pokecrystal/home/farcall.asm

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NASM
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FarCall_de::
; Call a:de.
; Preserves other registers.
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ldh [hTempBank], a
ldh a, [hROMBank]
push af
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ldh a, [hTempBank]
rst Bankswitch
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call FarCall_JumpToDE
jr ReturnFarCall
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FarCall_JumpToDE:
push de
ret
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FarCall_hl::
; Call a:hl.
; Preserves other registers.
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ldh [hTempBank], a
ldh a, [hROMBank]
push af
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ldh a, [hTempBank]
rst Bankswitch
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call FarCall_JumpToHL
; fallthrough
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ReturnFarCall::
; We want to retain the contents of f.
; To do this, we can pop to bc instead of af.
ld a, b
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ld [wFarCallBCBuffer], a
ld a, c
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ld [wFarCallBCBuffer + 1], a
; Restore the working bank.
pop bc
ld a, b
rst Bankswitch
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; Restore the contents of bc.
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ld a, [wFarCallBCBuffer]
ld b, a
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ld a, [wFarCallBCBuffer + 1]
ld c, a
ret
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FarCall_JumpToHL::
jp hl