:
transpose 0, 2
vibrato 4, 2, 2
note_type 12, 1, 4
stereo_panning TRUE, FALSE
rest 2
sound_call .sub1
.mainloop:
sound_call .sub4
sound_call .sub4
volume_envelope 2, 4
sound_call .sub5
volume_envelope 1, 4
sound_call .sub2
sound_call .sub5
sound_call .sub3
sound_loop 0, .mainloop
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.sub1:
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octave 3
note F_, 1
rest 1
note G#, 1
rest 1
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octave 4
note C_, 1
rest 1
note D_, 1
rest 3
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octave 3
note D_, 6
sound_ret
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.sub2:
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octave 2
note G#, 1
rest 1
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octave 3
note G#, 1
rest 1
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octave 2
note G#, 1
rest 1
note G#, 1
rest 1
note A_, 1
rest 1
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octave 3
note A_, 1
rest 1
note C_, 1
rest 1
note F#, 1
rest 1
sound_ret
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.sub3:
volume_envelope 2, 4
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octave 2
note G#, 1
rest 1
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octave 3
note F_, 1
rest 1
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octave 2
note A_, 1
rest 1
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octave 3
note F#, 1
rest 1
volume_envelope 1, 4
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octave 2
note A#, 1
rest 1
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octave 3
note G_, 1
rest 1
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octave 2
note B_, 1
rest 1
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octave 3
note G#, 1
rest 1
sound_ret
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.sub4:
note C_, 1
rest 1
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octave 4
note C_, 1
rest 1
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octave 3
note C_, 1
rest 1
note C_, 1
rest 1
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octave 4
note C_, 1
rest 1
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octave 3
note C_, 1
rest 1
note D#, 1
rest 1
note G_, 1
rest 1
note C_, 1
rest 1
note C_, 1
rest 1
note C_, 1
rest 1
note C_, 1
rest 1
note C_, 1
rest 1
note C_, 1
rest 1
note F#, 1
rest 1
note A_, 1
rest 1
sound_ret
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.sub5:
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octave 2
note G#, 1
rest 1
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octave 3
note G#, 1
rest 1
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octave 2
note G#, 1
rest 1
note G#, 1
rest 1
note A_, 1
rest 1
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octave 3
note A_, 1
rest 1
note G#, 1
note F#, 1
note D#, 1
note C_, 1
sound_ret
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Music_LookRocket_Ch4:
toggle_noise 3
drum_speed 12
rest 2
sound_call .sub1
.mainloop:
sound_call .sub2
sound_call .sub2
sound_call .sub2
sound_call .sub2
sound_call .sub2
sound_call .sub2
sound_call .sub2
sound_call .sub1
sound_loop 0, .mainloop
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.sub1:
drum_note 1, 8
drum_note 3, 2
drum_note 4, 2
drum_note 2, 1
drum_note 2, 1
drum_note 3, 1
drum_note 3, 1
sound_ret
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.sub2:
drum_note 4, 2
drum_note 7, 2
drum_note 3, 2
drum_note 7, 2
drum_note 4, 2
drum_note 7, 2
drum_note 3, 2
drum_note 7, 2
sound_ret